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bravan.3876

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  1. Yes Tyc smash little pink men. Go rampage throw big rock at tiny pink man for big hurt, hurr hurr. 190 IQ Warrior mains unite 6k Rush with quickness to hit the skill visibly out of range and 1 sec before the animation can keep up is the way dude. 190 IQ Warrior in your dreams!
  2. nade holo is the type of innovation we want to see from players-CMC 2020 Ok i failed the quote, i admit! :joy: I actually couldn't decide between laughing and crying at that point. Bunker Chrono was also such a great innovation, just like every other braindead playable broken meta build in the last years. It is just the usual "find the mistake in Anet balance"- move ppl are better at then in actually increasing their skill lvl.
  3. Reaper is used by good player and good player tend to win. Nade Holo is what Anet wants to see ppl come up with. Get rekt and l2live with it.
  4. The gamemodes are nice it is the bunker wars and braindead hard cc spam meta that is boring. And it is boring in conquest as well.
  5. I like your self-harm troll posts :joy: Yes it is just not ok that Mesmers have a value from a dodge trait on every single dodge like every other class in the game. I also think that Mesmer needs to pre use other skills to create a clone before dodging or has to spec into another trait like DE to make it work on every dodge is not disadvantage enough for the annoying pink class. Mesmer should invest 2-3 dodges or maybe 2-3 other traits to get a reward from a dodge trait on every single dodge! Also agree to the weakness on mirrors, they are imo not bad enough already, and the weakness might hi
  6. The only list flandre/miaz could seriously have more than 10p is either a wintrade or a troll ranking.
  7. At least 5 years of braindead meta melted every brain and skill
  8. I agree and when you re-check the thread you never see me jumping and flaming on other ppl ideas while i get jumped and flamed for at least 50% of my ideas because ppl accuse me of hating Condimes and that i try to nerf it into the ground as an undercover agent or something. They even jump on ideas do not include any nerfs. They flame ideas they obviously do not even understand. It is ridiculous.
  9. You can say that about literally every single trait for Mesmer though. Duration is not important, what is important is that it procs Ineptitude. Ineptitude still provides condition damage. It still can provide condi damage. Which is why it's meta for PvE Condi builds. The fact that alternative utility surpasses the condi damage provided by the spec (Due to nerfs) doesn't negate the fact that the spec still provides condi damage. 75s CD (35s PvE) not 90. Though, the stat boosts are not on a cooldown. No. Illusion is the one spec that provides enough condi damage increase to justify over ru
  10. You can say that about literally every single trait for Mesmer though. Duration is not important, what is important is that it procs Ineptitude. Ineptitude still provides condition damage. It still can provide condi damage. Which is why it's meta for PvE Condi builds. The fact that alternative utility surpasses the condi damage provided by the spec (Due to nerfs) doesn't negate the fact that the spec still provides condi damage. 75s CD (35s PvE) not 90. Though, the stat boosts are not on a cooldown. No. Illusion is the one spec that provides enough condi damage increase to justify over ru
  11. You can say that about literally every single trait for Mesmer though. Duration is not important, what is important is that it procs Ineptitude. Ineptitude still provides condition damage. It still can provide condi damage. Which is why it's meta for PvE Condi builds. The fact that alternative utility surpasses the condi damage provided by the spec (Due to nerfs) doesn't negate the fact that the spec still provides condi damage. 75s CD (35s PvE) not 90. Though, the stat boosts are not on a cooldown. No. Illusion is the one spec that provides enough condi damage increase to justify over ru
  12. You don't get the point, the point is, there is only 1 at max 2 offensive traitlines (Duelling/ Illusion) where you even find condi dmg related traits. And it doesn't matter if a Domination/ Duelling /Illusion power build is viable for conquest or not. Fact is, for full dmg boost you need all 3 traitlines on power while condi per se doesn't have 3 dmg traitlines available. That is why condi can switch between different utility or sustain lines way easier without giving any dmg up they otherwise could trait for. It is again a mechanical discussion you try to make into a power lvl and what is v
  13. How unconstructive and narrowed you want to act in a forum is up to you dude. There is no penalty for narrowness in the big internet. Good is, that i don't need your agreement or understanding either and that you are not the one deciding anything. Means hopefully you will never be a kind of person gets hired by any game company. That would be even worse for the game then current Anet devs. I am open for constructive criticism and suggested improvements to my idead when they use facts or at least logical conclusions based on knowledge and/ or facts. What most of you just do when it comes to m
  14. Viquing seriously, it doesn't matter why ppl choose what they choose, fact is, there are only 2 traitlines giving clearly offensive power (dmg) for condi, if we ignore the offensive boons in Chaos. Means even when you want to play a pure glass condi build with 3 offensive traitlines you will not find a 3. Domination never rly gave anything to condi builds (at least not until they changed vulnerability to work also on condis). Domination atm is used for the utility (boonremove) not for any condi pressure. And it is used in a hybrid build because for a pure condi build Domination would be less u
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