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Gryphon Radwing.7042

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  1. Welcome to November: And this is still an issue. Cannot complete achievement as described due to the inability to successfully target the listening device under the stage to get Eyes for Ears. Tried multiple, multiple angles -- no dice. ANet, kindly address this bug.
  2. Skill lag as been a very significant issue in WvW, especially on the night of reset when queues can be 20+ deep. And that is the juxtaposition of lowering caps: You make one problem better by making another worse. Two real/best answers here: Remove the things not needed in WvW (like mounts) to reduce the information that you need to serve, and increase the size of the servers. Therein lies the real problem: Money. ANET is appropriately reluctant to take away things that people spent real time/money on (e.g. mounts), but equally skittish about spending more money on a "free" game via the charges they would have to pay server hosts (i.e. AWS). Maybe it's time to get down the REAL problem: It's hard for Guild Wars 2 to remain profitable by offering a game that lives off of optional purchases instead of the sustained residuals of monthly fees. If we want to see this game continue to grow and be sustained, maybe its time to tweak that revenue model. Re-think pay-to-play for some of the optional areas/content, and untangle the crossover benefits where you have legendary items that require you to play in all of GW2s areas. Consider making access to WvW, PvP, fractals a pay-to-play addition...with unique armor/weapon skins attainable only by those willing to pay the 99 cents for that particular area ($2.50/month for all 3, $25/year if paid for 12 months). Just a thought.
  3. A quick FYI: The link to your original story no longer works. If you'd like help putting the original manuscript somewhere that others can access it, I'd be glad to help you out!
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