Jump to content
  • Sign Up

AdFinitum.1976

Members
  • Posts

    2
  • Joined

  • Last visited

AdFinitum.1976's Achievements

  1. The main argument seems to be that there is no issue with F2P players doing things slower without actually being limited in what they can do in core Tyria. This is correct. However the main issue I wanted to express is based on my experience : I was a core / F2P player at the time of PoF release. I already played core GW2 for a while and knew I like the game and realized that mounts and the power creep introduced with PoF leave me with one of two choices - stop playing altogether or buy the expacs. To be more precise - everytime I moved to the next heart and someone flew by me at roughly 3 times my movement speed it felt bad - so bad that I left the game several times. This - never - was the case before mounts. Crouching from Heart to heart was fine since everyone had to do it. But an expansion that nullifies this one huge downside is actually a game changer - so core players don't actually play / test the current game anymore. The issues is that : if that happens to new players testing the game and they come to the conclusion they either have to stop playing the game because they can't participate / compete at all or buy the expacs they will just stop playing. Because unlike me they didn't stay long enough to get to know GW2 for its beaty and fun sides. And when core players don't stay they won't buy which could lead to too few people populating expansion areas. One must not forget that every expac has a lower player base I am sure. It is like a series - viewerbase will drop over time. Same with expacs - every new expac will get less buyers ( especially since new customers have to buy all previous expansions to get the full game ). I am pretty sure no one has as much fun anymore when there aren't enough players anymore to populate all areas. To be honest expac areas already feel slightly underpopulated - especially in deeper areas. My concern is not the disadvantages F2P have ( I played with that for quiet a while and it was enjoyable - which is not neccessarily the case anymore ) - my concern is that they won't join our precious world but instead abandon it. The game won't sell if F2P testers abandon it. And mounts passing by would have tipped me off during my testing phase if I hadn't started playing way before. Having a base mount with less movement speed would be more motivation to stay and eventually buy the expac IMHO.
  2. Hi, I played the free core game for quiet a while until I recently decided to buy HoT and PoF - since I knew I like the game. However - before buying PoF I already noticed that players with mounts have a huge advantage over F2P players that is way beyond the previous limitations and way more noticable. One could argue that free players should take it as is since they play for free. However I have a feeling that this way too noticable disadvantage will discourage players trying the game from actually upgrading to the full version because they are punished and discouraged before being able to find out how big and nice GW2 actually is. Personally I suppose the best solution to this problem would be to have a basic mount ( slightly slower than the other mounts and with no special abilities ) available even to core players. This might also solve the no mounts in WvW problem ( unless the reasons for this are technical issues ). Often I fail to correctly convey my point - so please be aware that my intention is not to criticize but rather to prevent GW2's playersbase to drop since we all have a more enjoyable game experience with a big enough playerbase.
×
×
  • Create New...