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Roy Marks.7689

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  1. Greetings Gamers! We recently announced a set of changes coming with the July 16th patch for WvW. As part of those changes we're updating Victory Points to be weighted based on player activity during each Skirmish block. This change will not come into effect with the patch on Tuesday, but instead will be active with Friday's WvW Reset at 11am PST/22:00 CEST. This change will be active on both regions at this time. Thank you!
  2. Hey all! I'd like to make sure I understand and hear more about some of the feedback, so I've quoted a few posts below and asked the authors to expand on their thoughts. Since the changes to Siege Dampener and Siege Disruptor were in separate updates than the wall/gate repair change, are those changes you think should be reverted in general, or do you feel they're no longer valid changes alongside the other changes made in the last patch? For the lowered stats on the Keep Aura, you mentioned that you feel it was overkill, but didn't say that's one of the changes that should be reverted. Do you feel it should be, or do you think it should be left alone? Can you elaborate on your thoughts a bit? I'm interested in what specific changes you're thinking of and why they aren't working for you. Since catapults have always been usable on inner and outer walls, are you feeling that the recent changes caused that to become an issue or do you feel that it's a long-running problem aside from more recent updates? Can you talk more about how it feels like a problem? For defensive siege not feeling relevant, do you feel that this is fully related to the most recent update? As far as the suggestion of making some types of siege easier to destroy - namely catapults and flame rams - do you feel that the changes to siege disruptors aid this in any way? Is the increased damage to siege from disruptors making a difference in your eyes? Are the changes to the keep lords just not very impactful, or do you feel as though they've actually worsened them in any way? Have you experienced groups trying to play around the new mechanics at all, or you just haven't seen it make an impact in fights where players aren't particularly paying attention to it? Do you feel as though double team attacks have gotten worse since the recent update, or is it an ongoing issue you're calling out?
  3. Here are the worlds for EU: * Augury Rock (FR), Abaddon's Mouth (DE) * Aurora Glade (EN), Gunnar's Hold (EN) * Baruch Bay (SP) * Blacktide (EN), Piken Square (EN) * Desolation (EN), Fissure of Woe (EN) * Drakkar Lake (DE), Ruins of Surmia (EN) * Elona Reach (DE), Underworld (EN) * Far Shiverpeaks (EN), Dzagonur (DE) * Fort Ranik (FR), Vizunah Square (FR) * Gandara (EN), Arborstone (FR) * Ring of Fire (EN), Kodash (DE) * Riverside (DE), Miller's Sound (DE) * Seafarer's Rest (EN), Jade Sea (FR) * Vabbi (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Eredon Terrace * Borlis Pass, Northern Shiverpeaks * Crystal Desert, Yak's Bend * Darkhaven, Stormbluff Isle * Dragonbrand, Ferguson's Crossing * Fort Aspenwood, Henge of Denravi * Gate of Madness, Kaineng * Jade Quarry, Anvil Rock * Maguuma, Ehmry Bay * Sanctum of Rall, Devona's Rest * Sea of Sorrows, Sorrow's Furnace * Tarnished Coast, Isle of Janthir
  4. Here are the worlds for EU: * Augury Rock (FR), Vizunah Square (FR) * Aurora Glade (EN), Abaddon's Mouth (DE) * Baruch Bay (SP) * Blacktide (EN), Underworld (EN) * Desolation (EN), Jade Sea (FR) * Drakkar Lake (DE), Miller's Sound (DE) * Elona Reach (DE), Piken Square (EN) * Far Shiverpeaks (EN), Ruins of Surmia (EN) * Fort Ranik (FR), Gunnar's Hold (EN) * Gandara (EN) * Ring of Fire (EN), Dzagonur (DE) * Riverside (DE), Fissure of Woe (EN) * Seafarer's Rest (EN), Kodash (DE) * Vabbi (EN), Arborstone (FR) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Sorrow's Furnace * Borlis Pass, Ferguson's Crossing * Darkhaven, Yak's Bend * Dragonbrand, Stormbluff Isle * Fort Aspenwood, Henge of Denravi * Gate of Madness, Crystal Desert * Jade Quarry, Eredon Terrace * Kaineng, Sanctum of Rall * Maguuma, Isle of Janthir * Northern Shiverpeaks, Devona's Rest * Sea of Sorrows, Anvil Rock * Tarnished Coast, Ehmry Bay
  5. Here are the worlds for EU: * Augury Rock (FR) * Aurora Glade (EN), Ruins of Surmia (EN) * Baruch Bay (SP), Underworld (EN) * Blacktide (EN), Piken Square (EN) * Desolation (EN), Arborstone (FR) * Drakkar Lake (DE), Dzagonur (DE) * Elona Reach (DE), Abaddon's Mouth (DE) * Fissure of Woe (EN), Kodash (DE) * Fort Ranik (FR), Vizunah Square (FR) * Gandara (EN), Miller's Sound (DE) * Ring of Fire (EN), Gunnar's Hold (EN) * Riverside (DE), Far Shiverpeaks (EN) * Seafarer's Rest (EN) * Vabbi (EN), Jade Sea (FR) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Sanctum of Rall * Borlis Pass, Stormbluff Isle * Darkhaven, Eredon Terrace * Dragonbrand, Isle of Janthir * Fort Aspenwood, Crystal Desert * Jade Quarry, Gate of Madness * Kaineng, Ferguson's Crossing * Maguuma, Devona's Rest * Northern Shiverpeaks, Ehmry Bay * Sea of Sorrows, Sorrow's Furnace * Tarnished Coast, Henge of Denravi * Yak's Bend, Anvil Rock
  6. Here are the worlds for EU: * Augury Rock (FR), Arborstone (FR) * Aurora Glade (EN), Fort Ranik (FR) * Baruch Bay (SP), Dzagonur (DE) * Blacktide (EN), Far Shiverpeaks (EN) * Desolation (EN), Miller's Sound (DE) * Drakkar Lake (DE), Kodash (DE) * Elona Reach (DE), Gunnar's Hold (EN) * Fissure of Woe (EN) * Gandara (EN), Jade Sea (FR) * Ring of Fire (EN), Vizunah Square (FR) * Riverside (DE), Abaddon's Mouth (DE) * Seafarer's Rest (EN) * Underworld (EN), Piken Square (EN) * Vabbi (EN), Ruins of Surmia (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Sorrow's Furnace * Darkhaven, Gate of Madness * Dragonbrand, Borlis Pass * Ferguson's Crossing, Anvil Rock * Fort Aspenwood, Isle of Janthir * Jade Quarry, Stormbluff Isle * Kaineng, Yak's Bend * Maguuma, Henge of Denravi * Northern Shiverpeaks, Crystal Desert * Sanctum of Rall, Ehmry Bay * Sea of Sorrows, Eredon Terrace * Tarnished Coast, Devona's Rest
  7. Here are the worlds for EU: * Augury Rock (FR), Vizunah Square (FR) * Aurora Glade (EN), Fort Ranik (FR) * Baruch Bay (SP) * Desolation (EN), Arborstone (FR) * Drakkar Lake (DE), Dzagonur (DE) * Elona Reach (DE), Abaddon's Mouth (DE) * Fissure of Woe (EN) * Gandara (EN), Gunnar's Hold (EN) * Piken Square (EN), Jade Sea (FR) * Ring of Fire (EN), Ruins of Surmia (EN) * Riverside (DE), Kodash (DE) * Seafarer's Rest (EN), Miller's Sound (DE) * Underworld (EN), Far Shiverpeaks (EN) * Vabbi (EN), Blacktide (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Eredon Terrace * Darkhaven, Borlis Pass * Dragonbrand, Sorrow's Furnace * Ehmry Bay, Yak's Bend * Fort Aspenwood, Henge of Denravi * Gate of Madness, Isle of Janthir * Jade Quarry, Sanctum of Rall * Maguuma, Devona's Rest * Northern Shiverpeaks, Anvil Rock * Sea of Sorrows, Ferguson's Crossing * Stormbluff Isle, Crystal Desert * Tarnished Coast, Kaineng
  8. Greetings Gamers! With the upcoming changes to WvW for World Restructuring, we announced that we’ll be shortening the normal season period from roughly 8 weeks to roughly 4 weeks. To support that effort, we are going to be testing a similar server link period on Live until World Restructuring launches starting with today's server linking. The next relink after today will be on December 22. The new links for today are the following: Here are the worlds for EU: * Augury Rock (FR), Jade Sea (FR) * Baruch Bay (SP) * Blacktide (EN), Abaddon's Mouth (DE) * Desolation (EN) * Drakkar Lake (DE), Miller's Sound (DE) * Elona Reach (DE), Underworld (EN) * Far Shiverpeaks (EN), Dzagonur (DE) * Fissure of Woe (EN), Fort Ranik (FR) * Gandara (EN), Piken Square (EN) * Gunnar's Hold (EN), Aurora Glade (EN) * Ring of Fire (EN), Kodash (DE) * Riverside (DE) * Ruins of Surmia (EN), Vabbi (EN) * Seafarer's Rest (EN), Arborstone (FR) * Whiteside Ridge (EN), Vizunah Square (FR) Here are the worlds for NA: * Blackgate, Borlis Pass * Darkhaven, Devona's Rest * Dragonbrand, Sanctum of Rall * Fort Aspenwood, Anvil Rock * Isle of Janthir, Eredon Terrace * Jade Quarry, Ferguson's Crossing * Kaineng, Gate of Madness * Maguuma, Sorrow's Furnace * Northern Shiverpeaks, Crystal Desert * Sea of Sorrows, Yak's Bend * Stormbluff Isle, Ehmry Bay * Tarnished Coast, Henge of Denravi
  9. Here are the worlds for EU: * Augury Rock (FR), Fort Ranik (FR) * Aurora Glade (EN), Abaddon's Mouth (DE) * Baruch Bay (SP) * Blacktide (EN), Elona Reach (DE) * Desolation (EN), Arborstone (FR) * Drakkar Lake (DE), Miller's Sound (DE) * Far Shiverpeaks (EN) * Fissure of Woe (EN), Kodash (DE) * Gandara (EN), Vizunah Square (FR) * Ring of Fire (EN), Vabbi (EN) * Riverside (DE), Dzagonur (DE) * Ruins of Surmia (EN), Gunnar's Hold (EN) * Seafarer's Rest (EN), Jade Sea (FR) * Underworld (EN), Piken Square (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Sorrow's Furnace * Borlis Pass, Ferguson's Crossing * Darkhaven, Ehmry Bay * Dragonbrand, Crystal Desert * Fort Aspenwood, Devona's Rest * Gate of Madness, Eredon Terrace * Jade Quarry, Northern Shiverpeaks * Kaineng, Sanctum of Rall * Maguuma, Yak's Bend * Sea of Sorrows, Henge of Denravi * Stormbluff Isle, Isle of Janthir * Tarnished Coast, Anvil Rock
  10. Here are the worlds for EU: Augury Rock (FR), Arborstone (FR) Aurora Glade (EN), Blacktide (EN) Baruch Bay (SP), Jade Sea (FR) Desolation (EN), Fort Ranik (FR) Drakkar Lake (DE) Elona Reach (DE), Miller's Sound (DE) Far Shiverpeaks (EN) Fissure of Woe (EN), Gunnar's Hold (EN) Gandara (EN), Abaddon's Mouth (DE) Piken Square (EN), Kodash (DE) Ring of Fire (EN), Vizunah Square (FR) Riverside (DE), Dzagonur (DE) Seafarer's Rest (EN), Ruins of Surmia (EN) Underworld (EN), Vabbi (EN) Whiteside Ridge (EN) Here are the worlds for NA: Blackgate, Devona's Rest Darkhaven, Yak's Bend Dragonbrand, Borlis Pass Ehmry Bay, Ferguson's Crossing Fort Aspenwood, Kaineng Gate of Madness, Crystal Desert Jade Quarry, Anvil Rock Maguuma, Eredon Terrace Sanctum of Rall, Henge of Denravi Sea of Sorrows, Isle of Janthir Stormbluff Isle, Sorrow's Furnace Tarnished Coast, Northern Shiverpeaks
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