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Zsoak.5409

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Everything posted by Zsoak.5409

  1. Thanks! My bad - apparently it was long time ago I crafted a legendary, and completely forgot that's not how it worked.
  2. I cannot progress with my legendary armor, because the Mystic Forge doesn't allow me to combine the materials for any of the following 8 Gifts: Gift of Fangs Gift of Scales Gift of Claws Gift of Bones Gift of Blood Gift of Venom Gift of Totems Gift of Dust I have all the needed materials according to the Wiki (and it isn't my first time crafting legendary armor pieces), but now when I put the collected mats into the Mystic Forge, the 'Forge' button remains gray and it doesn't allow me to combine them.
  3. So Guardian is getting both main and off hand pistol, while Warrior (as the weapon master profession) got only an off hand melee pistol Considering how many times main hand pistol was suggested for Warrior in the past, and the fact that Warriors lack any kind of mid-range options (also pretty lackluster ranged options overall), this must be a joke Just insane
  4. Maybe I'm tired but I don't understand what you don't understand With WoD + Enchantment Collapse both effects triggered every sec, now it will be one WoD + EC tick, then one WoD tick, then again WoD + EC and so on, basically EC won't activate on every 2nd WoD tick
  5. WoD boon removal is on 1 sec ICD, this just makes Enchantment Collapse trigger on every 2nd tick, instead of every thick. Basically making WoD more dead than it already is
  6. I'll probably try glass Zerker Hammer/GS or even Hammer/LB for zergs, classic Strength/Disc build. For roaming/smallscale I was using a bit unorthodox 'brawlery' Cele Zerker build lately, so I'll probably stick to that, but with the new Defense line. Weapon-wise probably LB/X, X being Sword+somethig or even Hammer. Tbh I'm really happy that core bursts are returning on Zerker. I really like LB core burst for pressuring walls and sieges with its large AoE, and I was always missing this while playing LB Zerker.
  7. As far as I remember, since the 2020 Feb patch when they reduced it to 2/3 of its former value, it should be inferior to some other options like Mending. But tbh I was also thinking about trying it once more on Core warr (or even Spellbreaker) after October 4 with the new Defense line. For Berserker though, I'll probably double down on Blood Reckoning x2 with the new trait just for the lols Edit: just saw you mentioned zerging; for zerging I'd take Defiant Stance
  8. Since the last updates banners are not really forced to play anymore. So much in fact, banners are only taken by Quickness support builds now, and not for any DPS build, which tbh I'm perfectly okay with. Although I really want to see both some older (Signets, Shouts, Stances, Physical) and newer (Rage but especially Meditations) utilities being reworked to be more useful.
  9. Almost all the changes (but especially Berserker and Defense changes) look soo good, I cannot believe I'm not dreaming Even some damage back on Earthshaker, wow
  10. I would be really happy if Quickness and Alacrity would function as 'big cooldowns', where you could pop them at burst phases and you would really feel their impact for their duration. Perma-keeping them is just plain bland and boring, resulting in artificial Quickness and Alac roles with the sole purpose of upkeeping these which I found really lazy and boring design. Also everything is balanced around having these 24/7. At this point you could just slap these effects to all classes as baseline and it won't make a difference (besides eliminating these artificial roles).
  11. Remove and rework all 300 sec cooldown traits which are placeholders since years
  12. Yeah it definitely feels better to use now. My only gripe with this skill is, how slow the projectile speed is. I mean sloooow. I can fire it up at max distance while running and I basically arrive to the location when it detonates. It is really hard to actually connect it in WvW when the enemy is moving. Oh, and please Anet at least add the burn effect to competitive modes too, thank you!
  13. Okay so you're considering to add this on a Guardian RANGED weapon. Warriors have been asking for this (being able to move at a slower speed while channeling) for literal YEARS on a MELEE weapon skill which is far more harder to fully land, Hundred Blades. And all we got was another self-root (Dragon Trigger). What about these skills? Any change planned at least?
  14. Anyone found any success yet using the new banners in WvW? Maybe some support build with Tactics and Defense banners for superspeed / stab / barrier / aegis? Or even Strength banner for the ranged Daze, or Discipline banner for ranged immob with leg specialist?
  15. @Josh Davis.7865 Few questions regarding the state of warrior. Is there a chance you'll provide the proposed banner changes ahead of the August 2 release? Should we expect any further changes to address the state of warrior in the August 2 release, or just the banner changes? (To name a few regarding the 2nd question: the entire class feels outdated, a lot of weapon skills (e.g. Sword, Mace, Hammer, even GS) and utility skills (e.g. Physical, Stances, Meditation) as well as entire traitlines (e.g. Arms, Defense) need complete rework (not just number-tuning), and also currently there is a huge performance gap between specs (Bladesworn potential dps way overtuned, CZerk mediocre at best, PZerk gutted, Spb may not even exist). There are a ton of ideas and suggestions available on the warrior forums (e.g. Balance Requests Omnibus and other individual topics).) Thanks!
  16. I see this will be the new "ALLIANCES WHEN?!" topic from the WvW forums 😄(with good reason)
  17. But nothing of this is really a counterargument to what I said? 1. Yes core ranger is indeed in the same boat. And yes we warriors also need to take the Martial Cadence grandmaster trait to provide quickness (not for banners though, but taking banners alone is obviously a joke) 2. Yes I mostly agree, although I wouldn't call quickness a 'side benefit' because as you also mentioned the other boons they can provide are simply not worth it (really common boons with really low duration) 3. Well now we do have issues, power zerk currently benches at 32k and spellbreaker at 22k, condi zerk and ofc memesworn is fine though But I don't know how any of these points really relate to what I said, which was basicly to expect a support build to provide full quickness uptime or gtfo, there is no inbetween (to just grab one or two banners for the flavor or idk) Edit: not that I agree with or am a fan of 24/7 boons like quickness or alacrity, quite the contrary, I really hate that these became must-have perma uptime boons over the years. I would far more prefer for them to work like BL in WoW, like a big cooldown skill for a big burst setup. But unfortunately that's not how we're rolling in GW2, and in this meta, the current banners or the whole quickness support warrior has simply no place, while Firebrand exists
  18. In an era where everyone and their mother can upkeep perma quickness/alacrity, no sane warrior would occupy a utility slot whith a skill which provides even 5s quickness every 60s. If you cannot bring full quickness uptime then there should already be a proper support in the party who can do it far easier while doing more dps or healing. Then why even bother with banners
  19. Yes there is, I also experienced it
  20. So let me summarize it: you occupy a slot on your utility bar with a 60s cooldown skill. There is 3 sec of Quickness (4.5 sec traited) every 60 sec, when you plant the banner. You can choose from 4 of the shittiest and most common boons to provide (no Resolution, no Protection, no Aegis, no Stability - these are reserved for the golden Blue and Brown childs of ANet). Then to reposition the banners, you can pick them up every 3 sec. When you pick up the banner, you get an empty weapon skill bar, so you can effectively do nothing while carrying it, just plant again. Planting again does not do anything. This is not 2 but 6 steps backwards. This is way worse than what I imagined to be. Not even mentioning the other egregious things (+5% crit chance in Arms; Tactics grandmaster traits straight up competing with each other so you can decide to Quickness support or Might support or Shout heals but only one of them; no real compensation for the lost 600 raw stats, effectively gutting pure PDPS Zerk as well etc.) This really is just disgusting and a huge slap in the face. I guess I will see myself out to play other games.
  21. Can't decide if it's /s or not - anyway thanks for the good laugh
  22. Has abysmal range and snail-like pace for the conditional adrenaline-filling part (plus blinds etc exist), so pretty shite for being an elite skill, yeah
  23. One can dream - I would love to get mobile banners; flipover skills where first use equips the banner on my back, following uses pulse banner-specific boons, and a trait which grants additional quickness to them and either increased boon duration or reduced cooldown for the skill. For once it would be great if banners were relevant in WvW (outside of the elite banner) - you know the gamemode which has a loading screen about a bunch of warriors summoning banners... I expect some compensation for the lost 600 raw stats too. I'm also ready for severe disappointment which appears to be the warrior way since years
  24. Thank you both for the tips! I play Norn characters exclusively, so tbh I wasn't even aware of the Technobabble skill - I might even create an Asura for that.. Anyway I'll probably experiment with my Norn as well before that, as switching around some runes and sigils is not a big investment
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