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Celldrax.2849

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  1. Teleporting them inside the pit probably isn't the best idea since they'll probably just stay there on the ground when they get killed. Instead, set a radius on the cliff within the event area to teleport after 30 seconds of non activity back to Still Waters Speaking waypoint. Shouldn't be too hard to implement since auto teleports already exist in several areas in the game... At least with this method they'd be forced to afk outside the event zone, if nothing else.
  2. Mainly habit. And I'll sell all my rares and whatever else I deem worth selling on the TP, so it's a small but steady stream of gold as well.
  3. Damn it's been a while for me. Anyway, felt like reinventing the look of my revenant. Wanted to go for a more gritty bloodthirsty look without getting too "edgy". Took a good amount of time before I settled on something I was sort of happy with. Didn't want to make things too flashy, and I kind of like the form-fitting nature of the armour.
  4. The difference between renegade and herald for each respective condi build is kinda like the difference between viper and trailblazer . Renegade burst isn't amazing, but you have more than enough sustain and direct damage abilities on hand to get you through most encounters. But if absolute survival is what you want whilst still dealing out an acceptable level of damage, then my god does condi herald have ridiculously otherworldly sustain. Only thing that will kill you in that build is stupid amounts of CC.
  5. I've never seen my ping below 240. Tends to range from around 260 - 330 depending on the map or activity. You tend to not notice much delay in the midst of combat, but it makes instruments almost impossible to play.
  6. Snow environments have always been a favourite of mine in video games. Thunderhead Peaks probably has some of the comfiest looking scenery in GW2. Also quite like the open desert of Crystal Oasis at night.
  7. That's the only shiny I've unlocked thus far, though mainly because it matches my thief pretty well. The rest... eh.
  8. Taking a break from daredevil on my thief. Going operator and playing around with a pure deadeye firearm build. The rifle of course certainly has its weaknesses, but damn if it isn't fun roaming open world and bursting down single targets from long range with rifle quickness.
  9. Tonight's been a bit strange for me. Been getting put into oddly empty maps. Had to taxi twice for tequatl (normally never have to do that) despite getting into the map 15 minutes early. Also seem to be getting put with a lot of players I'm not familiar with. Feels weird lol.
  10. Jesus, I can't believe how quickly that went. I'm probably one of the few on this side of the world who actually participated, but only because I stuffed up my sleeping. Creepy collector served a good cause though. My mithril ore and ingots were feeling pretty sad and lonely sitting in the bank. And I got a new title for throwing my possessions away. Awesome!
  11. The red bar aside (which definitely needs something of a review), I think it's a pretty solidly balanced mount with some well thought out nuances in its flight mechanics. Once you get those figured out you learn quite a few ways to take advantage of the Skyscale.
  12. Brand new character. I have another old ranger, but was never quite satisfied with it and I could never get into any of the condi builds. So went a little out of my comfort zone with ranger and decided to try full zerk greatsword. And boy can it deal out some damage (love you jacaranda). Took a little bit to find my footing, but I think it's managed to click somewhat after I got her reasonably geared up. Having good fun with it.
  13. Ah, the eternal MMO dilemma. I'm using a naga trinity mouse, so all my weapon attacks are on the closest two columns. This allowed me to shift my abilities from 6 - 0 down to 1 - 5, with my mounts now occupying 6 - 0 (this allows me to stretch my thumb and choose a different mount while still moving forward) in order from raptor to griffon. Still have seven unused mouse buttons since I find the furthest two columns awkward to use. Might just have to accept that's my only real option for the beetle and skyscale since I can't see myself altering my keyboard layout or going for any out of the way key press.
  14. You regain endurance while flying... That's the part I'm still trying to figure out. Sometimes when I fly forward it regains endurance and sometimes it doesn't. I'm not talking about when it hits volatile magic and gains endurance. Sometimes going forward it slowly gains endurance, sometimes faster and sometimes not at all. I'm not sure what I'm doing wrong or what triggers it. The camera steering is too sensitive. In theory if you fly in a straight line you shouldn't lose sky juice at all. If you're angled down you should regain it. If you don't angle it absolutely perfect it thinks you're trying to gain altitude and the sky juice drain is absurdly severe. If they fixed that it would probably feel a lot better to use. I'm still working on getting mine and everyone's telling me the mastery makes it a lot better so I'm still basing this off the rental. I might try turning off conditional mount controls but I'm not sure how that'll affect my other mounts or if it'll help at all with the camera steering or just end up making it more tedious to use.It really does.Whilst clinging to the wall, a fully charged half stamina bar (so it can be used twice) gives roughly 66% flight endurance. It does drain pretty rapidly, but I've always found it sufficient enough for reaching the next landing spot.
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