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Everything posted by Novuake.2691
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Stuck in Malandru AT Q, didnt even play.
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Lag spikes and disconnects
Novuake.2691 replied to Cirdan.1234's topic in Account & Technical Support
Nope, half the community is denying the problem exists and the other half are talking to an ANET that doesnt give a damn. At least thats what im going to assume until they communicate about this issue that has been ongoing and steadily worsening for 2 months now. Its your internet bro /s -
This build isnt super strong or meta but the skill floor is absolutely dirt low for how obnoxious it is to fight on some classes. Remove the line sight ignoring and reduce the damage by 25%. The effectiveness is too high for just sitting there pressing 1.Alternatively nuked the stability uptime. Thats cancerous as well even with just one stack.
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How much longer do we have to deal with lag?
Novuake.2691 replied to Novuake.2691's topic in Bugs: Game, Forum, Website
I doubt that's the case but yeah the complete lack of communication and response to this issue is concerning. Also doesn't help that the community is inexplicably ignoring the problem dispite being very aware of it. Just got back into the game after a year on leave. I must say the lag on both servers right now is so bad I just wanna uninstall the game 2 of my friends already stopped playing and told me to let them know when they can come back. Its crazy. -
How much longer do we have to deal with lag?
Novuake.2691 replied to Novuake.2691's topic in Bugs: Game, Forum, Website
I doubt that's the case but yeah the complete lack of communication and response to this issue is concerning. Also doesn't help that the community is inexplicably ignoring the problem dispite being very aware of it. -
How much longer do we have to deal with lag?
Novuake.2691 replied to Novuake.2691's topic in Bugs: Game, Forum, Website
Lag has been present in WvW maps ever since the game was launched. Or, to put it another way, this "feature" will never get fixed. If you contact support, they will tell you it's your connection, so don't even bother. Im not referring to wvw. -
All that happened was that 4 stat amulets are less usable, pvp is just just as fast as before with the exception of your odd double bunker comps that pop up. Basically the balance patch did nothing... Or am I wrong?
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MMR gain is too low for high winrate accounts
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
Phew my math sucks clearly. -
So I have this really badluck placements pretty much every season and place pretty terribly. I gain a decent amount of MMR per game at the start but it quickly trickles down to very low gains of 12 on average. This makes it taht im staying in a lower tier of play MUCH MUCH longer than I should. I currently have 69 games played and 40 wins. Thats over 72% winrate, and yet im still gold 3. Even though this repeats every season and I sometimes just dont bother playing more to climb up. This isnt fun for me, or the people im facing as im not at the MMR I should be. And it completely discourages me from grinding to legend because its literally just a grind because of this nonsense. The system seriously needs revision.
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LOL your troll would be good if it wasnt for the fact that I play way more than just engi in pvp, but hey dont let that stop you from being the way you are!
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When every game has atleast 4 necro theres a problem
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
You are badly designed that what's happening....the perfect noob carry profession.....highest HP plus a defensive HP bar mechanic which grant access to offensive skills at the same time plus traitlines raising ferocity and precision to zerker levels even when slotting full soldier stats...oh forgot to mention passive toughness increase trait, quickness and life steal....oh wait there is more....insta cast persisting ranged aoe triggering several traits/sigils when activated.......did I mention that is braindead easy to play? The fact that the skill floor to be remotely effective is so damn low is exactly the issue. And by design they just make the cap unlivable and you are forced to just play at range half the time. Sure its workable, but its far from healthy for conquest. Hell 1 I dont mind, but when 2 of them are on cap spamming its just a god damn nightmare. -
When every game has atleast 4 necro theres a problem
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
Hardly see any revenants to be honest. Are you seeing condis mostly? -
When every game has atleast 4 necro theres a problem
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
Buddy ive been PvPing since day 1...... -
When every game has atleast 4 necro theres a problem
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
I read this 5 times and still dont get it I think he's saying that there's no such thing as an unbalanced build, because if that build is OP it will keep winning, and others will keep losing until they don't get matched up together any more, so then it's okay. Which might be the stupidest thing ever said on this forum.LOL I said the same. -
When every game has atleast 4 necro theres a problem
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
That might just be the dumbest thing ive seen on this forum, and ive seen some insanely stupid stuff. -
When every game has atleast 4 necro theres a problem
Novuake.2691 replied to Novuake.2691's topic in Player vs. Player
I read this 5 times and still dont get it -
Honestly I'm so tired of seeing 4 necros in almost every game. The sheer amount of debilitating conditions and cc this class can drop on the cap is just disgusting and so damn unfun. A simple fix without nerfing necro is limiting 1 class per side per game.Its either that or greatly increase the skill floor of the class or nerf it.
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Like really? This has been present since patch, just lost a 2v2 cuz the death field didnt go away and awarded the enemy team a win they shouldnt have gotten.
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88.13% boon duration, full ascended Diviners gear and sigil of concentration and suddenly since this patch I cant get 100% alacrity uptime. THe patch notes did not mention anything about this skill or associated boon duration from traits (not that there are any outside of herald). WTF is going on?