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MithranArkanere.8957

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  1. The layout of the unremovable decorations in the homestead's workshop needs to be adjusted. There are clipping and clashing visuals the way they are now. I recommend changing the layout like this: The bloodstone kitchen and kitchen tools should be together, and next to the logs and hanging pots as they look like they are something for cooking. These stations should also be changed so they are unlocked account-wide based on the gourmet chef achievements, not based on personal cooking progress, to prevent layout differences between characters. The chests in front of the logs and pots should be moved outside, on the east side of the workshop where the bandit chest may sometimes appear. The anvil should be useable to reset Reinforced Armor, and the space around it should be left empty as it's a perfect spot to put a jade bot station without clipping with the anvil as that station is on the smaller side. Mr. Quiggles should be replaced with a decoration recipe. The gemstore cloth/leather nodes on the bottom floor should be moved together with the other two up the stairs where it's quick and easy to reach with a warclaw, so all four can be gathered one after another without having to go up and down, then put in their place the table displaced by the bloodstone kitchen. Another possible spot would have to have all 4 stacked in a row under the ramp up. To create more room within the workshop, also move the homesteading station to the east wall next to the boiler-looking thing, and the table displaced by that would be moved either next to the other table displaced by the bloodstone kitchen on the east wall, or where the enchanted table used to be on the right wall.
  2. After switching characters several times, apparently I now have a 1 in 10 chance to be able to decorate every time I load the homestead with any character. There is an ominous red source light a bit off from the waypoint. And the markers indicating there are locked areas are still appearing every now and then. And the ugly makeshift board door in the upper balcony can't be removed nor replaced.
  3. She does not walk between events. She disappears and a new copy spawns somewhere else and does another event. She can be in multiple events at the same time. The protection event after the gathering event is supposed to be a follow-up of the first, but the second one can happen before the first.
  4. Oh, and it isn't the only problem. I've read some people who didn't get any glyphs at all because they didn't open the boxes containing the tools right away, so they didn't register. Hopefully, that'd be addressed too..
  5. Try other characters. Some may work, and some may crash the game. Those that work should keep working.
  6. Some do not awart tokens, and some do not even count towards the nearest or related hearts. It has been detrimental to the experience of many players. Going from Lowlands to Syntri feels like going from a great map to a shadow of what could have also been a great map.
  7. I love that you can replay it, but keeping track of it can be a bit of a pain, even to players like me used to old-school games without quest log where you have to keep track of stuff yourself. I still play Ultima VII again every time Exult pushes a new version.
  8. Unfortunately the game heavily relies on the achievement system for side-stories, so without something more like a traditional quest log, like a "side-story jounal", you can never repeat those. The only way to replay those in 10 years when you are feeling nostalgic will be to buy a new account.
  9. Since the spear is the long-range weapon now, they should change the rifle into a ranged weapon meant to approach the enemy. Make it work more like the way assault rifles work in mass effect: running and gunning. Replace [Brutal Shot] with [Shootdodge], a skill that lets you dodge in any direction, not just backward, and fire during the dodge Max Payne style, not at the end of the dodge. In exchange for the added functionality and mobility, make it cause crippled instead of immobilize. The skill could also give swiftness if you dodge attacks. Change [Rifle Butt] to cause Stun or Knockdown instead of Knockback, making it into a skill you use to keep the enemy in place as you switch to a melee weapon after approaching the enemy. Replace [Volley] with [Burst Fire], a skill with no cooldown and X ammo that works like an alternate autoattack, firing 3 bullets in rapid succession, and that causes Vulnerable. It would have a new way to reload ammo: unlike other ammo skills, it would not recover charges over time, and it would not have a 'reload' flip skill, instead, all charges would be recovered on their own at the same time every Y seconds, whether they are used or not. But in exchange, it fires 3 bullets instead of 5, and the bullets have a wider spread than Fierce Shot, making it less useful than Fierce Shot at long distances, but deadlier the closer you are to the enemy.
  10. It doesn't matter if it puts you in combat, since mounts do not move slower when in combat, and you can mount the warclaw in combat. So you can always easily move away and leave combat. If anything they should apply that mounting in combat ability to the turtle.
  11. Nope. It's not friends and presents. People who preordered had to pay. People who didn't preorder may or may not have paid. I do not charge my friends for presents. It's kind of what makes giving stuff to friends a present. As I said before, there wouldn't be as much of a problem if it was something like an in-game reward or a Twitch drop. This is an issue because people who paid for stuff are perceiving this as being punished for preordering. It doesn't matter what's technically true. What matters here is the perception that may potentially compromise future pre-orders and prospective economic predictions derived from those preorders. The right ways to address the issue will make sure that the next preorder people won't have any reason to think twice or wait for later, at least no reason derived from this.
  12. The comparison isn't with what was announced, it is with what happened in practice. There are only two fair outcomes for this issue: either the people who got extras because of exploiting a bug (knowingly or not) lose them, or the people who preorder get the extras too. The first solution is arguably fairer since it prevents someone who may have knowingly exploited a bug from getting anything out of that. The second solution will make everyone involved happier but may set a bad precedent. Just leaving things be won't do, and I can't imagine any other solution that would be fair.
  13. Ok. I can decorate, but only with some characters. It's as if the characters were stuck at different mastery tiers. Some were updated to the 4th tier, others show "mastery unlock" in the doors of the homestead, and they can't decorate everywhere. Some characters even get a crash if they try to edit a decoration.
  14. This is now affecting only some of my characters. Some can decorate, some can't. One of them even gets a crash every time they try to change a decoration.
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