Returning player here, haven't really played after release. Here's what I think about Rev as a noob, after leveling it from 1-80 in the last few weeks. This is speaking from a player who's never done high-end PVE content, so I'm not going to comment on the power level/meta status since they can change at any time, just how the class plays. The class feels like it's all over the place, the legend switching feels like a chore. I would like to be able to devote myself to being possessed by a single legend if I wanted to, but it seems like with the way energy regen works, they expect you to switch constantly. This feels like a constant break in my flow when I'm playing. This also means I really have limited customization over my build, because 90% of the time I'm only using a single skill on my skill bar(the toggles) since I can't swap the other skills out for anything else.The weapons the class has access to are..weird? For a heavily armored fighter, your biggest weapon (the hammer), involves you throwing ghost hammers around(what), instead of bashing heads, like a plate wearer should be doing. That just seems off to me. You also only have access to Axes in your offhand for some reason...I mean did you master train you wrong on purpose as a joke? So that you only know how to use an Axe with your non-dominant hand? The underwater skillsets also seem unfinished...my elite skills literally just vanishes off my bar when I step in the water. The overall vibe I get from playing the class is that it's made to be complex and unique, for the sake of being complex and unique, not because the gameplay flows well or thematically on point. I like the idea of being able to channel the skills of GW legends, but I think the execution is all over the place.