You aren't right on this point.1 hit combos, despite that statement being an oxymoron, exists in so many games. Many have assassins as part of their design paradigm. Also on a scholar class with no toughness, pretty much anyone will do damage, especially those designed to do it. Well i am playing games nearly 25 years, worked in a game company as a software engineer for few years. But i find it bit unbalanced. We are not playing Skyrim you know. You shouldnt hit any class for 30K less than a second. What is the point of vitality?if you die with palading amulet. Deadeye, Elementalist, Mesmer classes should nerf a bit.They are counterable i know but that doensnt mean that you have pick counter class. That means they have to nerf for balanced gameplay. That is for future.