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SoulPariah.2856

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Everything posted by SoulPariah.2856

  1. I'm so stupidly happy to see this open communication come through after your active involvement in the AMA. I mentioned in that AMA about transparency, saw you were serious about it, and then saw this and immediately was like "oh god community don't ruin it!". So, I'm very glad to see that it appears to have been more productive than not =)Crazy idea - Would it be possible to get a player whose quote you wanted to use to consent to being in the video (their toon) and then spectate them in a large scope kind of background, and then display their quote. This would give context to who they are and also market assets/gameplay, but might be more tedious and limit the amount of total quotes in a video.Observation - What got me into the game way back when was event scope, and maybe that method isn't as effective any more, but I would use the middle of the video for showing off more large scale events or scenery panned out and key into that before diving into the close ups to push primary themes / characters / assets (mounts) at the end. A new player isn't familiar enough with the game for some details to fully affect them at the speed of the shots changing, but the "feeling" of a larger scene can go far without needing to be familiar with it. Pure opinion, and I may be very wrong.Obs - The skimmer scene didn't register with me at first (not the pack scene, the solo one). Maybe background blend / maybe the angle. Maybe coming from a higher angle to show the water splashing behind as it pans shows more of that their an over water mount for a new player?obs - For the ending hype, I think the jackal attack scene gives more than balthazar. You see balthazar, give off that he's a baddie and then show an attack scene. That, for me, leaves the final thought for the viewer being gameplay and wanting to do that thing they last saw. idea (not as crazy) - with the logo at end, use some form of audio injection (dragon sound or something) when the dragon comes out of the tornado to snap back from the silence to drawing attention to the path of fire product logo (while not ruining the intent of the fall off in audio). oh god, it got long....ok i'm done! =)Thanks so much for this and I hope it has truly been more worthwhile than not. I nitpicked i think, but to me, the background video and showing off of assets and the music and all that are going to be priority, and then the quote thing can be worked on. If the content I'm seeing doesn't do it for me though, the quotes won't matter. If I like what I see, the quotes are additive. ok seriously, done...Thanks again!
  2. Best thing is to look up on the wiki exactly what you want (and there is also a page on "ascended chests"), and backtrack to find out exactly how it drops and try to focus on the best odds without sacrificing your game enjoyment (random chance at all times may be true, but it's not your best method of getting). Banking on it randomly, especially for ascended stuff, probably isn't gonna feel good in the end compared to if you do certain achievements, fight some world bosses, fight champions for champ loot bags, and do some basic tier 1 fractals. Yes, tier 1 has chance to drop ascended chests and i can vouch some of these are literally as easy as open world dynamic events most times so no worries - I recently dipped my toes in those waters too and it was fun). These are some focused ways to better your odds (at least to me) compared to just hoping for random drops, which is possible, but why bank on that when you can adapt and better your chances plus probably get involved in some content you never even knew was there or didn't appreciate fully.
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