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Lord Trejgon.2809

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  1. I was assuming they would start the preorder thing after 27th of july "tidal wave of information" stream.
  2. just throwing in that one of guilds I am in that uses lost precipice also has this issue - all the buildings that used to be fully restored, display as first stage restored, no NPCs in sight, resource nodes are gone, and decorations seems gone either.
  3. You mean dragon FALL, or Dragon STAND there? Because Dragon FALL atm is far from dead as it is no1 gold farm at the moment of writing this post. Dragon STAND on another hand is a map with very long meta, on which I didn't set foot in ages so can't say wether or not it's dead or not....
  4. I am not aware of this one, do you maybe have any link that would point me in direction of how it works? (and/or how the T-shirt outfit looks like)
  5. Trying to claim that expansions have any say in p2w discussion is simply silly. Next thing you are going to say that original Guild Wars was p2w because you needed all 3 campaigns+expac to have access to all the good skills? (or specific campaigns to have access to some of professions while at it) I stand by my first notion in this thread, that all.... 17 at the point of writing of this post have never played actuall P2W game. Including Yourself.
  6. I dunno if that was what was stated, (missed the original statement you were refering to there) but from what I recall on "original" definition of p2w, the quote you are providing is omitting one crucial detail. "Anything you can buy from the game cash shop with real life money that gives you advantage over a player that doesn't spend real life money on it" That's more like definition I've used to know for past 15 years ;) And by this clarification there, You may notice we've removed whole gemstore out of equasion - because everything in the gemstore can be acquired with in-game gold. So no ma
  7. I dunno if that was what was stated, (missed the original statement you were refering to there) but from what I recall on "original" definition of p2w, the quote you are providing is omitting one crucial detail. "Anything you can buy from the game cash shop with real life money that gives you advantage over a player that doesn't spend real life money on it" That's more like definition I've used to know for past 15 years ;) And by this clarification there, You may notice we've removed whole gemstore out of equasion - because everything in the gemstore can be acquired with in-game gold. So no ma
  8. To be fair I don't recall much of fractal involvement in my Flameseeker Prophecies craft I did recently... there were like 3 or 4 of them needed but only because I decided to craft the precursor instead of flat out buying one. Is that some gen2 thing? ;)
  9. Did everyone forgot that time when they gave away purple glowy eyes for linking with twitch account? Precedence is out there ;)
  10. Fractals are not a copy paste of each to start, or even, not a rushed copy of parts of open world map. DRM are budget content, artifically made longer by same annoying mechanics. So with DRM's, we have 10 instances(or more?) of same annoying stuff, with cheap mechanics to appear a bit "longer". A "pre-meta", and a meta that start with a scort, a them some boss with "mechanics" when he loss 25% HP(others 40%) and become invicible for sometime. They can at least cut that mechanics, because is pointless, we already understand the message: theyre on budget. Even the lore are cheaper: during scort
  11. if 10 minutes is ages, I am slightly worried how long do you perceive... virtually any other instanced content in gw2 (spoiler alert, with some notable exeptions, like CoF P2, they tend to be much longer than 10 minutes) Compare 10 minutes in fractal with 10 minutes in DRM. I can go in public que in full chill weird character build, and do the 10 minutes of DRM with no issue, while to get into 10 minutes fractal, I would need to spend up to hours trying to actually assemble the team for it, depending on which fractal I'd be trying to clear there. But I suppose that's not what You wanted to he
  12. That 8 people that at the time of writing this post, have voted for "yes" must have never seen a truelly p2w title, in their life..... To provide some examples:Already mentioned in this thread: Black Desert Online, quick summary for those who don;t want to click YT links: non-consensual open-world PvP exists,PvP is determined first and foremost by gear and level in there. If you have properly enchanted BiS gear, you can do all kinds of blunders against oponent who isn't quite there yet, and they will still be unable to do anything against you, similary if you happen to have 4 or 5 levels of ad
  13. if 10 minutes is ages, I am slightly worried how long do you perceive... virtually any other instanced content in gw2 (spoiler alert, with some notable exeptions, like CoF P2, they tend to be much longer than 10 minutes)
  14. Actually it's The Commander and A Commander. There are Multiple Pact Commanders, and in the case of assault on Mordremoth I recall it being clearly stated that "other commanders" are leading the assault on the head "up above". I am not quite sure on the timing of that one, the assault on the main gate takes a fair bit more time, especially with claw fight involved, than entirety of the story instance combined, and both are supposed to start at the roughtly same time, (we give signal to start the assault as we enter the doors). And after destroying conversion chamber, the frost citadel is supp
  15. An interesting theory, but problem I have there is that Orb function is extremely specific, and I'd even dare to say that it's too specific to be likely to be natural byproduct of magical entity. Well, kind of, but Jormag of everyone involved should have known - regardless of perspective, that Jhavi is not exaclty "lying" about drakkar either. Even if we use perspective twist, the only thing Jormag could have sincerily have issue with in what Jhavi says would be "yeah but why it's a bad thing again? it's all trying to help lulz". But no. Jhavi speaking of what Drakkar has already unquestionab
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