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Translation to Brazilian Portuguese
Agrios.1957 replied to Etaiver.9781's topic in End of Dragons Discussion (Archived)
As much as I don't see it happening, I support this request and can even help - as a volunteer for it - to the best of my abilities. -
Legendary Trinket Effects Update
Agrios.1957 replied to Catmander Neko.5643's topic in Guild Wars 2 Discussion
Thank you so much for this!! Those floating bubbles were a little bit distracting and immersion breaking. -
DirectX 11 beta graphics issues
Agrios.1957 replied to Nikayla.4095's topic in Bugs: Game, Forum, Website
My glider (https://wiki.guildwars2.com/wiki/Feathers_of_the_Zephyr) stopped showing since this update.. Also..I'm getting constant crashes, specially in more intense areas, like wvw, Drizzlewood and Thunderhead Keep. I've submitted reports ingame but I thought it would be a good idea to post in this forum. To whom it may concern my machine is composed of: Operating System Windows 10 Pro 64-bit CPU Intel Core i5 6600 @ 3.30GHz 45 °C Skylake 14nm Technology RAM 16,0GB Du -
Quick note about Mist Lord's weapon set
Agrios.1957 replied to Ben Phongluangtham.1065's topic in World vs. World
Too meta haha -
Q&A with the Narrative Team
Agrios.1957 replied to Julia Nardin.9824's topic in Guild Wars 2 Discussion
Some questions to whoever may answer: 1) Had you full creativity freedom, what would you do story wise? Would you bring another unseen menace? Would you bring back something from the original game? Introduce a deuteragonist? 2) About the process. Could you give us an overall glance on how the magic works? Are you guys given a strong guideline/ hook ( for example: The dwarves are back) and then build upon it or the team just brainstorm until something gets greenlit? 3) I personally believe story is always the first step, then the rest of the team (art and tech guys) work together to "transla -
Behind every conspiracy theres someone with his own Agenda, usually power and/or wealth. The answer is most probably to be found in the answer of the question: Cui bono? (i.e, who benefits from it?). And I don't think the game gave us sufficient information that enable us to infer that. IMHO, there's not too much to be found either. I think the separatist subplot was put there just to reinforce the dialectical nature of the world of tyria. I'll explain. I think is a concern of the writers to not paint any race as inherently good or evil, but both to be found in them. For example, The Arc
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I think the Jotun did it. One of the Norn storylines tell you about a glorious past of Jotun Kings. During the Jotun Path in the Arah explorable dungeon you find an observatory and discover they were stargazers once. Also, the inhuman proportions of it.
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I created a new char, a Silvari, today and I cant leave the home city. Whenever I try to leave the game DCs and I get the Error Code 5:11:3:159:101
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Official Mount Adoption Feedback Thread [merged]
Agrios.1957 replied to Gaile Gray.6029's topic in Guild Wars 2 Discussion
400~500 gems per mount reasonable. I can back that up But, please, let people choose the mount they want. We already got so much RNG ..