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Scar.1793

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  1. This is the classic let's lose our core audience to acquire a new modern one. Then ends up with nothing.
  2. GW2 is such a grindfest for skins and legendaries, either they do a Path of Exile 2 feature (importing skins from the first one), or they will probably lose people who don't want to lose what they have worked for a decade. Similar to WoW.
  3. If you don't want people to point out you put words in their mouths, as I said, just take the time to read what they write instead of jumping in the comment box. If you make no effort, I clearly won't either. I'll leave it at that. As for Thief, they will never change it at this stage of the game's life cycle. The last thing they want is anger players and lose another batch due to balance changes, especially one aimed for PvP/WvW, modes with low population compared to PvE where no one is complaining about stealth. Maybe in GW3 but I'm afraid they will repeat the same mistakes again. Too many times I have seen "balance patches" completely destroying skills/traits while another OP class runs around untouched for years, if not a decade+.
  4. Did you play GW or just went there quickly to increase your HoM to 10? Or maybe your builds just sucked ? I never said Assassin had stealth, please take the time to read instead of coming up with arguments out of nowhere. Here are some block/dodges abilities, you could couple them with Ranger/War abilities aswell but I mostly play War and Ranger in PvP : https://wiki.guildwars.com/wiki/Critical_Defenses This one above, is very basic. So I'm surprised it flew above your head. Another : https://wiki.guildwars.com/wiki/Critical_Agility The majority of defensive skills for Assassin were around some sort of Berserker gameplay, where you need to attack and get crits to benefit from these skills. All or nothing, with some teleports to get out or close in. It required a more smart mind overall. Something very far from the faceroll party of thieves in GW2.
  5. So no work done on #3 ? that's sad, cool animation and yet so underwhelming
  6. The issue with Stealth in GW2 is the low amount of counters. Or more precisely, how crap they are (some classes need to go out of their way just to somewhat face a thief). In WoW, stealth is so much more enjoyable and perma, but yet, you can be countered if not careful. DoTs and bleeds can prevent you from going back to stealth but you can quickly stealth then use an opener again if you time it right. In GW2 it is such a mess and so exploited that between massive spike damage and perma stealth, there isn't much you can do unless you're a guardian, and even then. No wonder people don't even want to fight or interact against that class, since it's pointless to begin with. They'll always have the upper hand in 90% of their fights and if something goes wrong, they'll run away with ease. You hit the nail on the head when you mentioned bad game design. Assassin in GW1 didn't need any stealth to be good, relying on dodges/evasions and teleports. Thieves just get everything : dodges, spike damage and perma stealth. There's barely any weakness.
  7. I genuinely couldn't care less about the Tyrian alliance. Any story sequence involving them is a massive snoozefest and all the complains about the prologue are evidence enough for me of this. We want something new but GW2 is plagued by some of the most cliché writing. Currently playing GW1 to get a HoM title, while the graphics are worse, the story and more importantly settings and characters are so much more believable. You don't have a "joke" every step of the way. Going in Fissure of Woe, Underworld or the realm of Torment with all its domains... seeing the maps even if linear with less nice graphics. It fits really well. Compare Abaddon's realms vs Nayos and it's just not the same. They tried so hard to humanize the Kryptis, destroying their identity, they even destroyed their map lol.
  8. Ele isn't busted as guardian overall as a profession though. Necro has high HP pool because supposedly their HP is their resource for combat but it's hardly noticeable if at all. Imagine crying about Ele, the less played profession in the whole game while playing the most popular and busted one. Sheesh.
  9. The only profession needing HP boost because they have a low base one for no reason at all is Elementalist. Not your guardian, far from it.
  10. Spear is overtuned, will no doubt get nerfed with the Halloween patch. As always, they leave underpowered and overpowered stuff alone to rot for long times between those patches. If only they could hotfix things instead of letting clear rot spread in the game.
  11. I could learn a thing or two about making gold in GW2 because right now I have no idea. I have a few crafting material I won't need for a legendary gen3 but other than that, I don't know any good method. I heard about some optimal meta train but I don't see many poppin in the LFG, so I don't know how well it works or if I should look somewhere else. Used to so fractal T1-T2 but I got bored of it, gave some good money though. I do think however that they could at the very least review the material cost of furnitures.
  12. Way too few, even back in vanilla people were complaining about leather being just leather coats.
  13. ESO, you can purchase furnitures in-game for a few septim, really dirt cheap. Yes some shinies are in the store but you can get something nice without spending a single Euro/Dollar. You start with a free room, then can work your way up to a bigger house, still for gold. If you work hard you can exchange gold for a gifted house from the store, more tricky but still doable last time I played. FFXIV would be up there too if their housing acquirement system was doggopoop.
  14. I see, I didn't play on both EoD or SotO releases. Was pretty much done and insatisfied with GW2 back then. Didn't know they had similar track records. It just seems so specific to not be intended.
  15. I would still recommend keeping as much as you can if you ever change your mind and want to make a legendary. The best tip I can give you is that Guild Wars makes making alts an easy process. Which means making mules easy aswell. 20 slot bags are rather easy to acquire (more so if you do fractals regularly). Which means you can keep hoarding for longer and sell the excess if you really don't need it. Do not sell the weapons/gear directly, salvage them after finishing your game session. It takes 2mins tops. Right-click on the salvage kit and select depending on the quality your want to salvage. For reference I would advice checking a small video on getting the most out of this process, because salvaging greens with the salvage kit that does break down runes can make you a good amount of money overtime. Same for salvaging Rare/Exotics with the appropriate kit to max your chances to obtain ectos. I do agree that the inventory management is a real mess but make no mistake, it is indeed done on purpose. Create an artificial problem and sell the solution. I hope they simplify things if they ever work on GW3 or another game.
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