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Farout.8207

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Everything posted by Farout.8207

  1. I've used Fear Me on enemies stacked at hills cata wall. Kind of hilarious sending 5 people over the edge. But, yeah it's pretty garbage any other time.
  2. The biggest con for me is losing any kind of server identity. Maybe I'm in the minority but I actually enjoy being on my server and the people that are on it are a huge reason why. No matter what is done in advance people are going to be split up from people they like playing with. I honestly think Alliances will end up hurting the game mode in the long run.
  3. Sorry for your loss. I didn't know him personally but he sounds like a really good dude.
  4. Obviously, it depends on the country. Here the 30 series (xx70 and xx80) is 700+ EUR. Yes, I posted US retail. The problem right now is the scalpers. People are buying them at retail and then jacking up the price to resell them. Prices will cam down soon enough. I’m looking for a new card myself and I personally think it’s well worth the wait.
  5. Some of the 30 series are actually cheaper than a lot of the 20 series, that's if you can find them. The 3060Ti list for around $430 and the 3070 is $499 and both have way better performance benchmarks than all but the 2080Ti which is a very expensive card. You'll get way more bang for your buck with the 30 series.
  6. Warrior mains??? Most are playing something else now because warrior is in such awful shape. Honestly, when was the last time you were killed by a warrior?
  7. The problem with removing elite specs from WvW is I paid for them. I don't really PVE so the only reason for me to buy the two expacs was for the elites. If they removed them from WvW I'd be expecting a refund for both HoT and PoF. I'd be ok with a week long event but I'd be totally pissed if they removed content that I paid for.
  8. I use a Logitech G600. It's around $35. Takes a little while to get the muscle memory down but it it pretty awesome once you get used to it.
  9. What??? I probably win well over 80% of my 1v1's. Most nights I'll also win at least one 1v2. Thief is currently fine in my opinion. There are a few classes out there that are definitely over-tuned and near impossible to beat, but they are the ones that need looking at, not thief. Equal skill level. Beating worse players is easy. Beating equally skilled players nearly impossible. Same as me with Core Nade Engineer, just worse. When fighting equally skilled players you should win approximately half your fights in a perfectly balanced game with perfectly balanced classes. But Guild Wars 2 is not that game. Some builds are overpowered and some builds are under-powered. As is currently is, I do pretty well on my thief against most players and classes which tells me that the class itself is not woefully under-performing. There are definitely some OP builds out there that carry the players that use them but there are also players that are just better than I am and will probably beat me regardless of what I'm playing.
  10. I don't even understand what you are trying to say...
  11. What??? I probably win well over 80% of my 1v1's. Most nights I'll also win at least one 1v2. Thief is currently fine in my opinion. There are a few classes out there that are definitely over-tuned and near impossible to beat, but they are the ones that need looking at, not thief.
  12. Maybe Anet should just push out alliances like they've been promising for two years...
  13. Yeah, removing the damage from the CC skills was a little overboard. I've pretty much shelved my warrior but when I tried it out post patch I think three of my hammer skills were hitting for 8 hit points. I get that it's a control effect, but seriously 8 hit points damage after getting smashed with a freaking 2-handed hammer... c'mon anet
  14. You literally described what makes GW2 combat good and superior to most other MMOs. It's the core of WvW teamplay. Did it "reward" the 3 in a 1v3? Yeah. Sure. But it was a 1v3 and you say you would have won solo otherwise. Versus 3 players. Call them bad, I call it teamplay to weigh up for their personal skill. Not everyone can be an amazing 1v10 roflstomping PvP champion. WvW rewards teamplay over everything else. And you still won... because teamplay. You got reinforcements. Your allies came to fight with you. And like magic you won that. Yet you still complain that it's the worst of the worst. I didn't win the fight, I died. However, two of my allies stopped the camp from flipping. The point is I would have won solo, against these bad player, if not for down state. Maybe you're a bad player yourself, I don't know. I do know downstate is for scrubs."We ultimately won the fight" - apparently didnt win the fight I dont know about you, but I bet if they where that bad, someone could have won it solo anyway. Maybe not you, maybe not me, but someone could have. There are definitely better players than I am, I fight them all the time. Some of those better players may have won that fight, I didn't/couldn't because of the downstate mechanic. You're starting to seem like the type that doesn't really add anything substantial to the conversation, but just likes to argue for the sake of arguing.There was nothing substantial here to begin with, every thread on the subject always degenerate into a few people yelling delete downstate over and over. It's been 8 years. This isnt the first time.Ok, I'm done here and I'll even let you have the last post so you can win the forum battle, but you still won't change my mind. Downstate is not a healthy component in my opinion and the idea in the original post is terrible. We absolutely do not need to speed up revive time, if anything we need to slow it down.
  15. No! This would heavily impact my downstate focused build. D: Death's Embrace trait plus a Bowl of Fire Salsa would make for a pretty OP downstate Necro. I'm stealing your idea. If you can't beat em, join em. :)
  16. I'd be happy if they made the old quickness stomp baseline.
  17. You literally described what makes GW2 combat good and superior to most other MMOs. It's the core of WvW teamplay. Did it "reward" the 3 in a 1v3? Yeah. Sure. But it was a 1v3 and you say you would have won solo otherwise. Versus 3 players. Call them bad, I call it teamplay to weigh up for their personal skill. Not everyone can be an amazing 1v10 roflstomping PvP champion. WvW rewards teamplay over everything else. And you still won... because teamplay. You got reinforcements. Your allies came to fight with you. And like magic you won that. Yet you still complain that it's the worst of the worst. I didn't win the fight, I died. However, two of my allies stopped the camp from flipping. The point is I would have won solo, against these bad player, if not for down state. Maybe you're a bad player yourself, I don't know. I do know downstate is for scrubs."We ultimately won the fight" - apparently didnt win the fight I dont know about you, but I bet if they where that bad, someone could have won it solo anyway. Maybe not you, maybe not me, but someone could have.There are definitely better players than I am, I fight them all the time. Some of those better players may have won that fight, I didn't/couldn't because of the downstate mechanic. You're starting to seem like the type that doesn't really add anything substantial to the conversation, but just likes to argue for the sake of arguing.
  18. Why didn't you finish off that player by using your Finisher? Down state means that you will have a small window of opportunity to kill player by using your Finisher, but also that you need to avoid being downed yourself from countermeasure (downed skills). If you can't use your Finisher, then at least continue to damage them with poison or any other condition until they will be dead. You will not get the big kill (lootbag), but can then at least kill those other trying to rezz. Another issue is that those player rezzing are easy targets as they can not use any other skills while rezzing (skills need to be activated before rezzing). Use direct damage skill to interrupt downed player (from wiki) and interrupt live player that are starting to rezz. There are counter measure to handle these kind of cases already in game so that thing about "bad player" is more that you haven't learned to actually make use of those. Just look that the list of traits, skills, runes and sigil that you can use to prevent somebody to successfully rez on gw2 wiki. I wasn't on the forums over the weekend but will go ahead and respond now. I've been playing this game for eight years so I fully understand the mechanics. My problem was the two rezzers could rez faster than I could stomp or cleave. Not to mention, being in the stomp animation is a dangerous place for the outnumbered fighter. If I would have had a team mate that could peel the enemy off the downed I could have gotten the stomp easily, but it was just me vs three. The point of my post was that downstate rewards the bigger group and punishes the outnumbered fighter. I'd be ok with having a downstate, prefer not to but I'd be ok, if they greatly increased the time it takes to rez the downed, or greatly reduced the time it takes to stomp. The fact that two people can rez a friend faster than it takes for the stomp animation to complete is a really bad design. If stomping was basically instantaneous I'd be ok with it but it takes so long right now and you're at an increased risk during the entire animation.
  19. You literally described what makes GW2 combat good and superior to most other MMOs. It's the core of WvW teamplay. Did it "reward" the 3 in a 1v3? Yeah. Sure. But it was a 1v3 and you say you would have won solo otherwise. Versus 3 players. Call them bad, I call it teamplay to weigh up for their personal skill. Not everyone can be an amazing 1v10 roflstomping PvP champion. WvW rewards teamplay over everything else. And you still won... because teamplay. You got reinforcements. Your allies came to fight with you. And like magic you won that. Yet you still complain that it's the worst of the worst. I didn't win the fight, I died. However, two of my allies stopped the camp from flipping. The point is I would have won solo, against these bad player, if not for down state. Maybe you're a bad player yourself, I don't know. I do know downstate is for scrubs.
  20. I have never be more against something. Just the other day I was defending a camp against three enemies. I downed one that was low from the guards pretty quick but his buddies had him right back up. Re-engaged and got another down and the exact same thing happened, his buddies got him right back up. At this point I've blown most of my cool downs and had to back off, so they went full offensive. I went down just as two allies showed up and finished them off. We ultimately won the fight but it was a fight I most likely could have won solo if not for the downed state mechanic. Down state just rewards bad players.
  21. I consider a few of the guilds on your list to be very good roaming guilds and I enjoy fighting with them, even if I lose. Fighting better players just helps me improve and get better myself. Some are just gank groups that run if they don't outnumber or can't get the easy kill. We all know who's who...
  22. Easy enough to try. I will give this a shot and see if it helps.
  23. Why would they open? Their server population is just fine.
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