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Blackthunder.8679

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Everything posted by Blackthunder.8679

  1. ??? Now you can break it to me because I don't understand the ideomatic expression. Improve your foot? Wear shoes instead of sandals and socks? Who the kitten is chuck?
  2. No you don't, your post count says you love this kitten. Btw you forgot the dredge and their revolution.
  3. Ok back to topic on how to improve arch divider. I believe most of us can agree it only needs to be reverted to it's previous interaction. And to be really improved it need it's aftercast removed or greatly reduced. After all weapon stowing should never be part of a pve DPS rotation.
  4. They are not solving anything, they are creating a problem so they can sell you the solution later on.
  5. There's only one way to deal with anti costumer policy's (Anet balance patches) specially obtuse with the warrior class. Stop paying, you don't need them they need you. I'm really done - the inability to balance anything, even pve, the woke story telling and now the almost scam payed content? expansions. Bye bye good luck and have fun.
  6. And give it a burst skill or two. F1 - Dust Shaker Grab the enemy by the foot and slam him in the ground three times doing aoe DMG and pulse stunning everyone caught in the AoE for 1 sec per hit. Sound cue "Punny Commander"
  7. There's a speaker on a tree somewhere in Drizzlewood Coast that play's the Metal Legion tunes
  8. I agree I was only pointing that rifle war (gunflame specifically) doesn't have more def then chrono.
  9. I was talking bout gunflame signet build, which has a stunbreak and that's it. Rifle 4 is kitten cause it shoots first and dodges after it could work the other way around maybe. GS 3 and GS5 no longer remove immobile in this specc so good luck with that.
  10. And that's 3 times more Def then a rifle war which has only....oh it doesn't have kitten.
  11. Rampage - F1 - Grab your opponent by the air and slam him on the ground 3 times creating aoe dmg on each hit and stunning the grabbed foe for 1sec on each slam. Sound clue - "Punny Commander" F2 - Back to you Lan.
  12. How about costumizble core trait lines? That's something I'dd like to see instead of a new espec. A fourth trait line was already suggested but that implies a huge power creep and probably more problems to balance it then what's worth it. I wouldn't touch the especcs because of the specc specific mechanics. How I imagine it is, you have a fixed trait line where you put your especc and two costum trait lines where you can mix the traits from the remaining unused core lines. Just an idea that I would like to see you ppl feedback on.
  13. I don't want to be related to bears!!! Next thing would be wearing a police uniform...
  14. I just want it to have 100 more range.
  15. When I saw it I was like - kitten no, more in combat bull kitten - but then. If I have to endure all the bull kitten why shouldn't I have some too. Samuninja all the way. Make stealth on DT baseline with 6 charges on FS so we can bunny hop in stealth. Also add a "can't touch this" sound line to FS.
  16. When it came out, I hated it, I liked the samurai concept but really disliked how it played. Then I forced myself into playing it and after some key binds swaps - Really Anet? With so much alt friendliness you haven't come with per character key binds - I started to get the hang of it, even with all its flaws. But then they screw it for me with with the stab changes (the cd was bugged, fixing the cd would have been the only logical solution) and above all with the GSb changes. First and you may find this odd was the noise pollution. Adding a loud explosion noise on every GSb ability just makes my head hurt and made this spec truly unplayable for me. Second was the AR more then 50% dmg nerf. It was the only reliable dmg ability on the kit (a projectile, imagine that) doing 9-12k dmg now it's does 4-6k fully charged with a long cd. Third was the stupid after cast animations introduced on every GSb ability and the inability to stow cancel that makes the specc looks like it's playing in slow motion compared to... anything else really. And since Anet doesn't seem to go in a direction where they going to change any of the above this especc is going to stay in my recycle bin.
  17. It's beyond bad, unranked is all about high ranked farming low rankeds all games end like 500-100. High ranked doesn't learn a thing cause they're just farming noobs. And low ranks doesn't learn a thing cause they get deleted without even knowing what happened to them. On top of that, what's the reward for trying to learn a spec for 3-6 months? Beeing good at a niche game mode of a niche game genre with no competitive scene? When ppl can simply go play a FPS a learn the game in less then 1 hour.
  18. Because it already affects all weapons. The 2nd part of the trait only affects GS if extended to all 2hander it would be a buff already. Not that I wouldn't mind the full buff on all weapons, but in that case the 2 part trait doesn't make sense.
  19. Or at least make it, like it as already been suggested, affect all 2handers. And same kind of treatment for all weapon traits tbh.
  20. The question I keep asking myself when I see this kind of thread is - Who picked warrior prof to be a healer/support/ranged in the first place?
  21. Well tbh I don't think it works at all with such low pop. And is one of the reasons for permanent loss of players, specially in unranked where it keeps putting new players Vs permanent pro griefer unranked teams. Bah already failed on the topic can't seem to find nothing that works to talk about.
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