-
Posts
1,814 -
Joined
-
Last visited
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
RedShark.9548's Achievements
-
yep, noticed it today too, it used to to the 4,5k and now 550. its not something many ppl use, but there is an achievement for it to deal 100k dmg to gates. which is incredibly long with only 550 dmg. and in the time you use the pull you can just hit the gate for the same or even more dmg with your normal attacks.
-
*places 1 reflect wall and walks away*
-
Warrior: The "Cuck" since 2013. -- Vote With Your Wallet.
RedShark.9548 replied to SkyRight.2370's topic in Warrior
The problem with the mundane stuff is that it just wont cut it anymore to "hit stuff till it dies" (in open world pve maybe that still works) If all the other classes get 3 effects tagged onto each skill while warrior only has 1 effect tagged onto a skill they drown. Some classes you cant even see anymore what the hell is going on, or atleast its heavily obscured while warrior is clear as day for everybody to see what kills them, so easy to play around. And warrior keeps getting nerfed to the ground because noobs die to it. (or atleast used to die to it quickly) Good players almost never lost to warris, while noobs got stomped and cried "OP! NERF!" And now we got a toothless wet noodle wielding boi So much so that my wvw guild cut warrior completely out of their gvg setup, since its going to cele hybrid condi meta, and warrior is useless there. -
[SA] are exploiting to glitch inside ebg blue keep
RedShark.9548 replied to LeiserTot.3648's topic in World vs. World
I highly advise using nvidea shadowplay or something similar. It doesnt use as much computer power as some think. It records in the backround and deletes the footage after a set amount of time. (i always have it 5minutes). If you see something like that happening you press the shortcut to save the last 5 minutes of gameplay. That wqy you dont have to know when to start a recording, you can do it afterwards. I reported 2 ppl recebtly like that and got positive feedback from the support. Just uploaded the vid to youtube and linked it to them. -
@oscuro.9720 The backwards dodge is basically copypaste from rifle and i hate it on rifle already. The other skills look bland and not as if they offer much. Other classes look way more interesting. And if warrior skills on spear are mostly projectiles, then its a lost cause. I dont see any gamemode that rly want to use that. Maaaybe spvp. But even there, a generic ranged weapon wont see much play
-
every class is a different flavor of advanced warrior at this point
RedShark.9548 replied to Lighter.5631's topic in Warrior
I understand flavor wise why warrior is how it is. But i dont like how incredibly basic their skills are and how few things they do compared to other classes. Im pretty positive already that spear on war wont see play in any gamemode. I just dont see were a ranged power weapon would be used. Even in wvw, if most if it are projectiles its useless in zergs. And warrior is pretty bad for roaming atm and has been for a long time. -
Spear Factor: Warrior, Thief, and Engineer
RedShark.9548 replied to Rubi Bayer.8493's topic in Janthir Wilds Discussion
Compared to all the other weapons we have seen warrior looks absolutely underwhelming. All the others seem to have tagged alot of effect onto their spear while warrior gets the same ole 1 effect for each skill. Some even look like copypasta from rifle -
if most people choose celestial as their best option for winning fights, resulting in it being the most picked stat combination, then its unbalanced compared to other stat combinations. what about that do you not understand? if something is used unproportionally more than other things, you have to take a look at it and wonder why its taken so much. as for how they would implement it into wvw. idc, thats an issue the devs have to work on, i only care about a healthy state of the game. and having most ppl run cele gear is not a healthy state of the game. sure, i dont have numbers, but im active in wvw guilds and talking to people and i know many metabuilds that are running cele gear in zergs and the meta is shifting to more and more hybrid dmg for zerging as chris above me mentioned (it used to be basically only power atleast on EU and now we are seeing ppl shift to more condis aswell). and many duelists/roamer im talking to are also running cele gear. you just get too many stats. compare how many statpoints you get from other gear and how many you get from cele. its crazy. try reaching similar numbers of stats with any other gear, its hard. you get so tanky, while still dealing a ton of all the dmg stats and still heal quite a bit. even if you try to recreate cele stats without condi dmg and expertise, just everything else is almost impossible
-
but that is exactly my issue with cele. everybody is playing it. its a no brainer. if everybody across the board can use it, its unbalanced. its actually not more options, its less, because, if you dont run cele, you lose. and if you played zerg for a while you would have noticed a huge difference in playstyles. atleast on EU there have been many different ones. and right now everybody for zerg is switching to cele. and going more and more condi heavy.
- 288 replies
-
- 22
-
Title says it all. Celestial stats are removed in pvp for a reason. they are impossible to balance and not just in pvp. Remove cele from wvw aswell please. i dont care if they stay in pve, but they shouldnt exist in any pvp mode. Its lazy design and bad for balancing.
- 288 replies
-
- 45
-
Skritttsburg give it back!!!!
RedShark.9548 replied to Shadows Creed.3902's topic in World vs. World
skritts > over moocowthing EU keeps scritts -
Champs of avatar broken again [Merged]
RedShark.9548 replied to Groove.4825's topic in Bugs: Game, Forum, Website
still bugged. 4 of my achievements are stuck on that single event. please fix anet