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Kreiri.9048

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Everything posted by Kreiri.9048

  1. And what about transmutation charges and BLC key chance?
  2. Can we please get more bank tabs available to buy? I'm maxed out on bank tabs, I have no free space left, I have two characters dedicated to storing stuff that doesn't fit into the bank anymore and which I can't justify deleting (e.g. various skins, BL salvage kits, ascended backpacks etc), and now expansion adds even more valuable things! Great, I got a pretty new sword from a short scavenger hunt type of achievement; I have nowhere to keep it! And all the relics from the achievements...
  3. I got the rez step by resurrecitng the npcs around Blood Hill - you know, the skelk-infested area. I have a different bug, though, where interacting with the Searing Cauldron flashes a UI window for a moment, then opens the usual "fuse 25 pieces of quartz" dialogue with no egg-related options...
  4. From the April 18 Release Notes: > Chromium Embedded Framework has been re-enabled as a replacement to Coherent UI. Launcher throws an error when I click the login button and becomes completely unresponsive. Exactly the same behaviour as the first time CEF was added.
  5. Seems to be fixed in the January 31, 2023 update. Yay.
  6. DX11 version still doesn't have any outline or shadow for in-game text. At this point I can only conclude this is intentional. Well, I guess that's it for me.
  7. I'm sort of relieved I'm not the only one with this problem. GW2 crashes on exit with this error: *--> Crash <--*Assertion: m_context->shaderArray[m_shaderId] == this File: ..\..\..\Engine\Gr\Dx9\Dx9ShaderBinary.cpp(248)App: Gw2-64.exe Pid: 1768BaseAddr: 000000013FB10000ProgramId: 101Build: 105340When: 2020-08-09T04:58:47Z 2020-08-09T07:58:47+03:00Uptime: 0 days 0:19:02Flags: 0DumpFile: Crash.dmp
  8. Links to known issue tracker in post at "Known Issue Tracker" link lead to and pages. I thought you should know.
  9. I think getting other clues before finding the key borked it up. I'm in the same boat. Which raises two questions: 1) why are we able to obtain "locked" steps to the achievement, and 2) why does "should player get this item" step check condition not against itself, but against "does player have other steps".
  10. I died (feared off platform) while fighting Mad King yesterday. I got the reward when the party killed him, but I was curious and went to the bottom platform again. Sure enough, the end chest was interactable and I looted several ToT bags from it. I had every autoloot option turned on.
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