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Philelectric.3769

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Everything posted by Philelectric.3769

  1. Pretty much the classic rogue/assassin archetype. A perma stealth breaking on damage and detectable when you are close enough. Specs would be 1 with high burst (with a smal build up to avoid direct stealth one shots and fair sustained dps, 1 with condis(aka dots) with a healing mecanic based on those dots and maybe one with mid range capabilities. Combat stealth wouldnt break combat and would last like 4 to 6 seconds. You could spec in better stealth and/or better mobility while invisible or go for more in-combat survivability or damage. I still like the actual thief gameplay but I like the classic mmo stealth more
  2. Already been requested many times since the day the patch for this came out. Their response was the reduce CD. Its very rare they would listen. I feel like you have trouble landing backstab then? LOL Nope, its just annoying to get countered by random actions and backstab can easily oneshot from behind(15k to 20k hit full marauder gear) but the same hit would be like 4k if not behind. Maybe something like 10-12k from behind and 6k to 7.5k/8k if not behind would be more balanced I say reduce the damage on backstab all together and BUFF up the other skills (Heart seeker, death blossum, etc.). We should encourage combo chains skills to do more damage and not a one hit wonder or two button cheesy builds Makes sense. It would be nice You didnt bother thinking for this one did you?If this happens; can D/D and P/P get some love too? xDEDIT: Not talking DE dual daggers or condi builds with permastealth builds. Only power! Sure, they can get some love aswell
  3. Title says it all. Remove the unblockable of swipe and/or revert the CD back to the same CD as steal. P.S Reduce the damage from backstab from behind a bit and buff it a bit when not behind.Maybe give my D/P thief 5% more damage? Thank you
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