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MithranArkanere.8957

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  1. All I want at this point is to know whether they are even looking at it. Guild Wars 2 history of unresolved bugs only gets more frustrating as more and more are added to the pile without ever being acknowledged or put in a "known issues" list or something.
  2. I am missing tons of recipes, including the Wayfinder Versatile table recipes that I got from pre-ordering. Edit: Some returning when switching characters, but they didn't unlock account wide.
  3. The smoke effects created by the Mad Realm Springer skin's charged jump are not being dyed , remaining a base bright red color. This happens to the smoke effects created when the Mad Realm springer charges a jump, when it performs a charged jump, and when it lands after a charged jump.
  4. Blissful Skirt: The base texture of this piece of armor has red colored underwear like the dyeable areas in other base textures, but the dye channels were not appropriately extended to it, remaining red regardless of what dyes are applied to it. Edit: Additional info. This does not affect all combinations of race and gender. It affects at least the combination of human and female.
  5. Can't this be solved by letting players repeat the wisps daily even if they have completed the achievement? It's not like those chests have any valuable rewards. Repeating them won't be more profitable than other things that can be done in the same time.
  6. Bring this back up as now I have 3 Fractal Troubleshooter stars using up space in my bank, alongside other items that are not salvageable. Amulet of Celebration Fractal Troubleshooter's Star Fractal Troubleshooter's Tags Saga's End Draconic Core Energy Regulator Cog Pact Vigilance Signet The rings can't be infused or attuned either. I think it'd be better if they all had was to re-acquire them after acquiring them once, and became salvageable. It'd be neat if the Fractal Troubleshooter Star gave extra stabilizing matrices when salvaged.
  7. They need to replace the underwhelming object reward with a mini and a decoration recipe, so we actually get a toy and we can decide whether we want it in the home, and where it goes.
  8. Same. The first thing I tried after update was walking to the wisp, the location where its corresponding chest spawns, and talking again with the kodan. None of them worked. The achievement and its mastery point arer still locked out.
  9. The layout of the unremovable decorations in the homestead's workshop needs to be adjusted. There are clipping and clashing visuals the way they are now. I recommend changing the layout like this: The bloodstone kitchen and kitchen tools should be together, and next to the logs and hanging pots as they look like they are something for cooking. These stations should also be changed so they are unlocked account-wide based on the gourmet chef achievements, not based on personal cooking progress, to prevent layout differences between characters. The chests in front of the logs and pots should be moved outside, on the east side of the workshop where the bandit chest may sometimes appear. The anvil should be useable to reset Reinforced Armor, and the space around it should be left empty as it's a perfect spot to put a jade bot station without clipping with the anvil as that station is on the smaller side. Mr. Quiggles should be replaced with a decoration recipe. The gemstore cloth/leather nodes on the bottom floor should be moved together with the other two up the stairs where it's quick and easy to reach with a warclaw, so all four can be gathered one after another without having to go up and down, then put in their place the table displaced by the bloodstone kitchen. Another possible spot would have to have all 4 stacked in a row under the ramp up. To create more room within the workshop, also move the homesteading station to the east wall next to the boiler-looking thing, and the table displaced by that would be moved either next to the other table displaced by the bloodstone kitchen on the east wall, or where the enchanted table used to be on the right wall.
  10. After switching characters several times, apparently I now have a 1 in 10 chance to be able to decorate every time I load the homestead with any character. There is an ominous red source light a bit off from the waypoint. And the markers indicating there are locked areas are still appearing every now and then. And the ugly makeshift board door in the upper balcony can't be removed nor replaced.
  11. She does not walk between events. She disappears and a new copy spawns somewhere else and does another event. She can be in multiple events at the same time. The protection event after the gathering event is supposed to be a follow-up of the first, but the second one can happen before the first.
  12. Oh, and it isn't the only problem. I've read some people who didn't get any glyphs at all because they didn't open the boxes containing the tools right away, so they didn't register. Hopefully, that'd be addressed too..
  13. Try other characters. Some may work, and some may crash the game. Those that work should keep working.
  14. Some do not awart tokens, and some do not even count towards the nearest or related hearts. It has been detrimental to the experience of many players. Going from Lowlands to Syntri feels like going from a great map to a shadow of what could have also been a great map.
  15. I love that you can replay it, but keeping track of it can be a bit of a pain, even to players like me used to old-school games without quest log where you have to keep track of stuff yourself. I still play Ultima VII again every time Exult pushes a new version.
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