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Please dont turn Poky into the next Braham
misterman.1530 replied to Makion.3457's topic in Janthir Wilds Discussion
I agree about Poky. I said the same thing in map chat recently. Hopefully he's not another whiny, emo NPC. -
So Sorry. I might have missed something. How is the spear interacting with the shroud?
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Necromancer Spear, My Takeaways and Suggestions
misterman.1530 replied to FalsePromises.6398's topic in Necromancer
I only suggested Chill as a counter to the Mesmer's ridiculous Might, Might, Weakness. Perhaps it should be other condis. For a class that is supposed to put conditions on enemies, the spear is sorely lacking. As for life force, I don't have an issue either, but I figured Perforate should provide something useful. I know it's supposed to provide healing, but am not seeing much. As for Addle, yeah. Forgot it was only 130 range. You're correct. It is too short. As for range, I was thinking about a counter to other classes ports. But 1200 should be fine. Again, was comparing it to the abilities on Mesmer spear and thought it needed something. -
Necromancer Spear, My Takeaways and Suggestions
misterman.1530 replied to FalsePromises.6398's topic in Necromancer
Oh. I knew it. I "confused" someone with my post. If they disagree, they should say why. Not hide behind an emoji. -
I main a necro. Primarily roam in WvW, so I run a Harb ( for the most part - though I find that a Core Necro does wonders against a perma stealth thief). But with JW, I find myself doing more PVE than I typically do (since our current WvW is horrible). I am still using my open world, PVE-centric Reaper build (trying it with Spear which is a whole lot of "meh". Especially compared to the insanity that is Mesmer spear). I don't think I've ever used a Harb in open world. Has anyone else used a Harb? Scourge, yes - primarily if in a group, but a Harb?
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Necromancer Spear, My Takeaways and Suggestions
misterman.1530 replied to FalsePromises.6398's topic in Necromancer
Skill #1 - every strike should cause Chill Skill #2 - Perforate should generate Life Force as well Skill #3 - fine, I guess Skill #4 - Range should increase. The Teleport should include popping a Poison Cloud at the location Skill #5 - Range should increase -
Been trying Necro spear in JW. It's...meh. It doesn't do much in the way of condis (chill on 3rd strike of skill #1) Daze and Immobilize (if you have the shards), and skill #5 removes boons (which in PVE is next to useless) and you gain some might. So it's a low tier power weapon that is a bit faster than a GS, but nowhere near as good as Axe/Focus or Axe/Dagger. Contrast that with the top tier Mesmer: Skill #1 - strike 1 - gain might, strike 2 gain might, strike 3, inflict weakness Skill #2 - gain a clone, Clarity, and if empowered, Might. Skill #3 - Cleanse condis and evade. If evade successful, healing which is improved if the mesmer has Clarity Skill #4 - Phantasm then dash at enemy and remove boons Phantasm at initial location launches a spear at the target, deals heavy damage ,and Cripples. If phantasm strikes a target with Cripple, Immobilize If Clarity, summon another Phantasm SkilL#5 - Teleport to target and release psychic energy damaging all nearby enemies. Refresh Mind the Gap skill. Stun foes struck if Clarity. I mean, holy crap! What a marked difference in utility. But Anet will come back with "Necros are where they should be".
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Homestead Decoration materials rarity/prices
misterman.1530 replied to Raseus.2543's topic in Janthir Wilds Discussion
Yup. I'm taking advantage of this to sell every mat I have that is used for homestead decorations. It's awesome 🙂 -
Not sure why someone was confused with your post. Too many words with more than one syllable perhaps. In any event, I've noticed that the spear skill 1 (necro) is sporadic. At times it won't autotrigger. And when it does hit, it does exactly as you posted. Four enemies in a line and it only hits the furthest one.
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A Rant About Homesteads (some spoilers)
misterman.1530 replied to Logos.5603's topic in Janthir Wilds Discussion
Ultimately, people are tired of grind. Constant, excruciatingly dull grind. People don't want things instantly, per se. They just want to not have to grind and they don't want things time-gated.- 92 replies
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