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MarkBecks.6453

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  1. I would give it back to NC Soft I would get an AI Bot to do matchups I would get an AI Bot to do metrics I would get an AI Bot to write the coding and speedup Alliances I would get an AI Bot to eradicate human error I would get an AI Bot to replace the humans :)
  2. My biggest concern is that everything is swept up and hidden under a dirty mat. I have played for almost 12 years, possible missed 3 or 4 days at the most, but consistently seen a decline in the game, the builds the boon balls, the unkillable players, the pulls, floats and everything else that has crept in and become the new standard. I doubt anything will change and the freshness and new builds and healers and everything else needing to help with elitist CM Raids, Fracs, Bosses by way of the new Expac has come in and done irreparable damage due to needing new skillsets at the expense of the basic WvW which did not need these drastic changes, and pointless 40-to-50-minute fights. I am so over WvW and the pointless professional arena it has become, and although I only speak for myself, I seem to be echoing many dissatisfied player sentiments.
  3. Unfortunately, the builds have developed too far where initially an engineer had resistance and now every kitten build having resistance and boons and buffs so their is actually none, zero, nada, nil damage done. I cannot understand why they don't address this, as the fights have become 30 minute pointless exercises. My question is simply, where is the balance? Please enlighten me
  4. Dragon Ball has to be the worst state ever. I have complained about this before, but nothing will be done to improve it. My previous suggestion was the game should lock on a timer so there are 2-5 players locked, and you cannot leave the game, or you get a 5 min penalty on CD. The rest of the events meant by Friday or Saturday; I was 100/200 for what? There have been changes, but every change has not been positive, and the things that need to change are ignored completely. Let's hope that future festivals are not just brushed off lightly as non-revenue generating, but little more thought goes into the fun versus rewards balance.
  5. Time for an unbiased, AI Bot to get fed the data to make accurate decisions based on all the metrics. Delete all extensions, DE FR EN SP, there is no longer a need for that, people play across servers and always find a guild home. Case in point, Gandara and GH have no extension (but they were both DE)???????? RoF has EN, yet we have the most diverse mix of different Nationalities, and it works very well. So many logical ways to fix this, yet it seems there is a direct focus on PVE and new builds, weapons while the rest of the game burs to the ground. Seriously they need to STOP and re-evaluate their current issues and address those before losing more and more players.
  6. get new Devs that stop with all the distractions and fix this mode. At the moment it is dying no matter how many million players they post on their website, 16 million in 12 years, but how many ACTIVE now in WvW? Guilds are empty, players haven't logged on for years even. Linking is the single biggest death to the game, delete the extensions in EU servers if you want to link, get an AI Bot involved to make unbiased, non-human links. Too many favorite servers always linked, and some servers get the lowest player base links every time. Your system is so flawed, it's terrible, unbalanced, PPT trains. fix it or continue to lose players at an alarming rate.
  7. Legitimate? Are these servers Special because they don't have an extension to determine who the majority players are? They asked to get these removed, but they were aways predominately DE Servers, we have linked with them either as Host or as Guest to know what language is spoken in chat. A monkey in a suit, is a monkey no less. So, the MU is not 2 BLANK, 1 DE 1 FR, get real, that's 3 DE and 1 FR no matter how you cut that cake. And again, it begs the question on why Anet persist with any extensions at all. That baffles the brain
  8. Rof Viznuh, and while they way ahead on only Tuesday, we have a Diamond 10k player continually tapping the keep contesting it on his thief, bet he's impressing all the lower-class players by his sheer gut's determination and bravado, what a guy 😷
  9. While the link this round is so weak and we get decimated by 2 DE servers that have crews all night on one and all day on the other, I am just going to go watch something inspiring and worth doing. I will let the crash and burn take place quietly and out of sight and sound, peace out and have the most fun you can without achieving anything at all. 🙈
  10. Dear Devs, one of the Green teams we played last week was full of QWOP guild, they beat everyone by a mile, so they obviously had favoritism with the teams they were assigned to, we came last and were on Red BL. Today we been reassigned to a completely new Team which is Blue, and Green is back, SAME SERVER with all the QWOPs which should be assigned Desert BL. Is this done purposefully while this game hangs in a balance. Please go look again, it's a Beta so you can do what you did the first time, shut it down and reassign, they need to be red with less favorable links, otherwise I am guessing that these are not true MU's, and just friends being given that extra favor.
  11. Linking was supposed to be temporary solution since 2017. We have all waited with great expectation to the Alliances, as populations on relinks are more of a thumb suck of getting decent players or empty server. The number of frustrating weeks you go through the motions of playing but dreading every part of a failed temporary system. Alliances seem to be stacked on certain servers, so here we go again, around the same mountain, no difference to a bad link, except, now you have to contend with players that have permanent resistance, which is supposed to only effect a player once, but something is so wrong with wvw and the builds at the moment, that I personally think this is the lowest this game has been. It is very sad to see groups running every exploit they can because it does not get fixed, period. The one server we are playing this week, is over stacked again, this has been the same server from first beta, and cannot understand why this does not change when we in a beta, and the over stacked server should be completely new alliance to start working on balances and metrics, seriously.......
  12. An unlinked server playing a very high pop server (thats us) and a Full linked server, has a population on EB that destroys other servers, even when we both attacking SM. We are way behind on PPT for the week so far, but they can sustain an unlinked server the whole week, and constantly have people fighting you. I think you need to check your population and what you allowing. This cannot be possible if all full servers had the same population. I look forward to any response, otherwise, game over
  13. In the last hour, their have been multiple players crashing in EB. I know that the forums indicate not naming any Servers, but for the sake of this bug, its RoF, FoW, and Gandara. I am unsure if any players are running software or anything that is interfering with the EB server, but this is affecting a lot of players at the moment. I am also noticing players in the same guild ALL having perma protection, resistance and no damage, and one of them may be running something illegal, please check as this is affecting the gameplay
  14. The date that Desert Map was Stress tested was 08th May 2015. The map was tested and put into operation along with the 2 Alpine maps in the same year. Today, 27 th Nov 2023, 8 YEARS LATER, 3 Blues using the usual exploit to get into Lords room with no siege. How long does it take to upgrade, run Dollys to get your T2/T3 Stoic and Air instantly capped by Despicable Exploiters, nice one guys, some of us know about it but we don't exploit because of a little bit of integrity. So, question is, 8 years later, and we still getting exploiters jump into keeps, is there no Dev that can either look at this, or if it cannot be resolved in any way, have a 3rd Alpine map for Red team.
  15. Always imbalance when linking for MU's because people transfer to the linked server for easy 8 weeks run. Please Anet if we going to wait for Alliances come up with some ideas in the meantime players numbers are getting thin lately. Stop linking on all full and very high servers, that way, transfers will only happen on high and medium servers which are linked, and the imbalance can be managed lower down. One Full server against 2 very high servers would be good MU, all unlinked. Linking is one sided, mismatched, and unfortunately, people transfer straight away for easy fights. Other option is to post the links 24 hours before, then freeze transfers before the MU. That way you will begin to work out your metrics and activity more accurately for next round.
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