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Feanor.2358

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  1. Oh, they do care about players skill and personal accomplishments, only they value the MP-related ones higher, because they're harder.
  2. Fair enough. Same can be said for TBL, since it doesn't count for literally anything. So how exactly it is supposed to carry more prestige, which was your original claim? Prestige is recognition. Of the two titles, only one is recognized for anything, in any measurable way.
  3. Mate, it is accepted in the EU, I'm in EU and I have been pugging like that for months. Please don't tell me it's just luck, that's rubbish. There probably are groups which won't accept VitV as credentials enough to give you a shot, but they are very, VERY small minority.
  4. Do we have difficult SP content in the game? We do. Is it easier than the difficult MP content? It is. I rest my case.
  5. No, there's an objective fact - showing VitV is enough for the vast majority of raid groups to accept you. Would you please try to gain entry by showing TBL and share the results here? Hmmm, that's not really true. On the contrary the majority of the groups ask to ping a bunch of kps and won't let you participate with only the title. VitV means nothing to them since it can be bought easily and for prices that are high but affordable for longterm or ambitious players. The only kps I ever ping are Dhuum's and now the ones from W6 since the wing is new (although I'm certain I can safely dispose of the b1/b2 ones already, Qadim's are the only ones that count). "voice/envoy" has been sufficient to get me in any group I joined for everything else. I think you're grossly overestimating the amount of people who bought VitV. The title carries enough weight so people are willing to accept you. Of course, if you fail badly they will revise their attitude very quickly. That's just another reason why it is accepted as a measure of skill despite being able to buy it. With these titles it is extremely obvious when it is earned and when it isn't.
  6. No, there's an objective fact - showing VitV is enough for the vast majority of raid groups to accept you. Would you please try to gain entry by showing TBL and share the results here?
  7. No, here I was comparing non-existing content with other non-existing. The statement was about theoretical maximums. The comparison of existing vs existing content I already did. And it shows exactly the same. Which is more than you can say about the solo titles. For them you only have your own subjective opinion. Statistics back me up and objective facts - which you admit here, however reluctantly - back me up. Regardless of conditions you want to impose the fact remains VitV is recognized somewhere and carries a weight. Can you say this for TBL?
  8. but it still holds true that the most difficult solo fights in the game are far easier than most raid encounters. I can back this up statistically: Less individual skill? Not really. Let's be honest, no raid encounter requires more skill from individuals than Liadri did. Yes, the encounters' overall difficulty is greater, but in actuality in most cases it requires far less out of each individual player (and in no case requires more). The very fact that even VitV can be bought proves that. I do not agree. Being able to buy it is irrelevant. The only reason TBL and Kingslayer can't be bought is that you can't have another character carry you through them, not their difficulty. I can say for certain both Samarog and Dhuum CMs have been far harder for me than either Liadri or Turai. That's why I wear VitV, not one of the solo titles which I also have. Objectively speaking, the solo fights didn't offer that great of a challenge. They only had a single important mechanic to learn. For the normal fights I agree that raid cms (and even most nm) are harder than Liadri&Turai, but 8-orbs Liadri is the hardest challenge I ever had in gw2.I guess it depends on what build you're using. I just slapped a focus on my Mirage and pulled multiple adds into the lights. It didn't even feel more difficult than the normal mode, since I had already learned the mechanics and they didn't change at all. Depends on the perspective. It means exactly as much as you put into it. If you bought it, then all it means to you are the hours upon hours of mindless farm. If you did it on your own, then it has much greater meaning. And that's the common case by a wide margin, not the buying one. It doesn't, but read again what I said. No matter how hard solo content you want to make, you can always create harder group content. No they aren't. Not even close. Nobody cares if you have TBL or Kingslayer. VitV? That gives you a free pass almost everywhere. And for a good reason.
  9. but it still holds true that the most difficult solo fights in the game are far easier than most raid encounters. I can back this up statistically: Less individual skill? Not really. Let's be honest, no raid encounter requires more skill from individuals than Liadri did. Yes, the encounters' overall difficulty is greater, but in actuality in most cases it requires far less out of each individual player (and in no case requires more). The very fact that even VitV can be bought proves that. I do not agree. Being able to buy it is irrelevant. The only reason TBL and Kingslayer can't be bought is that you can't have another character carry you through them, not their difficulty. I can say for certain both Samarog and Dhuum CMs have been far harder for me than either Liadri or Turai. That's why I wear VitV, not one of the solo titles which I also have. Objectively speaking, the solo fights didn't offer that great of a challenge. They only had a single important mechanic to learn.
  10. Voice in the Void, obviously. At least it will be in just a few months when Champion of Zommoros overtakes it in unlocks.
  11. Huh, I actually expected lower numbers on the raid bosses. They do feel harder than Liadri and Turai, at least the endbosses of the wings. I guess that's a bias caused by the average level of the groups I play in. But OK, they're still easier than the hard raid CMs. Demon's Demise is ~3% as well.
  12. Yes, group content has the added difficulty of requiring coordination, but it balances it by making the individual difficulty much lower (sometimes low enough that some players might not even be there). As you said, in a solo fight you can never fail if you do your part flawlessly. In a group one you can. What you forgot to say is that in a solo fight if you don't do your part well, you will not succeed, but in a group one you still can. That you can't get carried for solo challenging content, but you very much can for group one. That's why the individual content is always going to be more prestigious, because it is the only content that really shows how skilled you are. There's nothing stopping you from making an encounter requiring the exact same flawlessness from every player, achieving the same individual challenge as the most challenging solo content possible and much, MUCH higher difficulty. In practice you leave some leeway in either case, but it still holds true that the most difficult solo fights in the game are far easier than most raid encounters. I can back this up statistically: Kingslayer title unlocks: 6.1%The Blazing Light title unlocks: 15.4%Voice in the Void title unlocks: 1.4% Note that while TBL has been around for a long time, Kingslayer was added much later than VitV and still is unlocked by about 4 times as many players. Obviously it requires less skill and owning it carries less prestige.
  13. Well, no. First off, you can't buy something nobody is selling. Being able to buy the kills means there are groups of extremely skilled players who can provide this service for you. By farming Istan and giving them lots of gold in exchange for the kills you're doing exactly that - rewarding higher skill and higher effort with a larger reward. Second, the high-difficulty solo content will always be easier than the high difficulty group content. Because the latter can include everything the former has, plus it has the added difficulty of needing other players to their parts equally well. In a solo fight you can never fail if you do your part flawlessly. In a group one you can. Even the hardest solo fights we saw not that long ago don't really compare to some normal mode raid bosses. Let alone to the truly challenging CMs. They'll never be as prestigious as the raid ones.
  14. With all honesty, PvE ele balance improved noticeably with the Air line changes. So yeah, they do care. That's all well and good but i wish anet would understand that PvP and WvW exist in this game too.. I'd like to play Ele in these game modes and feel like i'm doing somethingYeah well, I can get behind you on that. But it doesn't mean they don't care, simply that the problem is more complex in pvp environment.
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