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Sovarica.4368

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  1. Gave it a shot but the pistols just feel so dormant and passive and very ranked unworthy just can't really hold a candle to the established meta classes
  2. Is it just me or Whirling Light is just doing too much.. it does a big heavy crit burst damage, has a big radius which makes it hard to react to and covers most of the side nodes completely. The skill has a pretty low recharge rate so it's pretty in your face most of the time. WB just feels like the rinse and repeat process of just teleporting and spamming Radiant Light which makes the play styles just have a boring identity. Also the combo finisher has cleansing which makes condi builds have a hard time dealing with them a pain in the rump. I would like to see the other utilities buffed more so I could see different play styles and bring something unique to the table, but as it stands WB has been pretty strong for a long time and it just seems a bit too much for one utility to get that much benefit out of it, also just constantly just steamrolls most of the casuals, overall I'm pretty tired of it and it just gives the vibe of a very exasperated meta
  3. I'd rather have Radiant Fire pre-nerf back instead of pistols lol. But speaking of pistols they feel too tame maybe they need a burning relic that could give them a bit more of a punch to them. In any case I have seen my desire to play PvP go down a lot.
  4. I run Sanctuary and Glacial Heart it's a clutch for me and fun to use. But yeah, we'll see what happens.. but my gut suspicion tells me they are nerfing it because they don't want chill to cover the burning from Pistols and would make it easier for other players to clear the burning which is a very aggressive bursty condition
  5. Torch throw feels way too unreliable almost every game I have like 50% of my throws missing the target.. even up close enemies.. like ridiculous.. they should just rework it already and make it do something else since it's been like this forever. Torch just seems even more super lame now with the Radiant Fire nerf.
  6. I don't like the change the fun factor has diminished 200% and the torch throwing is so horrendously bad I keep throwing and throwing and it misses 50% of the time if they are going to give us a nerf at least fix the torch throw because it's really bad and I think all of us guards are not happy with it and we all stand together on this
  7. Gold to gem probably won't readjust itself until January if we're lucky. But yea.. I miss the early years of gw2 the gold to gem was crazy good and was the perfect moment in time to build up your account with upgrades like character slots and bank slots
  8. I've been noticing this beta weapon event seems to have a lot of empty maps and PvP doesn't seem to be buzzing as well. I think the game is on it's last fumes and it was a nice ride while it lasted. Farewell GW2 lol
  9. What do you guys think of Necro staff unblockable trait is it me or does it seem like it's just too powerful and has no drawbacks or cool downs it seems like the game loses a lot of strategy trying to duel or team fight, to me unblockables should be something you really have to plan things out and read the opponent not just have a trait that gives you perma unblockables combined with short cool downs on skills that use them. It's kinda one of the things that break the PvP immersion when you're trying to gauge the duel and here comes four sets of infinite unblockables which feels cheap. I'm just saying this because Necro just seems to do everything too well and they need to throw a bone to players who want to counter Nec with some rewarding strategy and fair and square fights by maybe adding some sort of cool down. I would rather they give Necs more lifeforce than to deal with an onslaught of unblocks. I don't know if I'm the only one who thinks this maybe I'm wrong about it and haven't looked into it deeper
  10. Ooops, meant distortion/invulns lol, my bad
  11. Just wondered since the burst damage has soared and distortion seems to be a pretty big clutch an a lot of peoples play styles shouldn't it have a counter or a good strategy to deal with it or at least some sort of negative status after using it? It feels way too strong or am I wrong?
  12. Just wondering about peoples takes is the old system of no relic better? or has it made PvP more unstable?
  13. Ah yeah, I was using condi burn I guess that explains it
  14. What do you guys think about the Down state Guardian skills? it seems like if both people are downed at the same time majority of the time Guardian seems to come out the loser. Just seems like other classes have a better comebacks to their downed states one of the most annoying examples is having a ranger/guardian downed at the same time you just push the pet and it goes back to insta rezzing and there's not much you can do about it and the damage is just so low you are pretty much helpless in that situation and the symbol just regains health too slowly.
  15. Put it on the perspective it's season 39! with the same old titles and decent rewards and everyone seems to have at least a title now which has lost of the cool factor nowadays, it's just a silly time waster if you really think about it
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