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Inokumasan.5196

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  1. The dodge mechanic is cool but it feels too slow/clunky for dps focused builds. 1. Forerunner of Death—Make the dodge animation faster or increase damage to accommodate the dps loss in pve. (Duration could stay the same and damage can be scaled down for pvp/wvw.) Daredevils and Mirages don’t suffer from their dodge mechanics. Vindicators shouldn’t either. 2. Major Master traits should restore flat 50 endurance on successful hit/heal/legend swap (25 in pvp/wvw). 3. Keep endurance set at 100. (Additional edits) 4. Alliance Tactics/Energy Meld—Change F2 and add an F3 skill. (Selfish Tactics, Selfless Tactics) F2 focuses on self while F3 focuses on allies. Both skills go on cooldown when one is activated. Alliance—F2 resets skills to Arch and apply might and fury to self. F3 resets skills to Vik and converts conditions to boons for allies. Assassin—F2 applies 5 stacks of might to self. F3 applies quickness to allies Demon—F2 consumes conditions on self. F3 applies resistance to allies Dwarf—F2 applies stability to self. F3 applies aegis to allies. Centaur—F2 applies resolution to self. F3 applies protection to allies. 5. Spear of Archemorus—The skill should stun instead of applying torment. Maybe change it to an upkeep skill that tiers up in potency the longer it’s activated. Spear is thrown upon deactivating upkeep (Throw Spear of Archemorus). 6. Leviathan Strength—Increased boon duration/conditions converted . Increased cooldown.
  2. Warrior--Monk (inspired by warrior monks of feudal Japan), weapon: land spear Guardian--Retainer (inspired by samurai and other Asian bodyguard professions), weapon: off-hand sword Engineer--Pyrotechnist (inspired by fireworks originating in China), weapon: bow Thief--Assassin* (inspired by ninjas and other eastern assassins), weapon: off-hand sword Mesmer--Performer (inspired by Asian performative dances), weapon: main-hand pistol? (or dual-dagger) Necromancer--Exorcist (inspired by eastern practices of exorcism), weapon: hammer?
  3. So far we got Scrapper: -Primary self-sustain Bruiser -Secondary group support Holosmith: -Primary power dps -Secondary condi dps So that could leave us with a spec that focuses primarily on support or condi dps. I like the fireworks theme mentioned above, so maybe the spec could be Pyrotechnist, a shortbow-wielding Engi.
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