That's amazing news for the game and I hope both ANet and the players will make good use of it, further expanding the player base. If I may suggest something, though, regarding the Steam page... 1) Explain how the game has been developing (two expansions made, Living Worlds releases, third expansion in the works) so that nobody can say it's a "ded gaem", as it constantly grows. The "dead game" comments are guaranteed and are already flowing in.2) At the same time, make it clear we've got a horizontal progression system here, which is unique for MMOs. It should alleviate the fears of those saying "meh, this is an 8-year-old MMORPG, no chance I'm gonna spend tens of hours catching up on empty maps before I get to max level and can actually do something". Such mindset is typical (and justified, to be honest) in the genre, but it doesn't fit GW2. Make it your strength.3) We've got gliders, which might attract more than Aion players, and we've got absolutely best-in-class mounts. Why isn't either mentioned anywhere? Why is the gliding player visible on a single screenshot (and in a perspective that doesn't convey the "we have gliding" message)? Why aren't there mounts ANYWHERE in the screenshots?4) Speaking of screenshots - you mention awe-inspiring landscapes, which is 100% true... and the only screenshot that shows us a larger area is that one orange-tinted pic from the HoT era? Come on! You've got magnificent Divinity's Reach and other much, much better-looking material to show.5) Finally, meta events are the majority of typical PvE gameplay and, again, it is not mentioned or showcased visually. You've got Drizzlewood metas, impressive bosses such as Claw of Jormag, and the only group event shown is the Xera encounter? It clearly looks like a raid, so it's a good choice, but that's not representative enough.