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Bewt.9258

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  1. Than don't. Legendary is not required to do any content. It's a long term goal that you want not need. So put in the legendary effort or don't.
  2. A race of human-eating beasts with a Spartan culture? Can transition from bipedal to full four legged gallop? Not just reskinned humans like other low-effort fantasy RPGs? Superior/sleep and /surprise emotes? You should ask yourself why wouldn't you delete all your characters for Charr.
  3. There's something wrong with their coding that makes it so kit skills can't be stowed. Imo this needs to be changed for FB tomes too. Not being able to stow/cancel your skills feels bad.
  4. You want a symbol on AA like hammer?? Bad idea and bad design, look at hammer complaints people have had for years, a big one being the symbol tied to AA. Your pistol 2 and 3 is too similar to Harb, Engi and Mesmer. Your pistol 4 is way too overloaded, reflects and condi cleanse!? But I do like your pistol 5 and would want that.
  5. Yes please Anet. This guy Guardians.
  6. I reject your rigid definitions on what Guardian should and shouldn't be. The profession can fit the ideals of a 'Paladin' archetype, but it isn't and shouldn't be bound to it. It's canon that Guardians are the evolution of the GW1 Monk class not a traditional 'Paladin', yet it hardly resembles it anymore save for Willbender Physical skills. You can still RP as a Paladin. No one is taking that away from you. The only thing that should stay true of the Guardian profession, no matter what direction Anet chooses to take it in the future, should be 'Virtuous' and 'Lawful'. imo that should be the only theme that should be tied to this profession. You can be a virtuous/lawful gunslinger, it doesn't betray the class identity.
  7. You don't think a Sheriff or Van Helsing theme fits a virtuous Guardian?
  8. Can't wait to RP as a police officer! Use Bane Signet to 'arrest' your enemies and Spear of Judgement to hand-cuff them!
  9. You're right. However the population is at such a low number right now that silvers are frequently being paired with gold+/plat players. I think it's much more than the top 10% using this tech because you have to consider that this is a very old game by now. The few players that are left are the ones using this tech to gain any advantage they can over the average player. If we want to level the playing field, which is one of the biggest reasons PvP was so attractive to me specifically in this game (normalized stats and skills, the only differential being players personal skill at piloting their character), than we have to disable this tech from pvp.
  10. Learn to play issue. If a DH is using Dragon's Maw than they aren't using Renewed Focus and therefore are significantly more vulnerable. You can dodge out of the trap on initial trigger/port/stab/burn a stunbreak out. Multiple solutions exist for you. But this is derailing the conversation. My hot take on how to make pvp better suited to the average player is to disable about-facing. No where in the game is this tech explained to the average player and they are at a significant disadvantage when facing a veteran. No one does this tech without using macros and it makes several builds become degenerate like engi and ele. I honestly believe that the original designers did not intend for this tech to be used in this way, and I think pvp combat would be a lot more healthy without it.
  11. Firebrand, just disable it from being an option. Put it out of it's misery. 😭 Also Cata op.
  12. That's a great idea. I'd like to see both the shiverpeaks and arid types of dolyak warclaw skins as an in-game wvw reward since they can just reuse assets for those. If it was on the gem store it'd have to be a significantly updated and polished model.
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