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Orthonen.9470

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Everything posted by Orthonen.9470

  1. In regards to the raids I just wish there was a raid guide in game, also some backstory as to what's going going on and why. And a small strategy guide on boss mechanics, I mean you know it's senseless for heroes to go fight a boss without a plan. I still to this day do not know why we kill the things we do in them. WvW just needs to stop trying so hard to be an RTS and more about warfare/pvp.
  2. In all honesty I just want my warrior to be able to use staff. That's it. I have no idea where the dagger thing came from.
  3. As if it's an unerdlying ploy to make you? Really nobody is forcing you to be bored. ;)
  4. LMAO I remember that. Ight , Imma head out.
  5. Maybe this applies to hitting the training dummy realistically people have to use their dodges and actually move around on bosses. DPS checks feel like a thing of the past right now. I did VG the other day and we beat the timer on normal mode with like 3 min to spare, we didn't even have to worry about the green circles.
  6. It's not that simple, you have to handle packet queueing differently at a large scale. And it's difficult to tell exactly where the problem is. I think the biggest issue is the way Foreign Players are handled. As an example someone from France could be playing on a North American server; because of this you'll generate more exertion on the routers that perform the QoS and in return if you have too many foreigners converging on a set of nodes, you're looking at more priority given to the foreign clients than the native ones, thus explaining why you're getting lag. Something what may help is being closer to the server, and to do that you'd have to move to a server in your time zone. But realistically because of what I've said earlier that's not really going to happen. The most viable solution that comes in my mind is to simply just get rid of all the foreign players and that's never going to happen. However I'm also forgetting ANET built their own engine. Maybe they can optimize how their traffic is being handled through their C++ programmers. I myself have dabled heavily on socket programming in C but never in relation to queueing or QoS. We're talking about really big brain work here...and considering the layoffs....I mean finding a socket programmer that does sockets in C is hard enough as it is, finding one that does QoS with it is like finding a needle in a haystack. You have to be pretty smart with algorithms at that level of work. Tell you what, you apply to ANET and you fix the lag. Problem solved.
  7. Ahaha way to kill that momentum hard. I come by to check out how WvW actually is from time to time and this made my day. I'm not coming back into this game mode until ANET actually cares about it. PVE is actually fun now, that's the funniest part of all, WvW is in fact the most boring game mode out there.
  8. This is a whole other level of poor I've never ever seen in this game.
  9. I only have two comments to make on points 1 and 2. 1- The only difficult guild to find in my honest opinion is a raiding one. You may have to look through the official guild recruitment pages on the forums or on Reddit. Sundays are the days to look for such guilds because that's reset day for raids. Apart from that it's a mistery to me how you're having trouble finding a general guild. 2- I used to be in WvW since the Red Guard days and I will say I'm going to disagree with everyone on what they said about the mount. And creating the model centered as some sort of tower defense was a bigger mistake. If I wanted to play an RTS I would play one. If you're guessing, yes I used to be in fight guilds. Without fight guilds WvW is boring and just a game of who has more numbers. Also ANET has absolutely ignored WvW, it's a game mode that has been underdelivered, and for years on end just imagine, there are nights when you'd only encounter the enemy like one time in three hours. Then the losing team just cubby holes in keeps. When they introduced tier 3 walls, they made things even more boring because now to break in you have to spend more gold on better siege and waste more time trying to get in, and I tell you the waiting on siege, the dying to siege, the overall destruction of the walls, it makes you bored man. It's too much waiting and not enough actual fighting. Whereas I can go into Tyria and just hop into a fractal or do a raid, WvW makes you wait to have fun. I did alot of brawling back when I hardcore's WvW because that was the most fun there was. Being in a cohesive unit working together to bring down the enemy through steel and magic in these large scale brawls was amazing. When you knew your team of 10 people can dominate a team of 20 it felt absolutety awesome. That's the only good thing that came to WvW. Everything else from all the waiting to have fun, to waiting to for a t3 wall to come down just makes WvW boring and mundane.
  10. Have you seen the Zhaitan story? I'm just thankful we even have these characters.
  11. Or ANet can serve a five-star meal and forum goers will still think it's something the cat dragged in. That pendulum swings both ways. Except it doesn't because said people have never had a 5 star meal. I would keep the combat and better graphics
  12. General discussion forums seems to be the wrong approach, Arenanet can give people undercooked food here and they would tell you it's good.
  13. Of course! Let's worry about the 9 things in sequence we have to do to kill a holosmith in order while we have the constant pressure of 4 other players to worry about!
  14. Videos exist on the matter idk why people still say things like this. Please use the internet.
  15. That makes it more realistic. I mean there's plenty of other armor options that are viable and have toughness and vitality that you can use to survive while still dealing good damge. I use minstrels in open world and I still deal good damage. Aggro more for more challenge I say! :sunglasses:
  16. I can still push out 22k dps on my DH if I try hard enough on a stationary target in pve (note I have no infusions). I haven't seen many other builds except for meta builds being used for optimal dps in pve anyway so that eliminates any previous viability you might have been talking about. As for WvW everyone wants a minstrel firebrand support for zerging so that removes all viability you thought existed on that point; however you can be informals as oyu want if you're not in a guild and just zerg with commanders for fun; it's easier to make WvW builds when you don't have the pressure of someone telling you that you need to run xyz. As for PvP, Arken is still one of the top Firebrands in the season, and he's still a harrier FB. I use a build that's core and uses zeal and I have no trouble killing mesmers, revs, thieves, reapers, warrior (dependent on luck) and rangers, while still having a lot of cleave power in a 1v1 scenario. The thing you have to remember about firebrand is that the spec was intentionally designed to be a Hybrid one between support/power/condi/tank; so you have to shift your focus on two to three of those instead of maximizing one over the other. It's all dependent on the rules you place on yourself really.
  17. It took me a total of about 8 hours with about 4 hours of gameplay each day to get the mount.
  18. A VPN is NOT a solution to your problem, unless the concentrator is located closer in route between yourself and Arenanet. You need to examine how your connection performs under a traceroute, even better during an MTR session (active traceroute), and check to make sure that either 1) the number of hops is less with the VPN, or 2) that packets take a shorter amount of time to travel through the network than it does using your normal route. If you want to go the VPN route buy a month of it and test out what I said, if I can remember nordvpn is an excellent candidate for 5 dollars a month or something. Another thing you can try is testing the connection on your end and run a speed test. On average you should confirm that you are getting the same speed you're getting on your modem to the same speed that your adapter is getting, you can ask your parents what your plan is if you're a kid or just confirm with your isp if you're an adult. Note that a solid connection with guild wars on average takes 30Mbps. A VPN works a little like the way a proxy does, it pushes your traffic somewhere off a distant part like India masking packet info along the way before it even hits the United States so it may retard your connection instead of making it better. Lastly developer can mean different things in modern times. A dev can be a programmer (who may not know much about anything networking nor has possibly ever even touched a router), to even a person who's never seen code at all. Trust me I'm a network engineer and get paid around 75 grand a year to take care of things like this. Your problem may not even be solved for a while because a cargo ship may have accidentally cut the underwater cable that connects the European Union to the United States using its anchor(which has happened before), in which case your route is just taking a longer path.
  19. Because when it comes to PVE what else are you going to do? Most people in this game dont do raids, so thats right out. Which leaves open world mapping, events, and mining, which can get old. Achievements, well theres only so many you can get in PVE, and alot of them are tied to the story, so if you are going after AP you have to do story. I think I'm going to quit the game because of this comment for the 10th time.
  20. Perverts. - _- if you go into battle wearing that you'd be the first to die.
  21. Sure they are odamage wise... But health wise you can split a thief in 2 sec. Just use your utility reflect stun cc wtvr and the thief will either go away or die.
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