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Iris Aquae.8315

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Iris Aquae.8315's Achievements

  1. It appears you have to clear Harvest Temple on that class to get that class's trinkets. So, bad wording I guess. Though it would be nice if you only had to do it on one class considering that strike's harder than some raid bosses.
  2. I was stuck on this too. Turns out it is indeed the champions that you fight during the split phases in the final battle of the meta. Risen: 1st split -> East Mordrem: 1st split -> West Branded: 2nd split -> Northeast Destroyer: 2nd split -> South Icebrood: 2nd split -> Northwest Hope this helps people out.
  3. The story instance does in fact have checkpoints. The problem here is that the purple star that let's you replay it for achievements doesn't go away when you progress to it while replaying it and it overrides the ability to continue on where you left off. So indeed, there is a bug here and very annoying one if you happen to disconnect or have to restart it for an achievement or some such. Submitted a bug report in game as well.
  4. VR is not on sf OMEGALUL VR just moved to SF.
  5. Since the June 9th update, simply mousing over a friendly player or pet will put the targeting circle underneath them, even if you already have something else targeted. This only applies to when action camera is on. This is not only annoying but also confusing as to what you actually have targeted.
  6. I bought the node after the patch that announced the fix to it and as far as I can see, it works properly for me. Perhaps those that bought it before the patch have a glitchy version still.
  7. Can confirm that today's patch seems to have fixed it.
  8. The bomb detector gun isn't showing the bomb types. Also when Canach's about to detonate or rearm his bombs, there's no prompt telling you he's about to do it. Might be related to the bug that has broken some raid encounters that is already known about.
  9. Got credit twice for this achievement then it stopped counting. Definitely beating Cinder at killing things and definitely getting credit for the event but the achievement won't progress any further.
  10. The "Daily Whisper of Jormag Strike Mission" achievement hasn't worked since release of episode 2. Not the biggest bug in the world but it'd still be nice to earn it as well as to have it on the API.
  11. Did some testing and the amount on the pet health bar seems to be the amount the pet has. However, what's in the pet management is probably what it should be since when I trait "Pack Alpha" the health should go up by 1500 due to the 150 boost to Vitality but instead it only goes up by 1415. Further calculations shows that the amount on the pet health bar is 94.285% of what's listed in the pet management window. So if the pet health bar amount is what the pet actually has then our pets don't have the amount of health they should have.
  12. I managed to clear it with a group but we had to have 5 healers and ignore mechanics to do it. So its hardly back to where it was and still a ridiculous encounter that's harder than many actual raid fights.
  13. The health listed in the pet's health bar and the health listed in the pet management window aren't displaying the same number. For example, in the screenshot below it shows the pet has 27,845 HP on the health bar but 29,532 HP in the pet window. Kinda minor but still confusing as to which one is the correct amount.
  14. I have a simple request that I'm thinking should be easy to add. Simply, I want an option to mute all unique weapon sounds. Currently, there's an option to mute for projectiles only or just simply mute all unique item sounds. There's some weapons I really like but the sound effects associated with them can annoy me at times and the only way I can do away with the sound effects they make is to mute all item sound effects, which includes gathering tools and gliders, which I actually still want to hear. So please add a "Mute Weapons Only" option that mutes all sound effects from weapons, including their projectiles.
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