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Annika.7084

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  1. Worst thing in this change imo is that they lied in update notes. "Increased skill animation speed; total animation duration remains the same as previous version in PvE only." No, it's alot slower than before. And... "We do like that mechanist is a viable option for a lower-intensity playstyle, but we see it as slightly overperforming relative to where we want those builds to be." Slightly overperforming? Nerf the mech with 50% is 'slightly'? And this one really takes the bisquit..."We've also made an adjustment to the mechanist to better reward players who are able to position well." So are we suppused to chase after the mechanist? Is that to 'position well' ? "Mechanical Genius: Combat attribute bonuses to the mech are now reduced by 50% if the engineer is more than a range of 360 away from the mech for a certain amount of time." Why not tell what the 'certain ammount of time' represent in seconds?
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