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Malfrador.3615

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  1. By the numbers from the API bot its around 130 people from Kodash. Not 300
  2. I get why Piken has no Link, but Kodash? Hard stuck in the last tier since weeks, no queueduring the whole week and only one map queue on reset. Feels like there is something still wrong with your numbers as well as the "Full" status.
  3. They move sometimes when porting into the garrison using the waypoint. They even have a sound effect, some chain rattling.
  4. Before you start looking for a non-existent crash. When you said 'very long' how long does it really take ?Depends on your internet connection. For me with a download speed of around 1mb/s it took about 3 minutes. You can use the task manager to see if it is still downloading stuff.
  5. Before you start looking for a non-existent crash.
  6. Same here, crash on final (4) skill usage, just before the glowing ball hits his wings.Tried updating the graphics driver and set all graphic options to low, as it seems to be a problem with the particle effect of the impact. Still crashing. At least there are checkpoints in the instance and you do not have to do everything again. Also deleted local.dat, did not help EDIT: No crash, just the cut scene loading very long when you did not download the full patch. The cut scene should be downloaded when loading the map instead, as it feels like a long freeze/crash. Or at least add a loading bar for it.
  7. Yep, but the API always takes a while to update (up to 2 hours after reset)
  8. Yes, but is has gotten worse since the mount update. It now even lags with only slightly larger groups (40vs40). Before, the lags were only this bad when all three parties were involved.
  9. Tier 1: Gandara + FoWPiken + BlacktideBaruch BayTier 2: Desolation + Ring of FireAbaddons Mouth + DzagonurSeafarers Rest+Gunnars HoldTier 3: WSR + Aurora GladeDrakkar Lake + Millers SoundAugury Rock + Arborstone + Fort Ranik Tier 4: RoS + Vabbi Elona ReachJade Sea + Vizunah SquareTier 5: KodashRiversideUnderworld + FSP
  10. Add a new command line option "-skipLauncher". This way the account information would be stored safely, but the important part of these two arguments, that the game starts directly without you having to do anything, would be restored. This would of course not help with using multiple accounts, but it would help at least partly
  11. It got worse in the last few months. Last time the lag was this bad was when epidemic was a thing. Maybe it's another skill this time, or just some Dev who messed up
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