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Toku.5972

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  1. Use Marauder gear if you need more survivability on a Power GS mirage build. If you don't have the resources for it yet, I still think it's better to start saving for it and replacing pieces as you can rather than invest in another stat combo. Domination 1 2 1Mirage 2 2 1Dueling 1 2 (3 if you need to tag or need more survivabilty, 1 if you need more single target damage). Sigil of Energy and Force in both Greatswords. Swap on cooldown (when below 50% endurance) for ambush attacks. If you're doing open world, I would suggest Eagle runes because it can be difficult to keep the Scholar buff up all the time while soloing.
  2. For condi staff trailblazer mirage in open world I strongly recommend Sigil of Energy and Sigil of Bursting in both weapons. Swap on cooldown (when below 50% endurance) for ambush attacks. Bursting pulls ahead of Malice by a small amount for this build, and that amount only increases the fewer hps a target has (like most open world targets).
  3. Doesn't this do like 3k dps? You shouldn't have any trouble breaking 10k with this setup with selfbuffs only.
  4. An inexpensive Open World starting point is Staff/Staff w/Rabid gear. You can purchase all of it as Exotics on the auction house without spending too much gold, and it will be able to easily solo most Champions (and even some Legendaries). This is probably the most bang for your buck in open world. It excels against durable, dangerous targets, and is weaker to smaller groups of trash mobs (because they die too quickly to get condition damage ticking on them). It is sustained damage, and has very little burst. Trailblazer is better than Rabid, but you can't buy it from the trading post and it is considerably expensive to craft. Full Rabid gear. Krait Runes. Two Staves. Energy and Malice Sigils in both.Dueling 1-2-3Chaos 2-2-3MIrage 2-2-1 Skills - Mirror or Mantra of Resolve, Signet of Domination, Signet of Midnight, Filler Skill (I usually run Illusionary Ambush for Target Swapping with 3 clones, but Crystal Sands is technically better dps. You could also run Feedback, or Null Field, or Mantra of Distraction or whatever other utility skill you need), and Jaunt.
  5. The reason your Rabid build did so much worse is because Rabid's schtick is to leverage Sharper Images via high Precision, (shifting a huge chunk of your damage into Bleed) and you were using Undead Runes with that instead of Krait (to max that Bleed leverage). Comparing fully ascended gear (Rabid + Krait, Viper + Nightmare, Trailblazer + Nightmare) the dps differences narrow considerably. Rabid + Krait will be within 1kdps of Trailblazer + Nightmare, and Trailblazer will be within 500dps of Viper + Nightmare. Training golem w/self buffs only. The reason to run Rabid is for a cheaper alternative to Trailblazer. The reason to run Viper is for an easy transition into the Axe Mirage raid build. But for open world, Trailblazer (if you can afford it) is the absolute best, and I would strongly encourage you to make a set if that's your focus. You will lose ~3% dps using Trailblazer instead of Viper (an absolutely trivial amount), and in exchange you will gain a nearly 40% increase to your HP (going from just shy of 16k to just over 22k) and will also gain almost 1200 Toughness. You will become almost completely unkillable in any situation. You will do Viper damage, and be considerably more survivable than even Rabid, and the list of things you will be able to solo will start to veer into the absurd. I can put together a trailblazer set now, but...im concerned about lack of precision on it. Since i need some crit for sharper images. The ascended trinkets let me pick whatever i want, should i get viper or rabid for trinkets ? How would you split it or should i even worry about crit ? I theorycrafted a little bit and i really think that crit is quite important to apply those bleeds faster so you can stack more.This looks like something im heading towards that im happy with, but im not sure if there is a better way to maintain crit, expertise and condi...as well as having some toughness and hp.Viper+TB split for armor3 Viper trinkets for condi, expertise and a little bit of precision3 Bringer trinkets for a big chunk of expertise and precision https://i.imgur.com/nTYoVEc.pnghttp://gw2skills.net/editor/?PiQAYlVwiYJMEmJWyP6PNA-zRZUNBhTG6oDzogwVEhUACPJnuBA-e There is a 3% dps difference between having high crit (full vipers) and having low crit (full trailblazers). I don't personally find that to be enough dps to offset the loss of HP and Toughness since ultimately the point of Staff/Staff is to be killing ridiculous things by yourself, and what increases that performance is survivability. Three percent dps is not worth 6000 HP and 1200 Toughness in Open World. Mixing and matching only makes the difference smaller (i.e. less than 3%), and even less worth doing to me. Staff/Staff's intended Open World use gets the most benefit from full Trailblazer, and the immortality that comes with it. Remember that you will have permanent Fury as well, and will still be at around 30% crit chance because of it in full Trailblazer. Adding 20% crit to that doesn't do as much as you might be thinking it does because of how slowly the projectiles of Staff/Staff attack. Staff does not leverage Precision to the same degree as Axe. where do you get 3% from? I switched all the trail gear to viper and its 10% condi damage, not even counting any power damage and extra sharper procs due to extra crit chance.Repeated training golem tests in the Aerodome using all three gear setups and a variety of buff combinations. In every test combination (I ran each four times), Trailblazer came out to about 3% less dps than Viper for Staff/Staff. Staff does virtually no power damage, and the proc damage of sharper images is offset to an extent by Chaotic Transference. If you were using Axe instead of Staff, Viper would pull further ahead, but for Staff the difference is negligible.
  6. The reason your Rabid build did so much worse is because Rabid's schtick is to leverage Sharper Images via high Precision, (shifting a huge chunk of your damage into Bleed) and you were using Undead Runes with that instead of Krait (to max that Bleed leverage). Comparing fully ascended gear (Rabid + Krait, Viper + Nightmare, Trailblazer + Nightmare) the dps differences narrow considerably. Rabid + Krait will be within 1kdps of Trailblazer + Nightmare, and Trailblazer will be within 500dps of Viper + Nightmare. Training golem w/self buffs only. The reason to run Rabid is for a cheaper alternative to Trailblazer. The reason to run Viper is for an easy transition into the Axe Mirage raid build. But for open world, Trailblazer (if you can afford it) is the absolute best, and I would strongly encourage you to make a set if that's your focus. You will lose ~3% dps using Trailblazer instead of Viper (an absolutely trivial amount), and in exchange you will gain a nearly 40% increase to your HP (going from just shy of 16k to just over 22k) and will also gain almost 1200 Toughness. You will become almost completely unkillable in any situation. You will do Viper damage, and be considerably more survivable than even Rabid, and the list of things you will be able to solo will start to veer into the absurd. I can put together a trailblazer set now, but...im concerned about lack of precision on it. Since i need some crit for sharper images. The ascended trinkets let me pick whatever i want, should i get viper or rabid for trinkets ? How would you split it or should i even worry about crit ? I theorycrafted a little bit and i really think that crit is quite important to apply those bleeds faster so you can stack more.This looks like something im heading towards that im happy with, but im not sure if there is a better way to maintain crit, expertise and condi...as well as having some toughness and hp.Viper+TB split for armor3 Viper trinkets for condi, expertise and a little bit of precision3 Bringer trinkets for a big chunk of expertise and precision https://i.imgur.com/nTYoVEc.pnghttp://gw2skills.net/editor/?PiQAYlVwiYJMEmJWyP6PNA-zRZUNBhTG6oDzogwVEhUACPJnuBA-eThere is a 3% dps difference between having high crit (full vipers) and having low crit (full trailblazers). I don't personally find that to be enough dps to offset the loss of HP and Toughness since ultimately the point of Staff/Staff is to be killing ridiculous things by yourself, and what increases that performance is survivability. Three percent dps is not worth 6000 HP and 1200 Toughness in Open World. Mixing and matching only makes the difference smaller (i.e. less than 3%), and even less worth doing to me. Staff/Staff's intended Open World use gets the most benefit from full Trailblazer, and the immortality that comes with it. Remember that you will have permanent Fury as well, and will still be at around 30% crit chance because of it in full Trailblazer. Adding 20% crit to that doesn't do as much as you might be thinking it does because of how slowly the projectiles of Staff/Staff attack. Staff does not leverage Precision to the same degree as Axe.
  7. A lot of bosses that use target reticles don't take staff condis properly. Octovine in AB is another one that stands out as being just terrible at it.
  8. The reason your Rabid build did so much worse is because Rabid's schtick is to leverage Sharper Images via high Precision, (shifting a huge chunk of your damage into Bleed) and you were using Undead Runes with that instead of Krait (to max that Bleed leverage). Comparing fully ascended gear (Rabid + Krait, Viper + Nightmare, Trailblazer + Nightmare) the dps differences narrow considerably. Rabid + Krait will be within 1kdps of Trailblazer + Nightmare, and Trailblazer will be within 500dps of Viper + Nightmare. Training golem w/self buffs only. The reason to run Rabid is for a cheaper alternative to Trailblazer. The reason to run Viper is for an easy transition into the Axe Mirage raid build. But for open world, Trailblazer (if you can afford it) is the absolute best, and I would strongly encourage you to make a set if that's your focus. You will lose ~3% dps using Trailblazer instead of Viper (an absolutely trivial amount), and in exchange you will gain a nearly 40% increase to your HP (going from just shy of 16k to just over 22k) and will also gain almost 1200 Toughness. You will become almost completely unkillable in any situation. You will do Viper damage, and be considerably more survivable than even Rabid, and the list of things you will be able to solo will start to veer into the absurd.
  9. Would you be willing to share your power mirage build? I've got the slots for one, and would love the assistance.
  10. Hi Aliam! I've loved following this thread. I'm not very mathematically inclined and I have a couple of questions I was hopeful you could help me with. At what point does Bursting sigil become better than Malice? And, I like to run the Staff/Staff variant. I have full Vipers and was thinking about switching to Trailblazer. How much of a dps loss would I be looking at for Staff/Staff? Would it be less of a loss than if I were running Axe/Torch? Thanks!
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