Joshewwah.2956
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WvW Mechanist roaming build theorycrafting
Joshewwah.2956 replied to Joshewwah.2956's topic in Engineer
Nice looking build! Is this viable with pistol instead of mace? (condi or power or both) And what about having rocket boots instead of elixir so I get more mobility? -
WvW Mechanist roaming build theorycrafting
Joshewwah.2956 replied to Joshewwah.2956's topic in Engineer
Can that build kill anything though? -
Havent tried this strategy but it seems interesting. Maybe air is better because of its lower cd and you can have shocking aura up more often?
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I like the idea of the mechanist, but I agree, its annoying and I dont like its footsteps sfx either. I'd rather play ranger but I want engi to work
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Theres only one reason I don't want to change from thief/ranger to engineer. It's the sound of the mechanist golem. I find its footsteps annoying. Idk whats worse: the sounds of the mech golem, the soulbeast merged effect, or this game's balance? Is there a way we can make it more quieter and less obnoxious? How do we make the mech sometimes fly to our position?
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Would sic em work with jacaranda? Idk if jacaranda is better than smokescale or jaguar
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http://en.gw2skills.net/editor/?POgAMNllyWZdsWmLO0LWRLA-zxQYhoitDeMiUBVSB1DA-e This is a end of dragons update to my old previous build as discussed: The idea is about bursting your enemy with 25 might stack, fury, speed pet and yourself to quickly kill enemies within seconds. Unlike previous iterations which use quickening zephyr + sick em, you only have to use sick em, so you have 2 utilities to use in the fight. I use 2 stun breakers so I have some safety incase my burst doesn't work. This is possible because of untamed unleashed pet's f1 which teleports them, so the need to wait for your pet to run to your target (and it missing every attack or dying early) is no longer necessary, compared to core ranger. The rotation goes as follows: 1. Start with jaguar + pet unleashed, with axe + wh 2. Warhorn 5 (for might) 3. F1 to teleport pet, (f2 and f3 optional) 4. Heal (to give pet 25 stacks of might and yourself) 5. Sick em 6. Unleash yourself (don't pet swap) 7. F2 for jaguar stealth + crit + move speed (do it with the jaguar on top of them, and they'll be taunted too) 8. Ambush axe 1 to root them 9. Spam axe skills and axe 1 to kill, if they aren't dead or if you need utility/range, then swap to longbow and 4 > 2 This cheese is enough to burst most builds. If they're still alive them just use skills as necessary and wait for the skills to go on cooldown to use the same combo Other utilities and elites don't matter, use what you like. I prefer 2 defensive stun breakers as quickening zephyr isn't needed for this burst (you can if you want). Elite doesn't matter. Secondary pet is smokescale in dueling, because it can stick to target (like jaguar + buffs) and for smoke field for mid fight dueling. Maybe you can have the turtle or something more supportive when roaming or pugging in wvw. This build can truly be a one shot build if you take tiger 2 for its pouncing attack, or the river drake for tail swipe, but I haven't tried that. And you'll need to use greastword (gs 2 for +50% damage) with axe+wh instead. But I prefer to use longbow for ranged combat and versatility. I have high ping and I struggle to duel good players in spvp with a traditional longbow + gs build. But using this cheese build increased my chances of winning battles early on by suprise bursting the enemy. Worked in a few games of spvp for me too fighting with team on mid, haven't tried it in wvw yet. Try it out and let me know
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Can you use a longbow with this build?
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What are your good builds for roaming in WvW with untamed? Is the optimal build still longbow/gs? What about using axes for a new boonbeast 2.0?
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WvW Mechanist roaming build theorycrafting
Joshewwah.2956 replied to Joshewwah.2956's topic in Engineer
Does it do any damage though? Im finding it hard to make the mech do lots of damage in wvw since they can just run away or dodge its ranged attacks -
Anyone else got a build for wvw for roaming (in small groups) and fighting near zergs? This is my WIP build: http://en.gw2skills.net/editor/?PeQAQlZwsYhsWWKm0W6xVA-z1IY1wAA-w It focuses on alacrity, by spamming barrier for yourself and small groups, you can get barrier. You get lots of utility from boons, and decent dps with quickness. You get rocket boots so you can easily escape and gap close. Mirages and thieves will waste all their cds trying to chase you with their teleports, but you'll have 2x rocket boots & alacrity meaning your skills have even lower cooldown, so you can out run everyone. This is perfect for roaming and skirmishing near pugs because you can easily escape and live. The mech is also ranged so it won't die easily to all the red circles and it'll stay near you. Your damage is dealt with quickness + mortar kit, especially at closer ranges. But maybe this build lacks dps, idk, but usually utility + defensiveness is more important in roaming
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That clicking of abilities is so annoying
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Swimsuits and UW skins - [Merged]
Joshewwah.2956 replied to Cyrin.1035's topic in Guild Wars 2 Discussion
I'm surprised if they don't add one. They need it so they have more stuff to sell on the gem store -
THANK YOU for the "hide stowed weapons" option!
Joshewwah.2956 replied to Sylvari.2953's topic in Guild Wars 2 Discussion
Does this apply just to you? Or can other players not see your weapon too?Edit: Also how do you enable this option? -
Are you talking about the youtuber Nike! or some old warrior build? No idea, but I've heard the term "Nike warrior" before. Whats that? Some build that runs really fast?