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Anyandrell.6238's Achievements
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This is the second time this happened to me. The squad did great, we were breezing through, at one point Sorrow just didn't want to drop enough essences and was dropping them very rarely. As a result, we failed to feed Zojja. Can't feed from an empty bowl, you know? Maybe the devs can take a look at the mechanics of this. This isn't right.
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I like SOTO a lot. I love the architecture, the story, the look, the feel (yes, including Inner Nayos). Why I don't play it much is - the loot is extremely crappy. No matter what we're talking about, which of the maps, even the Convergences, wasting time just to get your storage overflowing with essences and not much else is not going to keep many playing there. Boring? Not at all. After all, the Octovine, Drizzlewood, etc etc etc, where you find always, always always tons of players participating and playing those events over and over is because of the loot. For goodness' sakes, I get more useful drops in Orr in half an hour than in two hours in SOTO! If the drop rate/quality won't change, it will keep flopping and people will keep complaining that the new expansions look half finished.
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Then "people" should eat some honey or something. Literally everybody I know in the game is ok with value for money and has fun playing this new expansion. You're not speaking for everybody.
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Ditto. I did the same. At the time I had a clothie, a medium and a heavy-armor characters, so I went ahead and got each on the armor/weapon crafting track for themselves, I figured out it was cheaper than buying and then in the process I realized I can make money out of it. As for the assumption, I guess that is how he started his whole argument: "all new players are dumb, GW2 should accomodate"
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You don't need gold to max out crafting. You need mats. Which you can collect. And for the later levels of crafting, you sell what you make and you buy mats for the next tiers. Even easier now as long-time players with EoD who want legendary weapons need research notes, so they buy low-level crafted items. That didn't exist in the beginning of the game. On the other hand, at the beginning of the game Exotics were the "omg I want that" so as soon as you got to yellow-level crafting you made enough money.