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Mustarotta.4512

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  1. I do not at all like the feel of the pistol. All other necromancer weapons have a suitable touch of death magic in them. With dagger you can do magical self harm, greatsword surrounds itself with death magic. Pistol on the other hand, has the options to shoot, to shoot rapidly, or to shoot improvised ammunition. The animations on pistol aren't any better; if I am not mistaken, they are carbon copies from other classes. The entire weapon feels dull, unimaginative and not at all like a necromancer. It desperately needs to be re-imagined to be more in line with the general theme and feel of the class. If nothing else can be done, I think necromancer should at least get a different pistol firing sound to make it sound like like there is at least a bit magic involved in the use of the weapon. As another note, I dearly hope that all of the harbinger skill icons are placeholders. Why are the pistol skill icons just different pictures of pistols? Why are the elixir icons so clinical? Most of all, why on Earth are all the icons blue?
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