I don't mind _some _difficult fights in a story here and there, but what bothers me, is there's a predictable pattern where every instance, bar few, has to have these, long drawn out fights with a boss(es) at the end. It becomes boring after a while and I was hoping there would be less of that and more focus on the actual story telling. But i still enjoyed the story for the most part, though not finished it yet, so i might be speaking too early.