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Fawx.9064

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Everything posted by Fawx.9064

  1. Hi there guys. We'd be happy to have both of you. Please pop onto our discord so an officer can have a quick chat, and then we can get you an invite. :) https://discord.gg/bkHrBgg See you soon!
  2. Edited the OP to include that we are now doing dungeon tours. Both training and speed clear tours.
  3. Hi guys, Sorry for the tardy response here. I'll mail you both in game. :)
  4. We'd love to have you. Please pop onto our discord (https://discord.gg/bkHrBgg) so that we can get you sorted. :)
  5. Hi there guys/gals. We'd be happy to have you. Please hop onto our discord - https://discord.gg/bkHrBgg, so that an officer can get some info from you, and we can get you invited :)
  6. Hi there mate. You will want to edit your post or comment below to let us know if you are on the NA or the EU servers. :)
  7. Recruitment is re-opened. :)
  8. I'm honestly trying to wrap my head around the idea of a 'dedicated' player. What does that mean? I log in to play so long as I'm having fun. If I have nothing on my 'to do' list, I look for something to do that is fun. That can mean running in WvW, doing map completion on alt characters, metas, fractals, crafting, etc. If there is nothing I want to do / or is fun, I log off and play something else. Does that make me dedicated? Not dedicated? :confused: It makes you sane.
  9. Its not even truely repeatable. Anet is so scared of players "farming" raids, they nerfed repeatable rewards - which were low to begin with - into the ground to make it as unattractive as possible to repeat raids more than once a week. So in this context that means, if (and thats still a big if) we get w8 in 9 months, w7 is only 30min * 36 weeks worth of "content". So thats 18 hours. Add 2 hours for progression and maybe 4 hours for CMs, you are at 24 hours.You can artificially (yay, buzzword) stretch the content by doing w7 only with pugs, then you get maybe a hundred hours of frustration out of it. I mean, seriously, how can you fall into the first hole on adina CM three times in a row? Guess why raids are slowly dieing? 24 hours of content that you have to stretch over 9 months. Name me any content in the game that is adding more that 24 hours of content over 9 months if cleared at optimal efficiency. Also, you talk as if w5 was invalidated as soon as wing 6 released, and wing 6 as soon as wing 7. Wing 7 is permanent content. It'll exist until its removed, not until wing 8 comes out. For me personally, W5 becomes invalidated after farming it for 3months straight. It just isn't a challenge anymore. It's pure farm. I can understand that. I’m a raider myself. My only point is that our community is exaggerating the levels of content that we receive. No area of the game receives more than a few hours of content every few months - and even what most areas do receive - none have the replay ability of raids. Fractals have a lot more replayability than raids... And this is mostly because of how rewarding their daily system is goldwise and how grindy their rewards are (like attunements/titles/omnipots.) They should really think about adding Raid Boss daily quests... And maybe add something like a secondary portal that takes you directly to the daily bosses even if the wing is already cleared on your account. The rewards wouldn't even have to be anything great... Like 2g + a new currency that you can grind out would be more than enough to keep the interest going throughout the week. Another idea could be to rework Call of the Mists into the form of a daily wing. Like, every day a different wing would have the CoM buff, and if it does, it would be enabled to be cleared for rewards once that day (even if you've already cleared that week.) This would give people cause to repeat one of the wings every day--or at the very least--might inspire the lazy to spread their clears out throughout the week to double dip the rewards instead of just full clearing all 7 wings on monday; this could lead to more sustained LFG activity throughout the week.Your perspective is very accurate. The reality is that fractals are repeatable because of systems in the game (daily reset, multi tiered, etc), not because of anything to do with the individual fractals. I strongly agree that Anet should add some systems to make raids way more replayable than they are now. The vocal minority of the raid community that are screaming "9 months wait for 2 hours content" mis-represent what we have actually received. It would be just as accurate to say "9 months wait for 15mins of fractal content" - or how ever long its been between fractal releases. Its true, but its also a bad representation of content received.
  10. Bit of an odd statement since most people run Power builds in zergs/blobs. Well, yeah. That’s because the state of boons currently keep the conditions in check. Cleansing keeps condies in check. Not resistance. Especially scrappers since they not only cleanse condies, but convert them into boons. Yeah, I guess. I'm thinking more about the immob, slow, cripple, etc that are being dealt with by a mixture of stab and resistance.
  11. We are on EU. The individual server doesnt matter in pve.:)
  12. Bit of an odd statement since most people run Power builds in zergs/blobs. Well, yeah. That’s because the state of boons currently keep the conditions in check.
  13. Probably no content does that. However, in my opinion it's better to have 2 hour content every 3 months, than having 10 hour content every 15 months. On average, they are the same, but the first one makes me happy and allows me to continue playing the game, the other one burns me out first, then it bores me. For a free to play game, faster release schedules are always better. I hear what you are saying. I’m the same. I’d much rather have less more often. That said - I equate a raid wing to about an hour a week, for as long as I want to do it. The time value I place on the content is different to the value you do.
  14. Its not even truely repeatable. Anet is so scared of players "farming" raids, they nerfed repeatable rewards - which were low to begin with - into the ground to make it as unattractive as possible to repeat raids more than once a week. So in this context that means, if (and thats still a big if) we get w8 in 9 months, w7 is only 30min * 36 weeks worth of "content". So thats 18 hours. Add 2 hours for progression and maybe 4 hours for CMs, you are at 24 hours.You can artificially (yay, buzzword) stretch the content by doing w7 only with pugs, then you get maybe a hundred hours of frustration out of it. I mean, seriously, how can you fall into the first hole on adina CM three times in a row? Guess why raids are slowly dieing? 24 hours of content that you have to stretch over 9 months. Name me any content in the game that is adding more that 24 hours of content over 9 months if cleared at optimal efficiency. Also, you talk as if w5 was invalidated as soon as wing 6 released, and wing 6 as soon as wing 7. Wing 7 is permanent content. It'll exist until its removed, not until wing 8 comes out. For me personally, W5 becomes invalidated after farming it for 3months straight. It just isn't a challenge anymore. It's pure farm. I can understand that. I’m a raider myself. My only point is that our community is exaggerating the levels of content that we receive. No area of the game receives more than a few hours of content every few months - and even what most areas do receive - none have the replay ability of raids.
  15. Way more power creep has come from conditions than from boons. Boons are the only way to keep conditions in check.
  16. Its not even truely repeatable. Anet is so scared of players "farming" raids, they nerfed repeatable rewards - which were low to begin with - into the ground to make it as unattractive as possible to repeat raids more than once a week. So in this context that means, if (and thats still a big if) we get w8 in 9 months, w7 is only 30min * 36 weeks worth of "content". So thats 18 hours. Add 2 hours for progression and maybe 4 hours for CMs, you are at 24 hours.You can artificially (yay, buzzword) stretch the content by doing w7 only with pugs, then you get maybe a hundred hours of frustration out of it. I mean, seriously, how can you fall into the first hole on adina CM three times in a row? Guess why raids are slowly dieing? 24 hours of content that you have to stretch over 9 months. Name me any content in the game that is adding more that 24 hours of content over 9 months if cleared at optimal efficiency. Also, you talk as if w5 was invalidated as soon as wing 6 released, and wing 6 as soon as wing 7. Wing 7 is permanent content. It'll exist until its removed, not until wing 8 comes out. And don't make me laugh about nerfing repeatable raid rewards. Repeatable rewards never existed. Claiming that a champ bag and 2 bags of gear was "repeatable reward" for raids is laughable. You can't nerf something that was never there.
  17. If anything it should cost more to transfer straight after a re-linking.
  18. This is the only real solution. As long as they try to make pvp 'rewarding for your time' instead of 'rewarding when you do well', no changes will ever stop this. The guy afking for 8 mins until the game is over gets the same rewards as the guy that plays a great game and nearly gets over the line in a 500-498 point game. There is no way to reward the one and not the other, all that can be done is to reward neither.
  19. No. Simply because we don’t need more gemstore exclusives.
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