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TexZero.7910

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Everything posted by TexZero.7910

  1. Ah, we found the tilted dev who posts on his personal account.
  2. ...and it's back. This can likely be closed.
  3. Currently seeing 504/502/508 error codes. I can't see anything about the API going down or Wiki maintainence either.
  4. Probably entirely unintended and a result of them "fixing" the Artisian of Arms issue. Fix one bug, cause another. Tale as old as time sadly.
  5. The queue were a problem.... Ah yes, the problem everyone could see a mile away. Giving players enough time to organize caused population imbalances and over blow servers. It's almost like we've had 10 years of data that showcased this very issue.
  6. Why not. After the last set of changes i'm game for almost anything since it can't get much worse.
  7. This statement is so abusrdly false that it's not even funny. They cost that much because you have to not only salvage ascended rings, but also put roughly the same amount of silver into it to even break even. That's before you talk about the demand of the item being used in several legendaries. Also gonna let you in on a dirty secret. Most people who buy the statted infusion already run CM's enough to use the bigger brother Integrated Fractal Matrix to get their infusions.
  8. Transfer or Tag up. Those are your only paths to a more active WvW state.
  9. 'member when anet had developer livestreams outside of balance patches ? no...it's okay anet doesn't either.
  10. Im sorry for being the one reply at the time of post. The emote was not my doing however.
  11. Not my position in the slightest. The problem i have is with the ever present goalpost shifting that keeps occuring for people who merely want to obtain something and come up with the most absurd reasons for not doing so. That's before we even start to tackle how poorly thought out this idea is and how impractical a standard hotjoin would be given the nature of raids having a defined "pug" meta which is drastically different from that of the organized speed-runners/low man groups and the need for niche roles. There's no way that Anet would sink time, energy or effort into such a design as to just grab 10 random people and tell them GL;HF as that would just result in greater toxcity than they currently think exists.
  12. Well then, it's a good thing it's not a majority of people. Just a very vocal minority of anti-social players who cannot/will not/ do not want to do anything but be gifted legendaries for simply existing.
  13. I respectfully disagree that the offender is not the skill itself. The skill itself shutsdown ranged counterplay to boon-ball which further pushes and enables the blob on blob melee fest. It has no limitation on the number of skills it can stop which itself is a problem. To put this in perspective it would be akin to giving everyone 100% melee damage reduction so long as they remain isolated from their team. It's bad design and rewards bad gameplay habbits. Right now the lever on boons and defensive skills has swung way too far in favor of melee and some skills like this one are core enablers of it. The sheer fact that Anet knows this enough to design engineer a "Non-projectile" ranged weapon showcases that even they realize that in competive modes the ability to remove inteded counter-play is bad. However, anet's devs have stopped short of coming up with realistic solutions to said problem skills.
  14. I'd also add that Protective Solace needs a real downside. Make it so the Rev is unable to reposition it while solace is active and give it a cooldown so they cannot just hot-toggle to move it and activate bypassing the energy. It's a real nasty contributor to boon-balling as it allows complete mitigation of most ranged attacks which is absolutely absurd. It wasn't healthy when Winds of Disenchantment could move and neither is this.
  15. It's almost like you answered the question as to why hotjoin and like systems won't work. People don't play organized instanced content to be unorganized.
  16. No i don't think they do. After John Smith, Chris Cleary took over and he's no longer with Anet either.
  17. Hey while we're here fixing projectiles and their wonky interaction Warrior says hello. Please fix Flaming Flurry, it's only been a way nastier offender of random projectile says no for longer than axe has even been a pipe dream.
  18. Sometimes the legendary armory does weird things to infusions if they aren't uniformly used across all build templates and stores them in a psudeospace that is both in inventory and not.
  19. This is the acceptable answer. Don't remove, just add to the system. Also, when a squad marker is placed on an entity allow players to take that target no different than taking a personal target.
  20. I agree. That's probably why anet has Private Instances. So you can guarentee success and not deal with this kind of behavior.
  21. a fun surprise for me would be allowing engineer to weapon swap in combat. It's a surprise only because it will never happen.
  22. God no. What do you think this is work ? That's the only place we're allowed to slack off and have the dreaded F word.
  23. ideally they just break apart links once this is out of beta in 2077
  24. I was there when there was Orbs of Power Spawn Trebs Enemies in your Spawn
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