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KonateTheGreat.2549

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  1. Logically both daggers or pistols would be potentially more practical and dangerous than a gigantic hammer.Pistols are ranged (and concealable), you can't run away.Daggers are concealable and light so you won't see them until he wants you to see them and he remains mobile because of their weigth. Now thief with a giant-kitten hammer? Not only you see it from miles away, if you decide to run, he can't catch you with that anchor holding him down. If they make another 2h weapon set, I like the idea that's been posed for a shadowstep focused set up
  2. I voted other because i have a few opinions: Any new offhand option will need to generate a combo field, and have a finisher that uses that combo field in a way that benefits the thief. I also like the idea someone above said about a teleportation-based build for Greatswords, but for GS I think they should utilize some sort of stance dance mechanic as well, replacing steal.
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