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mindcircus.1506

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Everything posted by mindcircus.1506

  1. They could simply deactivate them in Raids, PvP and WvW. Balance is a lame excuse for having useless racial skills that could otherwise be a lot of fun to use. Actually balance is the best reason possible. Did you read my first sentence?Of course I did.Part of Arenanet's overall vision for balance states that they don't want one racial option to outperform any other to the point the player feels disadvantaged not taking it.This includes balancing each racial elites against interactions with every class and trait in the game. It is not a worthwhile use of time for what are, essentially "flavor skills".The solution is to water down all racial elites to the point where they cannot compete with even the worst elite option available for any class. When this was not the case the majority of new elementalists were Sylvari because of the racial elite, no matter what game mode they were being rolled for. Simply waving away three game modes does not address balance.In the long run the current course of action is to not spend a tun of time tuning these powers against every single class and trait in the game. Decisions like this are good for the game's health.
  2. They could simply deactivate them in Raids, PvP and WvW. Balance is a lame excuse for having useless racial skills that could otherwise be a lot of fun to use. Actually balance is the best reason possible.
  3. Or you could stop pretending everyone has to play like you and just stop using the power.
  4. When you bought them you already knew the price and the price in relation to the outfit.And now you want a refund? Plus, there’s 2 skins in the pack. A standard look and ones that glow. I bought them. I don’t own the outfit. I really like them. Anet probably added flair to them to make them look better as a stand-alone piece. It’s not to everyone’s taste, obviously. I bought the outfit. Would I like or have liked an option to display only the ears?Sure.But I bought the outfit knowing the price and the features. All the information was there. It's called being an educated consumer.I'm certainly not going to lose my mind on the forums after I buy something when I knew exactly what it was for the price.
  5. When you bought them you already knew the price and the price in relation to the outfit.And now you want a refund?
  6. I find it strange that you comment about commitments outside the game and then characterize your desire for the Skyscale as a need.You don't need the Skyscale. No one does.It's a virtual item in a virtual word played for entertainment.It's not even required by the game. Not having it is not a progression blocker. Having less time to commit to the game doesn't preclude you from having any achievement in it. It just means it takes longer. There is no single part of the collections that is unreachable by anyone, regardless of how much time they have to spend playing GW2. People with an hour a day make legendaries. You see the reddit posts all the time. To say:
  7. You may have some luck posting for some advice in the Players Helping Players forum. The whole "play whatever you like, it's Open World" is a meme that experienced and skilled players like to spread.Post your build, preffered play style and content and see if people can help you out.HoT can be a gut check. There is nothing wrong with adapting your gear and build. Just do yourself a favor and try to honestly solicit help instead of beaking off like the OP. As you can see by the dogpile, this forum is growing increasingly hostile to that.
  8. Most.Useless.Advice.Ever. And you clearly lack comprehension because when people talk about it not being a difficulty issue, they are NOT refering to the difficulty of mounting up, but the game difficulty of dieing often (or in this case: The difficulty of dieing is NOT relevant within this thread about aggro range). Death is the game's fail state.Thank you for proving my point.
  9. Since the change in rewards this week, the maps have been pretty much packed.So no... people's inability to adjust to the PoF aggro mechanics had nothing to do with it.
  10. Arenanet gave away access to the previous episodes for the 4 weeks prior to ep6's release.And you want to call them shady? That's an ugly attitude.
  11. In PvP games/modes, the single most important thing to provide players with is a competitive experience.Lots of players bring more competition, like it or not. That's truth, and almost every single game's competitive PvP scene has stats to back that claim by tournaments won vs regional play-hours/populations. Would people play League of Legends if it had imbalanced matchups and long queue times? No. That's also what our sPvP field is like, and look how successful that's been going :wink: Nobody in League would ever say they'd never want to face a F2P player, because that has no bearing on the experience of playing the game. Unlike PvE, you need actual humans to beat in competitive play. Low/no cost upkeep to help those out in other parts of the world and never stop building player populations is absolutely essential to growing a competitive community. Unfortunately, ANet's also failed to maintain their existing playerbase with this atrocious profession design/balance/powercreep. Nobody's going to continue playing when it stops being fun. GW2 it is marketed the same way to the PvP crowd as it is the PvE. You are given a limited taste to the experience which is in itself pretty enjoyable. But if you want to be serious you will need to pay a few dollars (and let's be honest here, it's not a lot of money for a single expansion). What League of Legends does is habitually release overtuned Heroes for cash and then later tune them down. They cash in on those who want to be meta by offering a purposefully overtuned new hero and "forcing" those who want to be even casually competitive to habitually upgrade into the new hotness. Personally I find Arenanet's model to be a fair bit more honest.Serious online PVPers will never gravitate towards an MMO for their primary source of gratification, all but the truly hardcore have moved on from MOBAs. League's not the juggernaught it once was, largely due to a playbase that moved on to other games, tired of being milked.Riot's speedy downfall is not one to hold up to Arenanet and say "here , do what THEY do".They are a different company, with different values and very different methods of measuring success. If NCSoft thought Riot's money was still the one to chase, they would still be throwing money at MXM.
  12. Any player can do this. The absolute easiest players to kill in WvW are the ones at the tail of the zerg. They tend to be the lowest skilled or newest players. Many simply curse the game format and respawn without even fighting back.They are struggling to keep up.Being able to score kills on these players is not a measure of a skilled player or a viable wvw build. There is no class that does not get a direct upgrade in power from at least one (if not both) of their respective elite specs. Running some kind of meme build and picking off PvE mains trying to get thier gift of battle is not the proper measure of a good build. This is by design. While the PvE progression offered by the expansions has been mostly vertical, the PvP progression offered has indeed been horizontal. The best advice in this thread is the one who said if you aren't willing to buy at least one of the expansions, WvW in GW2 is likely not something for you to invest yourself in.
  13. Zhaitan's weakness is his hunger for magic. In the personal story we systematically starve him of that via the last few parts of the campaign.This leaves us with little more to perform the death blow than hit him with a laser, We had actually been exploiting his weakness unknowingly all along. Not the best answer, but it is the official one. Now this thread may die.
  14. I see no reason to accommodate a portion of the player base who do not spend money on this game. The expansion has been priced as low as 20 bucks by itself. Considering what it's delivered for the price, I feel pretty comfortable leaving behind those who cannot be bothered to pay it. The compromise? Offer the mount unlocked for 7-10 dollars a la carte.
  15. Only you are not riding a Dragon.You are riding a Skyscale. It's explained in the story that they are different species. Should they give you the title "Bullrider" for riding your Spinger?
  16. This forum really needs a thumbs down button.
  17. I personally enjoy the flow of combat and mounting on PoF maps. I would be bummed out if they changed it to suit the playstyles of people who wont adapt. Seeing ANet bend to the will of people who dont want to adapt or improve would sadden me.
  18. This kind of gatekeeping by the casual PvE community is every bit as toxic and destructive as the bad manners in raid pugs. Probably worse.
  19. Not really. Pretty sure this scenario isn't any different to when LWS1 came out and went straight to LWS2. They are just using a previous format at the moment until they can get the resources they need to make the next expansion because NCSoft made a bunch of projects that never launched meaning they wasted a bunch of resources (note: I say NCSoft, not ANet because NCSoft were the ones taking people from ANet to do other projects that went bust). Back then, we didn’t think we were ever getting an expansion. Now that we’ve come to expect them, we should be asking when there’s a new one, not if. Again, trouble. Again, no it isn't. You're mistaking LS as being separate to an Expansion. LS themselves are content updates that can literally be sold as Expansions considering the fact that they add new maps, new areas and new mechanics. The reason they want to focus on this right now is so they can work with the current structure they have (again, cuz of NCSoft), once they have that structure worked out and have a good understanding on where they are at, as well as NCSoft literally not wasting their revenue, they are more than likely to make a new expansion. Bold words reiterates that LS and the stuff they announced on here https://www.guildwars2.com/en-gb/news/whats-next-for-guild-wars-2/ was not the only thing they had planned, they have more planned on the horizon. If LS is expansion-like content, why are they reusing expansion rigs (cough griffon) for their in-between xpac content? That alone shows expansion content is of higher quality than the scraps we get in between.Your argument dies when you base it on the griffon.The griffon itself is a reused Jackal rig.You just prove with this that you are inventing reasons for outrage that aren't based in fact or logic.
  20. If we are going to remove anything, maybe we can start with complaints disguised as "polls".
  21. This just blows my mind.You want Arenanet to give you more damage instead of learning to do more damage.
  22. Actually as a (roamer before the advent of the mount) I never attacked anybody under the rank of bronze. I feel they should at least have learned the game by bronze rank. And I even go as far as to just ignore the low rank unless they make it absolutely hard to ignore them then I have to delete them but i dont stomp i just walk away. If they are unlucky some guy will come by and stomp them and i get a "Small Loot Bag" If you all gave out precursors you better believe id be at your spawn all day. That's very nobel but we can't rely on self imposed rules here. What we need is damage reduction for lower ranks. A diamond player for example should do max 70% damage against an platinum player.So the better I play the less damage I do?The reward for my skill is a nerf? Ideas this bad are why the devs should never listen to this community's input.
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