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The Game Slayer.7632

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Everything posted by The Game Slayer.7632

  1. Mod moved it I guess. Definitely didn't post to mesmer
  2. I don't think I've ever seen a build more more oppressive in pvp. absolutely far too over tuned. please look at this.. mirage interrupt
  3. Ok, well we fundamentally agree then. I don't care about the range requirement per se, but the fact of the double standard. Either make both have the range requirement or neither. I don't care, as long as things are equal. But the range requirement on ranger has not existed since launch. So it won't ever happen.
  4. Every projectile skill can be cast without needing a range requirement.. But for axe thief? Oh we need to make sure you can't cast the axe/pistol dual skill unless you're within 900 range. This kills it in pvp/wvw. It's really bad. But for long range shot/rapid fire??... Yea cast that baby from 2k range away! All while displaying 1500 range.
  5. Seeing as thief now needs a 900 range requirement to cast it's axe/pistol dual skill, I figured I'd let you guys know that ranger is next. Long range shot will soon require 1500 range requirement to cast, as well as every other longbow skill. Sorry to be the bearer of bad news. But anet has a very equal and smart balancing philosophy of *no double standards!* /s
  6. Hey guys, don't worry though. Ranger can still use long range shot or rapid fire while being outside 1500 range! This will surely be patched soon too. /s
  7. LOS requirement fixed that. sooo.. yea.. read patch notes next time.
  8. The LOS is completely fine. That's an obvious fix. But not the range requirement to cast. Absolutely horrible..
  9. Okay! Let's make long range shot unable to be cast unless you're within 1500 range. I'll wait. LOLLLLL
  10. The double standards are crazy... If anet made long range shot.. or any ranged weapon require you to be within range to at least cast it... y'all would lose your minds. For some weird reason this has a range requirement. Think about it. For more than 5 seconds please.
  11. now axe is dead. the range requirement on dual skill for axe/pistol was just "patched" even though it shouldn't have been.
  12. *golf clap* Anet, you did it! you killed axe thief. a new record this time. 3 days!! the no line of sight requirement on the dual skill was to be expected. but the range requirement?... yea... this kills axe in pvp. just really bad now. EDIT: Let me try help you guys understand the double standard. Ranger can cast rapid fire or long range shot when they're outside of 1500 range. The true range of the arrow is like 1800 or so to account for player movement, but that doesn't account for player movement in many scenarios like sitting in a tower or when things get vertical. And you will, in many cases, get a range of 1800-2000. Crazy! I'm going to go complain about this now since thief has been nerfed and can't enjoy a longer ranged weapon.
  13. Red herring here, red herring there, you have no justification for a game breaking mechanic and your logic is very weak. Anet *clearly does* balance for wvw as evidenced by the... oh.. I don't know.. patch notes for world v world? Just because they are slow to get around to patching game breaking mechanics doesn't mean it justifies their existence. Stop trying to needlessly justify an obviously broken mechanic. Just because warrior is weak doesn't mean this shouldn't be fixed. You can have it both ways. Fix the kitten broken trait and buff warrior. No one has addressed this perfectly valid point: If there were a trait that allowed blind to work on unlimited attacks, it would be absolutely *game breaking.*
  14. yea but then warrior mains would have to learn how to play the game and not exploit broken and unintended mechanics. hence why you are seeing push back from a select few forum posters... lollll
  15. Yea but you gotta admit the point of aegis is to block a single attack, right? Like.. you have to agree on that in principle.. if there was some weird interaction where blind stopped ALL attacks from going through, that would be pretty game breaking.
  16. It does very much seem that Aegis reflecting an unlimited amount of projectiles is a complete oversight. Just like when eles could stow lightning dagger auto attack and get 2-3x more damage... I will play the game of guessing how long it will be before it's patched.. Maybe 1 more year from now?
  17. Same logic can be used for other exploits, such as thieves using sword 2 to exploit themselves into SWT on borderlands. "All you need is a soulbeast or dragonhunter to kill the thief, doesnt seem like a problem" just some bad logic...
  18. You can have that permastealth option you're looking for while also using the following weaponsets as a swap for that destructible AoE you mentioned: shortbow, staff, dagger/dagger. You looking for power melee? Staff. You looking for ranged condi? Shortbow. Power ranged? Shortbow again. Condi melee? Dagger/dagger. Thief has the option to do whatever it wants.
  19. Just gonna be straight with you. I think I understand your point. But mesmer cannot maintain permastealth, and their silly attempt to do so sacrifices every single utility and some weapons. Thief's permastealth is incredibly easy in the manner in which I pointed out how to do so. Like far more easy than you might even think. Easier than mesmer. There's more than 1 way to achieve permastealth on thief. The way you describe doing it is clunky and bad. So, yea, I get it. Try the way I suggested. You will then understand.
  20. I actually logged in from my phone to post here. This whole thread hurts my brain a metric kitten ton. Look.. it's really easy to do what you're asking, original poster. Just go dagger/pistol, daredevil and use bound with acro. Take channeled vigor with vigor on heal skill. You can very easily maintain much more than 100% uptime on stealth, with plenty of room for error. Just dodge through your black powder and use heartseeker multiple times per black powder. Use heal skill to bring more dodges back. And it's really easy to do without slowing you down. Obviously don't do this directly over some mobs, but we're talking about pve here.. shouldn't be hard to do. I've got 4k hours on thief alone. Shits fine man. Hope this helps.
  21. I'm talking about thief sword 2 abusing SWT in borderlands maps. They can just port right inside. It's been around for a little bit now I think. Couple years. Got some IOJ group abusing it and getting inside our almost t3 tower. Not the first or last time it's happened. If a dev wants details, or a demonstration, let me know. I can do it for you.
  22. oh, this. so much this. they really don't know how good they have had it. LOL
  23. it's funny how revs shortbow is literally a much better version of rangers. like.. make that make some sense. ranger is the master of ranged weapons. KEK
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