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CeNedro.7560

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  1. I'd love to see new content in core Tyria. Well written small storylines to explore. So many characters are around those maps, yearning since over a decade to tell their story. Random pop-up-portals aren't really interesting.
  2. Ty so much for this, finally I can use my legendary trinkets!
  3. I'm really dissapointed that accessoires are still not hideable. I'll probably never be able to wear aurora & co without ruining my outfit.
  4. We have that system, although it's called achievementpoints. Personally I think there is already too much bragging going on. Everything and everyone sparkles and shines beyond recognition, tons of titles no one knows how they even got them, there is so much thrown at you that there isn't something reputative out there any more. Nowadays it's even more difficult NOT-to-shine since you cannot/can only partially equip your legendary accessoires and pretty much EVERYTHING turns into a flaming, sparkle, firework, flash disaster.
  5. For me the biggest problems are:-visual clutter-chores-inventory clutter-accessibilty
  6. There are a lot of different reasons, this is just one of them. Yeah, I've got the light version of the legendary equipment. My suggestion would simply be a small step from "doing chores" to "playing the game". It would be more accessable than legendary for the average player. A legendary item unlocks every stat-combination forever for a huge time investment, the fusing system I suggested would be it's forever growing little brother taking little effort to unlock one stat-combination but with every new combination released there's a new little optional goal.
  7. This is one of the problems that's stopping me from coming back. Legendary equipment should be skins in the first place. Add stat-swapping-abilities to ascended and exotic(f.e. a fusing system would be a great long-term-motivation for all players).
  8. Maybe some ppl enjoy this kind of chores. But it drives me even further away from this game by making it more difficult to get back after a break.
  9. Pips and Wxp burned me out. They really need to fix this system.
  10. There was always some kind of grind, but it increased drastically over time. Especially when they introduced ascended and the collection system to satisfy the "there's-nothing-to-do-after-reaching-level-80-and-getting-full-exotic"-crowd. It seems like a huge part of the community need carrots at all cost. Means Wxp, Masteries, Unlock-System, Pip's, Stat-changing-Legendaries, Super-rares, achievements, ...People demand grind, people get grind.
  11. HoT maps have the best design of whole Tyria so far. When you like to explore: Don't get the mounts. All maps are designed that you don't need them, you just can skip a lot of those "orientation-puzzles" when using them. When you just want to complete and don't care about that, feel free to get your mounts first, though you will miss out a huge part of what makes HoT special.
  12. That's not interracial. Elonian with Krytan - that's interracial. Charr + Human, that's like human + cow.. Aw, it's not nice calling Logan a cow... Anyways Charr and Human are pretty similar, just a different skin(there are Charr which behave like human and human that behave like charr). Furrycommunity would probably love that couple. ;)
  13. An inerracial couple... Logan and Rytlock <3
  14. Well, you can get variental seeds from WvW:1: Get skyscale hatchling mining tool from the gemstore2: Put Glyph of alchemy into your farming tool3: Get varietal seeds out of Synthesizer(it seems like you don't get pepperseed but you get tons of the other ones)
  15. PvE: New Maps which have a progression. Best maps were Straits of Devastation and HoT maps(also traveling and exploringwise, though with mounts it probably won't be possible again), though the eventchains should be more split up/not that straightforward(thinking of an event-net which is linked to many different outcomes depening on your performance/state of other events/... So f.e. loosing an event shouln't cancel the events but open another path). I also really liked the way they released Drytop(split up map). Dungeons: Yes please, preferably the way they originally promoted them pre-release. Fractals: Yes, but shorter and more relaxing than the ones they released recently(f.e. Sirene is doable but stressful). Make the stressful ones CM but the normal daily T4 should stay relaxed. PvP: Don't care Raids: Don't care WvW: Alliance system, fixing bugs, getting rid of lag and less lootbased gameplay(less PiPs and Wxp- focused).
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