I just did a retest, and it appears that this bug doesn't care about the Soothing Power trait at all. Additionally, depending on attunement combinations with weaver it actually heals on the third pulse like it should, except it heals for less than the previous 2 pulses. (keeping in mind it's 1 pulse per second) Just a couple quick examples in the guild hall arena next to a force generator that also hits once per second: This screenshot shows the soothing mist not happening at all on the third pulse (i was on weaver attuned to water/air here)https://i.imgur.com/aaEOxEe.jpg This screenshot shows the soothing mist actually happening when it should but healing less than it's supposed to when each pulse should be the same amount (attuned to water/fire)https://i.imgur.com/bVnWo5L.jpg So elite specializations don't get affected from this bug, only core? Does the third pulse that heals you less only occurs on core specializations and not elite specializations?With just core spec the third weaker pulse never occurs at all.Edit: Further testing just reveals that this trait in general is just very messy, I'm getting double soothing mist heals per second sometimes for a short while after swapping around attunments, other times it heals for 10% on the third pulse, and sometimes not at all like i've said before. It seems that the way this trait is being reapplied every 3 seconds is extremely inconsistent, especially when changing away from water attunement and back again. Also are you sure you're seeing the 80 health pulses every single second?