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Espionage.3685

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  1. If Steam Deck uses (X)Wayland and/or gamescope, try not using those. Specifically, force Steam Deck's compositor/session to Xorg, and don't run Proton/Wine through gamescope if Deck does that. I'd also recommend using the -autologin flag and try not to touch anything when launching GW2; the launcher should log right in and auto-start the game (may need to check the box for the auto-start).
  2. I updated my GW2 install notes https://wiki.realmofespionage.xyz/games:wine:guild_wars_2 (also GW1) I tested them on Fedora 38, Intel UHD 630 graphics, and GNOME (Xorg) today. I'm using the wine package in Fedora's repo (no Steam, Proton/GE, Lutris, custom Wine build) and afaik other distros should be fine as long as Wine Staging is installed. As of today (Sep 27th), Gw2.dat is 74.7 GB after -repair and -image. This should be the same on both standalone and Steam, and will likely be less unless you specify -image for the full download. The rest of the GW2 folder is about 300-400MB standalone, will likely be similar for Steam, and Steam also pulls-in a Proton runtime (800MB?) and other Linux runtime dependencies.
  3. I want a dungeon finder. I like doing low-level dungeons on GW2, but in the past people only did them at peak times. I can hop on WoW right now, enter a queue with a keyboard and mouse button press, and be teleported in a dungeon with people in about 5 minutes or less at any time during the day, and generally do whatever I want in WoW or a different app/game until enough people are found. This is what I would like to see on GW2.
  4. You can use "-provider Portal" to switch the Steam client from using Steam to ArenaNet.
  5. I have install notes for GW2 on Wine Staging: https://wiki.realmofespionage.xyz/games:wine:guild_wars_2 Esync was the most notable performance improvement for me. Has anyone figured out a way to use a standlaone log-in with the Steam client? The Steam client forces a "-provider Steam" flag, but it seems if that flag is removed, you can use a standalone login with the Steam version (both standalone and Steam versions use the same exe)
  6. Edit: Solved! Turns out there is another flag that takes precedence over the Steam one 😛 It's Original post: I don't mind playing standalone, but I figured it would be neat to be able to track gametime with Steam and show off the game a bit more. I assumed I could just add the standalone Gw2-64.exe in the launch options box along with %command%, and this does work, except it seems that both Steam and standalone clients use the same executable, and both executables accept the Steam launch option. My request is to make an alternative option for the -provider flag that takes precedence over the Steam option, so if "Gw2-64.exe -provider standalone -provider Steam" is the launch options, it should do a standalone log-in. This may also be nice for Linux users wanting to run GW2 through Proton easier, although I'm not sure if anyone has figured out a solution to this yet or not.
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