BadSanta.6527
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Everything posted by BadSanta.6527
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*The ranger pet should be on par with the engineer's mech.*
BadSanta.6527 replied to Erysium.4501's topic in Ranger
i dont agree , ranger pets no need to be in par with mech you forgot some things : 1. ranger pet is the class base mechanic while engi secrfaice tool belts in order to get the mech 2. ranger can swap pet 3. ranger allow to take 2 pets simultanily 4. two elite spec doing some mechanic with the pet all being said it dosent say that ranger pet shouldnt be better in the terms of surviable and what they doing -
i really dont get what people has aginst the ranger class pet is crap and if you dont like them well you better play another class heal druid is good healing but in order to use alac you need to enter avatr form which is not so fun mechanic dps ? yeha is good but so kitten most of the other classes when i heard firebrand player cry over druid it makes me laugh also i dont get the easy hand on the trigger in nerfing ranger , who even herd about condi untame overperforming ?
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Expanded Weapon Proficiencies Beta Feedback: Revenant
BadSanta.6527 replied to Rubi Bayer.8493's topic in Revenant
legendary wepon animation !1 there is non on the sepcter please fix it i want my storm lightsaber -
Expanded Weapon Proficiencies Beta Feedback: Thief
BadSanta.6527 replied to Rubi Bayer.8493's topic in Thief
a gew things about axe that i have tried so far first - its not hybrid wepon , if you want to make the most of it use condi no power second- boy i wish it was melle and not ranger third - spining whells kind of nice in consept but the aplication is not good , the should have dmg or something rather just keep swinging last - thief is despert for new off hand , could have been nice to get support of hand with it like axe support or something -
Expanded Weapon Proficiencies Beta Feedback: Thief
BadSanta.6527 replied to Rubi Bayer.8493's topic in Thief
axe need off hand axe as well in my opinion , the exsiting options make the wepon really stale . -
Expanded Weapon Proficiencies Beta Feedback: Ranger
BadSanta.6527 replied to Rubi Bayer.8493's topic in Ranger
becuse mace is support wepon and it should have open more option to support untame -
Expanded Weapon Proficiencies Beta Feedback: Ranger
BadSanta.6527 replied to Rubi Bayer.8493's topic in Ranger
ok first the mace mace really good ! i really enjoy them only one thing is bad in my opino and that the umbush is 0/10 , should be support and change the animation -
Sword-Wielding Necromancers Are Gluttons for Punishment
BadSanta.6527 replied to Rubi Bayer.8493's topic in Necromancer
reaper going to be scarry power reaper with reapr rune , sword sword / gs or axe sword looking neat! -
smokescale nerf are horrible that takedown its what i like about the pet ...... some of the pet change looks nice like hyana but i dont know withouth the ai change that nessesery i dk how much impact this changes going to make although overall step in the right direction
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sound more like personal opinon rather than what we actually need . i dont see how rife going to help ranger mace is a fine choise just deal with it wanna play with rifle play engi im tired with all this we need rifle therat
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i kind of scared from the balance patch since anet has tendency to be harsh on rangers
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you do know ranger is nothing about range ?!! we are not wow !!! why on earh i wpuld like to get boaring wepon like rifle ? what is is going to do? power dmg ? igot longbow , condi dmg ? i got shorbow , main hand axe ohh maybe support? no i have staff all this cover long range so rifle will add zero in terms of gamply i much more preffer mace we got both main and off hand and most maces are related to deffence ( which we are lack and it might be really good with druid or even with untame if the unleash will be good ) i cant wait for mace mace
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hello guys wondering what kind of play style for ranger the majority of the forum play
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Ranger player returning to GW2 after a hiatus. What build?
BadSanta.6527 replied to Dardamaniac.1295's topic in Ranger
you also can play power soulbeast hammer \ sword\axe for power dps - ( really good option also) i like untame also i think it underrated but kind of hard to mannge i guess ? ! -
thank your for your reaplly and you right i completele made it not very much detailed .. so i was hoping for some kind of hybrid lean toward condi , for open world and strikes mission . i love soul beast but start to get board from the power , beside i love the pet and would like it to be wilded more the merge. was hoping to make some use with the new shark ( cant pronounse his name right ) becuse it looks fun . tried untame and the new staff umbosh is fun and give you some sustatin . had an idea for axe \ dagger and dagger \ axe as wepons or staff and hammer maybe ? was hoping to make some new builds for my ranger in improve me playstyle . i play mostly power soulbeast and heal support druid and wanted something diffrent even druid hammer if it some how possible to get affective with it
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so i was wondering if ican make it and make good hybrid build for untame armor - full viper with beserker trinkets wepon - AXE/AXE and staff both viper rune - kryte ? or maybe scholler or some thing in between as for trait lines skiermeshing 1 , 3 ,3 wildness survival 1 3 ,1 untame 2 , 3 ,3
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mace is such underrated wepon plus dual wilding is so much better then two handed or worse single handed wepon. also mace in most class ( exept rev ) mace is defensive / support orianted which range is lacking, really hope it has some break bar or even some barrier application . for all those who wish rife , whats rifle gonna add to the gameplay ? power - we got it cover by longbow , condi we got it cover with shortbow and even axe mh , support we got staff i really think mace going to add so much possibilitys main and off hand plus we dont know how the ambus skill going to be like and if it is support imagine it comboed with staff so yeha im looking forward to maces!!