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Zarghoul.5687

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Everything posted by Zarghoul.5687

  1. i mean i understand that, but i would honestly settle for more background voicelines to hear in the lab, or more puns for mad king says hahaha
  2. yup been with gw since factions, i adore the mad king and being able to witness him bust out from the mad realm via the lions arch statue was awesome, he just dosnt get much love anymore :(
  3. The main thing i love about Halloween is not so much the loot, or the gold farm, its the story around it, and iv started to realize that the mad king voice lines that i used to love so much are now kinda annoying, and its cos both the mad king and the bloody prince havnt had updated voice lines in years, and i miss how much i cringed at the mad kings awful puns, and i love hearing the king and prince argue with each other, so please Anet, have some fun with those guys and go to town on the dialogue, spending hours if not days in the lab gets tedious, and hearing the mad king surprisingly keeps me sane, also a little bit miffed that the new weapon set added to the ToT bags is just a reskin of the AC weapons, maybe make those weapons more common in the drops plz.
  4. i was thinking about boss rush, specifically the rewards system, now what's in place is fine, but it doesn't give you any sense of excitement, and for veteran players like myself who have killed every boss countless times, it feels kind of the same, with 3 extra mats and a rare thrown in. i think a good idea for this would be to treat the event rewards like you do for dungeons, with a token-based system, this could then give players the option to work towards items, as well as having the chance of getting the super rare drops, the rewards could be something that are built up over time, but lets work with the norm, a set of skins for weapons and armor would be a start, then you implement tonics or minis, maybe even a chair, possibly some cool items for your home instance, and if your feeling really generous, maybe even a boss rush infusion, as the whole point of this is another way to get infusions, but this could be the most prestigious item. but this is were it can get fun, set these at a high bar, the token rates for dungeon items are a great example, and since its boss rush you only have a limited time to get as many tokens as you can, that way when boss rush randomly appears, people are working towards something, and because it requires dedication for something that will only appear every few months, it can feel more prestigious to have items from boss rush, and overall give the player a greater sense of accomplishment.
  5. these have probably been mentioned before, but i have a handful of ideas. 1: Allow the ability to edit pricing in the TP, taking off items to then go to a BLTP NPC, and then re-list at a different cost is a really tedious back and forth, when simply being able to edit pricing while about Tyria would be a nice change, no problem with the relisting cost after editing, just having to port to cities, all the time can be both tedious and really slow down the fun. 2: Having watched achievements shouldn't interfere with the daily achievements list, having to go into the achievements tab to turn off my watched ones, just to view the dailys really slows things down. 3: Titles could really do with some kind of visual overhaul, there are so many that collecting them doesn't really have any weight to them anymore, so adding more things like small icons like with map completion and pvp or even visual changes to your character when having certain titles equipped would really add a drive for set completions and give people a reason to visit older content. 4: a tab for our home instance that shows us things like which nodes or npcs/cats we have there and which ones we have to collect, i feel the home instance system needs some love and knowing what we still need to add to it would be a great addition. 5: when in maps that have both a map currency and a form of key to open lootable objects, please include an amount for the keys alongside the map currency tally, its a mild frustration, but i find the issue comes up a lot when im walking through verdant brink or the tangled depths, and have to keep checking my currency tab to see if i have any keys left. sorry if any of these have come up before.
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