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Seth.8906

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Everything posted by Seth.8906

  1. The original idea behind Soulbeast, but the animation was bad, and they scrapped it.
  2. Pls anet change the devs on team 3 they hate for sure ele ranger and war, remove team 1, add necro on team 2.
  3. Look metabattle for some builds orGodofpvpSnowcrow for raid
  4. I see 4 necro x match but jeah lets call for ranger nerf! How can ppl farm the amulet if ranger kill them 1 vs1 !
  5. And still there are ranger nerf post again.Pls anet no more pvp legendary
  6. I am actually very glad that you posted this video, and please do not take this the wrong way, but that video is a great example to use for pointing out what people are doing wrong vs. Core Ranger:The person in the video is repeatedly attempting to face tank damage instead of avoiding it. During the beginning of the match, the person actually optionally enters an Axe #5 field and walks completely through it from one end to the other, with absolutely no regard to the damage output. Furthermore, the Scrapper is very often choosing to stand in the open while face tanking projectiles, with absolutely no regard for staying in a position that is near LOS for when it is needed. The Scrapper also doesn't seem to understand that his Mortar Kit can hit around and through the pillars to anything that may try to chase him around LOS. So rather than attempting to chase the Ranger with a Mortar Kit while the Ranger is the one kiting, the person in the video should be playing defensively with his Mortar Kit, and forcing the Ranger and the Pet to be at disadvantage while trying to chase HIM around the LOS. In that event, the Ranger couldn't hit the Scrapper with axes or LB or even so easily with GS, however the Mortar Kit will land damage on just about 9/10 shots fired around the LOS because of how ground targeting works in this game. At that point, the Scrapper would only be worrying about non marks mod pet damage because the Ranger wouldn't be landing CCs on him.The person in the video has little to no understanding of when to or when not to attack pets. Here is the general idea to go by: 1) Kite Birds while focusing the Ranger, and let AoE handle DPS output against Birds. - 2) Kill Tiger immediately with direct focus while kiting the Ranger. When the Tiger dies or gets swapped, refocus the Ranger. - 3) Play as you normally would against other pets.The person in the video is also making the #1 biggest mistake that everyone seems to be making against Core Ranger, and that is: "He feels the need to somehow kill a bunker spec in a 1v1." <- Come on boys, we're almost 9 years into Guild Wars 2, and it is well known by this point, that when you are a against a stapled "Guild Wars 2 Bunker spec in the Conquest game mode" your objective is not to kill the Bunker unless you have a + with you, but rather decap it if 1v1 and survive against it. This is how the game has worked for nearly a decade now. The person in the video is actually successfully making the Rangers retreat from him, and if that had happened on a node in a real game, that Scrapper would be winning the node battle. But what the Scrapper does wrong, is that he keeps trying to chase the Ranger so he can kill a Bunker Spec in a 1v1, which is historically something that has been proven time and time again to be a useless pursuit, regardless of which class is speced to be a Bunker. All the Scrapper has to do to win, is hold his ground and force the Ranger away from him, while making sure he keeps the Tiger dead. He shouldn't be trying to chase a Bunker, and baiting himself into bursts from the Ranger, which he is doing often in the video. Also a very serious side note: The Scrapper could completely shut down any & all pet damage simply by spamming the weakness from elixir gun 1 on the pets and the ranger for that matter. That's all he'd have to do to make it impossible for the Core Ranger to have offensive pressure at all. So stalemate behind los, since the ranger can just recall the pet and wait- that's not going to win a fight. Also lol at 90% mortar hits, clearly you've never used the kit.He pulls the tiger back or swaps it numerous times as it's about to go down. Every ranger can do this, there's 0 counterplay because they run back twice as fast as superspeed and pet swap has no cast time. Chasing the pet back to finish it means you get to eat gs burst. You can't even los the pet, it just beats your face in until you damage it enough that it's recalled. Now you're out of damage CDs, still haven't had a chance to heal (unless you can outheal the pet damage, which you can't), and have given the ranger a chance to reposition. Which is it, dodge/mitigate the tiger's damage as soon as it pops out or focus damage on it so that they have to recall it? Pick one.So no one should kill a core ranger because it's a bunker? A bunker with a class mechanic that hits harder than players in berserkers? Got it, that makes sense when compared to every other bunker set up.Yeah, spam weakness on the pet. While avoiding the ranger completely. Because that'll kill both the pet AND the ranger, surefire way to win any fight is to try for a stalemate. I get that this isn't as big of a problem in conquest where you only need to push them off the node, but what's really stopping the ranger from using tiger to force your dps and defensive cds, then immob you and burst you down? There needs to be a tradeoff, a class with this many escape mechanics running a bunker amulet shouldn't have any capability to do the damage it's doing. okay, put up a video of that working on a half competent ranger Do it youself?You used one of the worst spec (with www build?)And ranger? We dont know his build and was m axe (meta is lb gs) whats the point?Do a serious video with 2 meta builds with same skill player this say nothing Hey, you have all the ideas. I'm just asking to see them in action, please enlighten everyone with your masterful ability =DNever done a game video and dont wanna start for you.Just look the advice in this post and pls change build and learn combo an engi must know them
  7. okay, put up a video of that working on a half competent ranger Do it youself?You used one of the worst spec (with www build?)And ranger? We dont know his build and was m axe (meta is lb gs) whats the point?Do a serious video with 2 meta builds with same skill player this say nothing
  8. Play a holo cc burst ranger or condi coreYou used a scapper...
  9. You know why ranger dmg is high? Because all run berserk amulet..
  10. It would be absolutely fine if they'd nerfed bird/tiger dmg by 50%...increase ranger dmg on axe/sword/longbow..the class deal almost zero dmg with zerker amulet and diviner runes when not using MM two holy traits Moment of clarity and Remorseless , it seems the whole class deal zero dmg when not equipping those 2 traits + maul And that's exactly what is going on. It's why I said this is becoming degenerate within about the past 12 months. You don't really see much discussion behind actual numbers with logic & well explained points of view anymore. It's just a lot emotional points of view tied to historical rivalries behind class vs. class and even forum users vs. forum users. These balance discussions lately have been more based around l2p issues and emotions than ever before. A truly frightening precursor to the future of this game. Literally numbers in this thread that no-one is commenting on. I said: The real question people should be discussing is "how much damage should a pet be doing compared to a player?" Yet you and other rangers go quiet and don't want to engage in that discussion on this. So have at it Mr Boyer, how much damage should a pet be doing compared to a player? Less than 200 words please. Why compare player and pet dps? Is more like pet and other class mechanic...Phantoms shatters shround virues ecc None of those keep attacking your enemies at all times. Additionally some of the attacks on some pets actually do more damage than the attacks on all the mechanics you mentioned. The reason you should compare to player damage is because the pet is supposed to make up some part of the rangers damage, so how much damage should the pet be doing compared to a player? Sure they dont keep attacking but you have better control.The pet can attac forever but he miss and miss. So is big number vs other mechanic who have less big numbers but in the end the dps is better.
  11. It would be absolutely fine if they'd nerfed bird/tiger dmg by 50%...increase ranger dmg on axe/sword/longbow..the class deal almost zero dmg with zerker amulet and diviner runes when not using MM two holy traits Moment of clarity and Remorseless , it seems the whole class deal zero dmg when not equipping those 2 traits + maul And that's exactly what is going on. It's why I said this is becoming degenerate within about the past 12 months. You don't really see much discussion behind actual numbers with logic & well explained points of view anymore. It's just a lot emotional points of view tied to historical rivalries behind class vs. class and even forum users vs. forum users. These balance discussions lately have been more based around l2p issues and emotions than ever before. A truly frightening precursor to the future of this game. Literally numbers in this thread that no-one is commenting on. I said: The real question people should be discussing is "how much damage should a pet be doing compared to a player?" Yet you and other rangers go quiet and don't want to engage in that discussion on this. So have at it Mr Boyer, how much damage should a pet be doing compared to a player? Less than 200 words please.Why compare player and pet dps? Is more like pet and other class mechanic...Phantoms shatters shround virues ecc
  12. We have a lot of useless pet.Better delete all the old pet then 5 core 2 hot 2 pof with new animation for 'attac while moving'
  13. Its the ranger mechanic just because is ai isnt fine.Shround shatter burst ecc do damage but is ok....Dont like the pet? Why dont ask revork? Is easier destroy a profession you dont like?
  14. Is usefull because if i see player X is on a pvp map then i can safe queque.
  15. Sure is still viable but.... You need a lot of skill for an average result.
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