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flyingfox.6150

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  1. Mordremoth was also not a 1 v 1 thing. The mental and physical aspect battles had to happen roughly the same time for him to be slain. Physical being the most epic Meta event - Dragonstand.Even in answering the questions of the academy of Vabbi, you tell those students Mordremoth died impaling himself on a spike, which happens after you defeat the Mouth of Mordremoth in Dragonstand.
  2. Disappointed in the whole build up with your team only to leave them 'guarding different gates' while you single-handedly had to mow down the entire army and go through barriers machines....one of the most tedious and dumbest lead-up-to fights to be honest. Also disappointed in that you had to wield Sohothin the whole entire chapter (not just the last fight), I really wished we could have temporarily absorbed Sohothin's powers into our main weapons, I wanted a god's powers infused into my six shooters and kill that son of a bitch with god-slaying bullets not swinging a fiery sword like a fucking heathen. My commander is a GUNSLINGER for christ's sake.
  3. When I first started the game, I was amazed by the beauty, new landscape and of course, the highlight of the expansion, mounts. Then as I progressed...calm, silence, dead.It is seriously lacking the excitement and engagement HoT offered right off the bat. I'm not sure what is going on but I feel like going from one extreme to another, and not in a good way. You can't possibly tell me all the resources were pooled into the mounts, map designs (without actual group content) and new specs?!
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