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borgs.6103

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Everything posted by borgs.6103

  1. Mine bugged too. The trigger was probably unlocking the new weapon proficiencies through WvW before doing that story step.
  2. This is not the firs time Anet has done something like this. By that I mean taking away a thing already in the game and then selling it with the next expansion. I will never forget when they took away the Core Thief's ability to have a 3rd dodge and then seeing it on the Daredevil. Nice.
  3. My head canon is that they went to investigate Malyck's Tree.
  4. I'd rather have mobs evade attacks, give themselves Protection and Resolution, and apply Immobilize and Weakness to players. Fun times will be had.
  5. Ah yeah. My bad. I was thinking about it being a "signet effect" being shared, not a passive heal.
  6. No. you only get one effect. They don't stack.
  7. I'm more concerned about its effect on the LS4 maps. Since new players won't be that enticed to get it unless they want to play the story. And even with that, the population retention will go down as well since they're not coming back after doing it.
  8. Oh so that's why ReShade is suddenly not working anymore... Hope we get an answer to this. EDIT: I read something about ArcDPS's d3d11. You can rename it to dxgi and place it in /bin64/cef. Then rename ReShade's dxgi to d3d11 and they will both work again.
  9. Isn't this good though? You can finally gear yourself decently just by playing WvW without dying of old age.
  10. I dunno if this will help: I have experienced the bug on the Lunar-Maned Skyscale skin from my old computer (Win7, HDD). After my upgrade to Win10 and SSD, I've never encountered the bug again. Edit: Experienced the bug on both DX9 and DX11 in my old PC.
  11. No, this is from doing whatever events om Cantha. Haven't brought my thief back to the old maps yet. Some simple maths - Vault does 10k~. 6% of that is 600 more or less. 5 targets is 3k health gained per Vault. I dunno how you play thief, but my main defensive tools are evasion and blinds. The only mobs that I can't blind are champions on scaled events (lots of people there so it doesn't matter) or if I'm playing solo, the elite with a defiance bar. For those I just easily delete the bar then go ham. It really boils down to adapting then getting over it then back to playing. Thieves have been nerfed worse before.
  12. Its still good. It was over-the-top before on mobs. I don't notice the nerf at all on open world events and whatnot. It is pretty noticeable though on story boss fights where I now press my heal button sometimes instead of never.
  13. Yeah, my group noticed it too. Hopefully it's just a bug and not a change because it looks really weird and distracting especially on Arkk.
  14. Then with this change, people won't mindlessly repair the walls of the tower being trebbed, and the players "putting a pebble on key 2 and go afk" will stop getting participation once the walls are down.
  15. I have the same issue as you, even from character select. image
  16. Nah.. The names you can make from Aaa to Zzzzzzzzzzzzzzzzzzz are pretty infinite.
  17. Dragonstorm is like Tequatl but without the constraint of going earlier than spawn time to get in a good map. If people AFK leech in Teq, surely in Dragonstorm even more so. I've seen people with alt accounts do this all the time. It's guaranteed 2g per account.
  18. So... About Legenkittenry Demon Stance's Pain Absorption. Since Resistance only negates 33% of Condi kittenmages, can you at least move the stunbreak of the Stance somewhere else? I don't want to kill myself if I'm with allies and I need a stunbreak. Much love, Thanks.
  19. When I make my Open World Solo builds I have the following criteria for it to pass Self-sustain (ex: Sun & Moon Style with off Hand Dagger, Invigorating Precision with Perma Fury)Condi-clear100% Crit chance with Fury and Traits if Power Build100% Condition Duration of main Condition Damage if Condi BuildDecent Crowd Control (Though Waystations kinda made this optional)Boon Uptime (Must have: Perma Fury, Swiftness and can achieve and maintain 25 Might Stacks with ease)Great DamageDashing Good LooksI include food and utility in the stats. Though I just mostly use the Halloween Utlities and Winterberry food because they're cheap and give lots of Magic Find.
  20. Did it not occur to you people who think there's a Mystic Coin scarcity problem that a lot of players, more so now than ever before, have faster ways to get the other ingredients of a legendary and that is creating a quicker demand for it?I mean, compare the prices of T6 mats years ago when MCs were cheap. Legendary ingredients just shifted in price. They more or less cost the same throughout the years. (Except the precursors got way cheaper) So same farming time, same cost. Just now, instead of the T6 mats having the bulk of the price, it's them blasted coins because there are a lot more people needing it faster than what the playerbase was used to.
  21. This is a nice idea.And to not make it a "no-contest"competition with the Permanent Upgrade Extractor, incorporate some FOTM exclusive materials and achievements, like GOLDEN FRACTAL RELICS. (Still waiting on when we can use the spare we have)
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