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Xenesis.6389

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  1. Here's my feedback you will ignore as usual. Stop nerfing Boon Strips.
  2. https://i.imgur.com/dEey6gD.jpg Think I did this one early friday I think. This week there's like 30 point difference in some matches already by monday. But it's beta, the first week was on par with first week of relinks, not the best conditions, so can't really judge but it does give me some doubt, it's really no different than what we current get from regular matches. 🤷‍♂️
  3. CMC was the one that put in one dodge mirage in the first place, and looks like he has his own set of favoritism too. 😏 They're equally terribad at this point, one of the worst stretches of game balance these past 2 years tbh. He used his "good will" up in feb 2020. 🤷‍♂️
  4. Oh huh, thank you for the mention. I'm glad my post has led to other discussions. Your post brings up a lot of good points of what the good and bad will come with the system itself. Some of these things will be overcome by the more permanent groups though. For instance communications I'm sure many of the alliances will setup an alliance channel where they can all meet and run their raids, acting very much like a server of today. Since these alliances are not remade every two months like the worlds are, they will be the constant to hold multiple guild communities together for a long time. As for matchups being closer..... well that's one of the things I question going into the change with all the current systems intact. Even the two weeks of beta now shows there's blowouts that can still happen, we could dispute that with well no one is taking beta seriously to ppt hard, maybe when the system is final it will be much different. But I have my doubts, unless it's tournaments or uber rewards for winning, players aren't going to take ppt seriously enough to overcome the point differences. Good point on recruitment from pve again since servers won't matter anymore.
  5. Pffft you guys are looking at this all wrong, they don't need to remove stats from celestial....... they need to add more stats to every other 3 and 4 stat piece to make up the difference..... 🤔🤭🤷‍♂️🍦
  6. Funny thing is these people are usually running the fotm broken spec and have no qualms about ganking 2/3/4v1. Just avoid them if you don't have at least even numbers around you. 🤷‍♂️
  7. Who cares. Mind your own biziness. Do your own biziness. People can tag or not tag for their own reasons. People can run their groups however they want. If you don't like something, do it yourself. WvW gives everyone the freedom to play however they want (yes even those groups that want to sit in lords farming for 30mins 😏). If you really need someone to yell at you, then join whatever server Monkey is on these days. 🤷‍♂️🍦
  8. Apparently that's the way anet wants combat to be, everyone has all the boons on all the time. 🤷‍♂️ So their "balance" approach is to lower boon strip/corruption to the minimum, and then look at boon application performance. There is no actual 50/50 or 60/40 type of balance where strips are meant to keep up with applications, it's apparently meant to be one sided, like 99/1 times you're casting boons vs strips, and you now only have a small accidental chance to rip a boon, that you hope is stability, and that somehow messes the person up to get bombed to death. Cause a boon ball farming a lords room for 30mins isn't long enough. 🤷‍♂️ Balance might actually be easier for the devs cause they won't have to worry about balancing the counters, just the applications which is already a spam fest so not much else to add there, devs can plan their retirement from the balance team after this patch. Boon application is already overwhelming, at this point they might as well take out strips and corruptions and do proper replacements in other areas for them on those professions/specs. 🤷‍♂️🍦
  9. Had my queue pop for another map. Waited a little cause was doing something else. Clicked to enter, tells me no soup for you and boots me to the back of the line. Seven betas and queue bugs still can't be fixed. 🤷‍♂️
  10. I mean yeah sure all that stuff certainly does need to be looked at, I just don't think it should be in regards to celestial stats. Remove or adjust the two things that made celestial suddenly good to use, and then look at all that other stuff separately. 🤷‍♂️
  11. But why? Why try to balance the game to this set by trying to balance out all these other variables that will certainly affect all other builds? Just remove the stats that made it overbearing in the first place, concentration and expertise. If people want to add these two stats to their build with celestial well there's other gear stats sets to use. 🤷‍♂️
  12. And again you don't need changes to squad or alliance size, they can be overcome in other ways. Map cap size is the only change that would actually make a difference. 🤷‍♂️
  13. https://wiki.guildwars2.com/wiki/Mini_Super_Turtle
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