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MagicalSilence.1837

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  1. Well as fairly casual wvw/pve player i see its perfect as it is.. but If it would make ppl feel better i wouldnt see an issue the gift being moved to the raiders method as alternative like 50 of them daily thingy's you need for runes etc..( Provision tokens) Not like anyone be losing anything.. as you still gotta buy memory of battles etc xD i mean we would be short a few rally bots :3 and some free loot bags xD but all in all id guess everyone would be happy then ^^
  2. Indeed it was truly OP as hell with few necs and even one. in content like wing 1 raid Sab to get extra damage off champ, new strikes in mind it would been just too strong xD but the 5 condi on 50% dura is not rly good fix to it imo at least could have given 100% duration to that 5 condis or completely remade the skill into something new.
  3. Well If they don't wanna adjust the meta then least allow ppl to get the mastery for turtle from a fail as well 🙂 Everyone would be happy and no one would need to suffer spamming join on lfg and spend hours of their time for 4k exp 🙂
  4. Well honestly adding 10 more minutes to timer would do wonders to it alone, after all its not Strike/Raids, that would already allow higher success %. but still remain in line with other metas. since full maps fail between 20-50%.
  5. Biggest issue is see is the timer.. or bosses health, considering its an open world meta where you Literally Can't get truly organized group going easily but even bigger issue is why lock a turtle behind a open world meta that's literally made for an organized squads might as well tossed it into instanced content Public/Private then.. I know it's a new thing and people getting used to it but some how i don't imagine the map having much love after most people get what they want out of it due to so long wait and such a ping pong fight that has very high fail rate. I haven't gotten further than 20% but knowing usual rewards its unlikely to be worth it to do more than once id imagine if time sink for few rares :) I know some Meta's are suppose to be challenging like DS was at start but it had time to recover from fails while this is very unforgiving and id say either add more time to timer or reduce bosses health a bit. ( that's just my opinion about it )
  6. It would have made more sense to just add most of the skins in chives / rewards and leave Unique ones in gemstore for fair price of 400-800 gems.Pof content was lacking in actual (chive/meta) rewards anyway would have made nice bonus to shove some skins there.. or least added as reward into adventures with daily low chance or something related to that instead of the rng loot box.
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